Is it just me or is the health globe pick up radius kinda buggy?
If i set it to pick up a health globe at 50% life, it just totally ignores the globes that are only a few feet away from it, and dies (most of the time due to a nasty elite pack).
I specifically bought a belt with +10k globe healing/allres/vit/str so that it would heal itself with globes a lot
fix for this?
Is it just me or is the health globe pick up radius kinda buggy?
If i set it to pick up a health globe at 50% life, it just totally ignores the globes that are only a few feet away from it, and dies (most of the time due to a nasty elite pack).
I specifically bought a belt with +10k globe healing/allres/vit/str so that it would heal itself with globes a lot
fix for this?
thisgilesobject.dThisWeight = thisgilesobject.dThisWeight = 18000d;
Is it just me or is the health globe pick up radius kinda buggy?
If i set it to pick up a health globe at 50% life, it just totally ignores the globes that are only a few feet away from it, and dies (most of the time due to a nasty elite pack).
I specifically bought a belt with +10k globe healing/allres/vit/str so that it would heal itself with globes a lotfix for this?
Hopefully both of these issues should be improved next release, if not outright fixed!with avoidance set, i seem to still WW into arcane orbs, but once i stop ww, itll dodge it for the most part, is it possible to have it spin away from arcane orbs as well?
Hopefully both of these issues should be improved next release, if not outright fixed!
1: Pestilent monsters priority already changed for next release :OGiles, some suggestions:
-- Please change Pestilence Hands priority to at least 2001;
-- tmp_unit_bThisSpecial isn't missing from line 2125?
-- On line 3049, thisgilesobject.dThisWeight is typed twice
-- On line 2173, isn't bAnyTreasureGoblinsPresent missing to avoid double check?
-- Any news on ww backward cast bug?![]()
GilesSmith said:1: Pestilance hand priority already changed for next release :O
GilesSmith said:2: No it's not missing from 2125. In fact the "bThisSpecial" has been slowly phased out - it was for some old WhirlWind/Tempest special targeting, but is no longer used anywhere.
GilesSmith said:3: Good spot, hawk-eyes! Will fix that for next release.
GilesSmith said:4: No idea what you mean, 2173? Have you got the right line number? My line-numbers often change as I constantly change my working code, so pasting the line rather than a line number is much more helpful for me.
GilesSmith said:5: Is it still happening in 1.4.6?
Aha, yes, that one, I'd spotted that myself earlier! Won't really make any difference at all, but yes, it was meant to be there!ops, wrong line
I'm talking about:
if (!bAnyMobsInCloseRange && !bAnyChampionsPresent)
to:
if (!bAnyMobsInCloseRange && !bAnyChampionsPresent && !bAnyTreasureGoblinsPresent)
...to make the IF be executed only when neccessary (if bAnyTreasureGoblinsPresent = true then IgnoreAllUnits is always false, so...)
Care to elaborate on what the sort stash does thanks ? I have run it and just end up with messy bags, no rhyme or reason to my eyes
Is it supposed to look at all 3 tabs in the stash and prioritize the loot from say bag 1 to bag 3 in that order, or it supposed to just sort the currently viewable stash bag ?
Will we be able to pick the tab we want the space left in ?
Is it possible to sort your stash and put anything that doesn't meet your backpack keep settings into your backpack. This would be useful when you change the default scores for keeping stuff and want to get rid of the things that no longer meet you requirements, sort of a clean out of your stash via the backpack keeps rules. (That is a crap and confusing couple of sentences I know)
G
5: Is it still happening in 1.4.6?
It just orders them by the score they are given - but it's a bit fussy atm.
- you have to have an empty backpack (or most of your backpack - as much free space as possible).
- you need more free space at the end of your stash (to give it room to juggle things around) - I would say a full empty 3rd stash page is plenty along with a full backpack
- you have to be stood next to your stash, with the stash open
- you need to restart DemonBuddy at this point then click the sort button - just because DemonBuddy has issues with cached world-data if the bot isn't actively running (started) when doing things.
And obviously, don't have any protected bag slots or protected stash pages
If it doesn't have enough room, things will get jumbled a bit - otherwise, it'll first fill your backpack, then it'll try and shift all items DOWN your stash as far as possible (so as close to the end as possible), then it'll pick your items one by one starting with the highest-scored ending in the lowest scored (actually as a percent of your required scores... so a weapon with 70,100 points and a requirement score of 70,000 weapon score will be "Low-down" in the list compared to say, a 30,000 scoring armor with only 16,000 armor-requirement score) - and move them to the top of the stash - starting top-left with the highest scored item and moving down from there.
It doesn't touch stackable items (these should already all be at the end of your stash anyway if Trinity has been doing all your work for you, as it should have been!), since they aren't scorable at all.