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Actaeon - A Hunter CC part of the Zeus suite

I have the following Bug: He says: DEBUG SHIT: AUTO ATTACK DAMN IT! I COMMAND YOU TO AUTO ATTACK.
How kann i fix it? Tommorow i will make a log file and post this here.
 
I have the following Bug: He says: DEBUG SHIT: AUTO ATTACK DAMN IT! I COMMAND YOU TO AUTO ATTACK.
How kann i fix it? Tommorow i will make a log file and post this here.

As this is only a simple message and not causing any issues its extremely low priority. An update will be released in the next 24 hours.
 
Now he says this, an make nothing.
The Standard CCs will work very well.

[16:16:30:970] Tracking is set to:
[16:16:31:78] === DEBUG : I NEED TO HEAL MYSELF - WHAT SHOULD I DO?
[16:16:31:80] === DEBUG: POTION CHECK HAPPENING NOW

The Log File is attached
 

Attachments

For some reason my hunter targets, fires a few shots whilst approaching and then does the rest in melee?

He is marksmen spec, surely he should stay at range?

EDIT: Ignore this, it's me being stupid lol
 
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He did anything.
My Char will stand and make nothing.
And then he died. Have anyone a idea why?
 
The instructions in the first post CLEARLY state if you want a problem fixed you need to attack a log. As you can see not a single effing post without a log has been answered. I don't read minds, I don't magically know whats going wrong with the CC on your computer and I don't have the patiance to ask thousands of silly questions when following the instructions provided will give me 90% of the answer I need.

No log. No help. What does my sheep avatar say???????
 
Amazing work.

I'm even more amazed at people's inability to read the first 3 posts of this forum.
 
The instructions in the first post CLEARLY state if you want a problem fixed you need to attack a log. As you can see not a single effing post without a log has been answered. I don't read minds, I don't magically know whats going wrong with the CC on your computer and I don't have the patiance to ask thousands of silly questions when following the instructions provided will give me 90% of the answer I need.

No log. No help. What does my sheep avatar say???????

yeah , forgot the log -.-

here is a brand new version. i have more than enough "Salted Venison" in my bags.
 

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Trying this out now, fps.. First thing I see - I would have some kind of tick box in the config to disable that annoying debug output instead of having to disable it in the CC itself.
 
Trying this out now, fps.. First thing I see - I would have some kind of tick box in the config to disable that annoying debug output instead of having to disable it in the CC itself.

There is supposed to be a tickbox, but I've not added it yet :) Also, the debug info being spewed out atm was a mistake.
 
What kind of pet do you have?

Its a Bear. I can feed it from hand perfectly with Salted Venison.

Dumb question: Is it, because i use the german client and the cc is searching for the (english) item names?

I also renamed my pet from "B?rli", to somewhat else. i Tought the "?" was a problem. But its still the same.
 
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Its a Bear. I can feed it from hand perfectly with Salted Venison.

Dumb question: Is it, because i use the german client and the cc is searching for the (english) item names?

I also renamed my pet from "B?rli", to somewhat else. i Tought the "?" was a problem. But its still the same.


The pet feeding logic does not use food names, though it does use english food types;
private static List<string> _foodTypes = new List<string> { "Meat", "Fish", "Cheese", "Bread", "Fungus", "Fruit" };


This is where the fault is occuring. Its also using some "english" LUA checks:

if
(!((_foodTypes.Contains(ItemSubType) && FoodList.Contains(ItemSubType) || ItemSubType == "Food & Drink") && !_ignoreAsPetFood.Contains(item.Name)))


 
I'm getting spammed with

[2:36:06 AM:840] *** DEBUG SHIT: Distance check
[2:36:06 AM:873] *** DEBUG SHIT: Need to backup
[2:36:06 AM:894] *** DEBUG SHIT: AUTO ATTACK DAMN IT! I COMMAND YOU TO AUTO ATTACK!
[2:36:06 AM:905] *** DEBUG SHIT: Checking if we can melee!
[2:36:07 AM:163] *** DEBUG SHIT: NeedToFaceTarget
[2:36:07 AM:195] *** DEBUG SHIT: Hunter's Mark
[2:36:07 AM:206] *** DEBUG SHIT: Wing Clip
 

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I'm getting spammed with

[2:36:06 AM:840] *** DEBUG SHIT: Distance check
[2:36:06 AM:873] *** DEBUG SHIT: Need to backup
[2:36:06 AM:894] *** DEBUG SHIT: AUTO ATTACK DAMN IT! I COMMAND YOU TO AUTO ATTACK!
[2:36:06 AM:905] *** DEBUG SHIT: Checking if we can melee!
[2:36:07 AM:163] *** DEBUG SHIT: NeedToFaceTarget
[2:36:07 AM:195] *** DEBUG SHIT: Hunter's Mark
[2:36:07 AM:206] *** DEBUG SHIT: Wing Clip

Thats correct, you are. Its been answered in the last few posts.
 
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Thats correct, you are. Its been answered in the last few posts.

This made me lol.

The real reason why that is happening is because fpsware sucks at coding, and is too busy buying cakes. noob.
 
The pet feeding logic does not use food names, though it does use english food types;
private static List<string> _foodTypes = new List<string> { "Meat", "Fish", "Cheese", "Bread", "Fungus", "Fruit" };


This is where the fault is occuring. Its also using some "english" LUA checks:

if
(!((_foodTypes.Contains(ItemSubType) && FoodList.Contains(ItemSubType) || ItemSubType == "Food & Drink") && !_ignoreAsPetFood.Contains(item.Name)))



so i only can solve this problem, if i'm gonna install the english language pack?
 
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