maaan just give us a old version of DB patched for 1.04 and take away all the changes in 220.... then when u find what is causing the crashes bring 220 back with an undate
Since the patch of today everything is working fine,
Must be the less intellectual that are having problems.
un stuck handler need to be fixed
[02:13:39.490 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[02:13:39.520 D] Navigator.Clear
[02:13:41.090 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[02:13:41.090 D] Raycast path generated.
[02:13:41.090 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[02:13:43.140 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[02:13:43.160 D] Navigator.Clear
[02:13:44.710 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[02:13:44.710 D] Raycast path generated.
[02:13:44.710 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[02:13:46.760 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[02:13:46.790 D] Navigator.Clear
[02:13:48.340 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[02:13:48.340 D] Raycast path generated.
[02:13:48.340 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[02:13:50.380 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[02:13:50.410 D] Navigator.Clear
[02:13:51.960 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[02:13:51.960 D] Raycast path generated.
[02:13:51.960 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[02:13:53.990 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[02:13:54.010 D] Navigator.Clear
[02:13:55.580 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[02:13:55.580 D] Raycast path generated.
looks like a profile issue. it happens when you are trying to move to a waypoint that doesnt exist (random maps can cause this)
Hey, could you keep posting this every single day? I never get tired of seeing it.Any ETA on fixed verssion ?
Hey, could you keep posting this every single day? I never get tired of seeing it.
Those aren't errors.
so giles updated his plugins and since updating his plugins I went 8 hours straight no crashes. He did some things to act differently to account for the errors db was throwing up. My understanding is there is still issues with db but giles fixed his plugins cope with that. Plus if you use Radonics plugin he updated that as well. Maybe coincidence but I am staying up without crashes now. (Also blizzard did a patch to fix some crap they had going on and I did the work around they put up for the stuttering, disabling the windows file checking)
so giles updated his plugins and since updating his plugins I went 8 hours straight no crashes. He did some things to act differently to account for the errors db was throwing up. My understanding is there is still issues with db but giles fixed his plugins cope with that. Plus if you use Radonics plugin he updated that as well. Maybe coincidence but I am staying up without crashes now. (Also blizzard did a patch to fix some crap they had going on and I did the work around they put up for the stuttering, disabling the windows file checking)