v1.6.5 Test Version:
Note: There is a new .xaml file to update too, alongside the main file, as I have added a "defaults" button to the config window to restore default scores.
Yet more fine-tuning of scores, narrowing down all the many weird wonderful and varied ways in which items were getting high scores for particular stat-combos but not actually being worth much. This is possibly/probably the final test version before the next full release - I imagine the new version of DemonBuddy will be out within the next 48 hours at most, and I'll release this plus any final score tweaks, fixed loot-rules, and anything else necessary to match the latest DB when that happens.
Until then - same as before - please let this run for a while (or do a load of manual backpack tests if you want). Once you've let it run for some hours, or an evening, go through both the stash and the new "junk" logs (the junk logs get made for each item salvaged, not sold, as I haven't over-written DB's sell code yet), and see if you can pick out any items that you believe either definitely should have been kept, or definitely should have been trashed (borderline cases will always be "iffy"). Be sure to check AH equivalent listings first, check the only things listed don't actually have a lot more stats/higher stats than what you input before jumping to the conclusion that what is listed is worth the same as what you are searching for, and then let me know the items, slots, stats, score the plugin gave, and rough AH value (if it's one to keep). Same as people already have been doing! Thanks
(BTW: Don't forget to
use the rule files on post #337 of this thread with the test versions please, and use Db .180 or .185, the latest two versions)
Important note to people that use any DemonBuddy command-line loaders, eg batch-restarters
DemonBuddy currently starts running a routine before all plugins have been loaded into memory if loaded from command-line. This can cause random problems, bugs, and outright failures from any complex plugins that take more than a millisecond to load or plugins that need to load from external data-files (config files & windows). Please avoid using any command-line DemonBuddy launchers if you have many plugins or are using any of my plugins, until DemonBuddy updates to either allow a forced-delay in command-line before starting, or has safety checks to ensure all plugins are compiled and loaded before it can start a routine.