v1.6.4 Test Version:
Ok 1.6.4 has quite a lot of score tweaks on the borderline cases, and a fair bit of work on off-handers too. I manually checked scores on around 400 items today, tweaking things as I went, testing and re-testing and re-testing until scores and keep/trash outputs came out that I agreed with.
Same as before - please let this run for an evening or so (or do a load of manual tests if you want). It's definitely looking far, far more accurate (both for trash decisions and keep decisions) than the last "full" release on post 1, so while I'm still calling this a test release, I'd invite more people to shift over to this and start using this test version instead.
Once you've let it run for some hours, or an evening, go through both the stash and the new "junk" logs (the junk logs get made for each item salvaged, not sold, as I haven't over-written DB's sell code yet), and see if you can pick out any items that you believe either definitely should have been kept, or definitely should have been trashed (borderline cases will always be "iffy"). Be sure to check AH equivalent listings first, check the only things listed don't actually have a lot more stats/higher stats than what you input before jumping to the conclusion that what is listed is worth the same as what you are searching for, and then let me know the items, slots, stats, score the plugin gave, and rough AH value (if it's one to keep). Same as people already have been doing! Thanks
(BTW: Don't forget to
use the rule files on post #337 of this thread with the test versions please, and use Db .180 or .185, the latest two versions)