What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Release] Demonbuddy - Sunny Monday build (#227)

Status
Not open for further replies.
New install of Win 7, New install of D3, all updates, dotnetfix 4.0 etc in this thread done, all fresh, clean, etc.

[20:28:34.535 N] Error attaching to Diablo III, Reason:System.IO.FileNotFoundException: Could not load file or assembly 'fasmdll_managed.dll' or one of its dependencies. The specified module could not be found.
File name: 'fasmdll_managed.dll'
at Zeta.MemoryManagement.ExternalProcessReader..ctor(Process proc)
at Zeta.ZetaDia.TryInitialize(Process proc, String& reason)

any ideas?

edit: more updates just popped, brb :)

edit2: still same :(

anyone?
 
Last edited:
New install of Win 7, New install of D3, all updates, dotnetfix 4.0 etc in this thread done, all fresh, clean, etc.



any ideas?

edit: more updates just popped, brb :)

edit2: still same :(

anyone?

Jup, running for a consistent 30 hours now.
 
I run champion hunting when i went to sleep yesterday over 9 hours when i wake up its crashed :(
 
Just set: ignore goblin, ignore shrines. No crashes in 3 hours. :)
 
or the devs are busy with the honorbuddy but no one knows sine theres any official statement about demonbuddy
 
would love to see it fixed as well :/

will be on vacation the next 2 weeks so a stable bot would put some sugar on that~
 
my bot doenst even run one hour before d3 crashes:

Code:
[12:47:14.116 D]  item rule has no stats. Attempting name match.
[12:47:14.116 D] Rule  matched Sheltering Warlord Leg Plates of Fortitude by name.
[12:47:14.116 D] Rule has no stats to match, assuming base types were defined and returning a successful match!
[12:47:14.165 D] [GilesStashReplacer 1.9.7.1] Blacklisting item: pants_norm_base_flippy-7988 because it does not match blue armor level requirement.
[12:47:14.165 V] Blacklisting 96020074 for 00:09:50
[12:47:14.320 D] Navigator.Clear
[12:47:14.320 D] Generating path to UNKNOWN - <1261.496, 609.6391, 174.5399>
[12:47:14.322 D] Raycast path generated.
[12:47:14.322 D] Generated path to <1261.496, 609.6391, 174.5399> () with 1 hops.
[12:47:15.652 D]  item rule has no stats. Attempting name match.
[12:47:15.652 D] Rule  matched Gold by name.
[12:47:15.652 D] Rule has no stats to match, assuming base types were defined and returning a successful match!
[12:47:25.799 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
   bei Zeta.MemoryManagement.Executor.Execute(String debugMessage)
   bei Zeta.MemoryManagement.ExternalProcessReader.Call[T](UInt32 address, CallingConvention callingConvention, Boolean& defaultedToInjection, Object[] args)
   bei Zeta.Internals.SNO.SNORecordGameBalance.GetGameBalanceRecord(Int32 gbid, GameBalanceType type)
   bei Zeta.Internals.Actors.ACDItem.()
   bei Zeta.Internals.Actors.ACDItem.get_ItemType()
   bei GilesStashReplacer.GilesStashReplacer.GetFirstObjectFromLootTargeting(Object ret)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.Decorator..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.Common.HookExecutor.Run(Object context)
   bei Zeta.TreeSharp.Action.RunAction(Object context)
   bei Zeta.TreeSharp.Action..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.TreeSharp.PrioritySelector..()
   bei Zeta.TreeSharp.Composite.Tick(Object context)
   bei Zeta.CommonBot.BotMain.()
[12:47:25.802 D] System.AccessViolationException: Could not read bytes from 01543B9C [299]!
   bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
   bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
   bei Zeta.MemoryManagement.InProcessMemoryReader.Read[T](Boolean isRelative, IntPtr[] addresses)
   bei Zeta.ZetaDia.get_CurrentWorldId()
   bei Zeta.ZetaDia.get_IsInGame()
   bei Zeta.CommonBot.BotMain.()

i am using giles stash replacer, world object handler and profile switcher.
 
Dont know if it helps

System.Exception: Process must have frozen or gotten out of sync

This is common error when Diablo stalls or rendering pauses. Like when you go via RDP.
 
here's my crash log. for me it always crashes on the 2 time running through the profile (a2 champ farming)

[12:55:55.485 D] [WorldObjectHandler] Blacklisting a world object [caOut_Oasis_Attack_Plant-20419] because it was an unknown object type.
[12:55:55.485 V] Blacklisting C67A005E for 00:10:00
[12:55:58.349 D] [Stuck Handler] We're stuck at <3086.432, 4444.18, 80.0885>
[12:55:58.381 D] Navigator.Clear
[12:55:59.944 D] Generating path to UNKNOWN - <3203.387, 4454.18, 98.65264>
[12:56:00.222 D] Successfully generated path from {X=1586,Y=946} to {X=1589,Y=993} in 00:00:00.0023057 with 61(13) hops
[12:56:00.222 D] Client path generated.
[12:56:00.222 D] Generated path to <3203.387, 4454.18, 98.65264> () with 13 hops.
[12:56:01.592 D] [WorldObjectHandler] Blacklisting a world object [caOut_Breakable_Wagon_C-20322] because it was an unknown object type.
[12:56:01.592 V] Blacklisting C6190044 for 00:10:00
[12:56:02.289 D] [WorldObjectHandler] Blacklisting a world object [caOut_Oasis_Attack_Plant-20448] because it was an unknown object type.
[12:56:02.289 V] Blacklisting C6970065 for 00:10:00
[12:56:13.202 D] [GilesStashReplacer 1.9.9.1] GSError: Diablo 3 memory read error, or item became invalid [BatchProcessing-1]
[12:56:13.203 D] System.AccessViolationException: Could not read bytes from 01543B9C [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.MemoryManagement.InProcessMemoryReader.Read[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()
[12:58:18.709 N] Stopping the bot.
[12:58:18.709 D] CurrentBot.Stop()
[12:58:18.709 D] Navigator.Clear()
[12:58:18.709 D] Navigator.Clear
[12:58:18.709 D] TreeHooks.Instance.ClearAll()
[12:58:18.709 D] OnStop event
[12:58:18.709 D] OnStop Event Invoking
[12:58:18.709 N] [RadsProfileManager beta] Last profile used was act2elite5.xml.
[12:58:18.709 D] Forcing closed all current windows.
[12:58:18.781 D] System.AccessViolationException: Could not read bytes from 01543B9C [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.MemoryManagement.InProcessMemoryReader.Read[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()
[12:58:18.781 N] Bot Thread Ended. Was this requested?
 
or the devs are busy with the honorbuddy but no one knows sine theres any official statement about demonbuddy
I doubt they would be spending too much time with honorbuddy especially with the huge patch coming next tuesday...
Once the patch hits, they will need to focus on that so I think that they probably working on demonbuddy to ensure that it works with the next release as they will need to devote their time to someplace else soon after (WoW)
 
Well this bot is not free, can we expect faster updates after a patch please ?

Its updated to patch 1.0.4 but its not updated to crashes, i dont know if theres some problems in patching, or devs on vacations since no any info about fix...
 
when are we getting a god dam update. Im to the point of raging. I turn them on go make food come back all of them crashed. That's not even 15m. I'm sick of this shitty support right now gold is selling and you're lazy as can be with getting out something that WORKS.
 
ya legendaries selling on rmah in like 10 min after post.. market is pretty good. but need a db that works
 
when are we getting a god dam update. Im to the point of raging. I turn them on go make food come back all of them crashed. That's not even 15m. I'm sick of this shitty support right now gold is selling and you're lazy as can be with getting out something that WORKS.

Normally I keep my mouth shut, but without any official word from the Buddy team or any updates being released, I agree entirely.

It's not like their lack of updates is slowing sales, people are going to buy licenses regardless. And they know that.
 
Status
Not open for further replies.
Back
Top