* Notifications/Alerts are now excluded from settings export/import.
* Fix to field caching.
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* Added workaround for Invalid Items bug (town run loop).
* Performance Enhancements
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* Added SNOActor based checks for pets and wings.
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* Wizard: Set minimum teleport OOC distance to 20yd.
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* Wizard: Added firebird archon improvements.
* Wizard: Fixed not using teleport out of combat.
* Wizard: Added 'Always Cast' setting use archon immediately after 20 stacks.
* Wizard: Added option to find clusters while not in archon mode.
* Death: Wait for revive in boss encounter will only wait if at least one player is alive.
* Kiting: will no longer kite when targetting a progression globe.
* Added Stash Transmog option to items tab.
* Technical: Added default delay between special movements.
* Technical: Added IsBlocked to WeightInfo for debugging.
* Technical: Increased default delay after casting spells to curb disconnections.
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* Removed spammy debug logging
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* Fix for some items being sold instead of salvaged.
* Settings can once again by opened from the Combat routine button.
* Fix to prevent 'Monster' avoidance (e.g. Frozen Pulse) being attacked.
* Fix for everything being blacklisted if it looked at you funny.
* Fix for exception in TrinityCacheObject looking up Unit Properties
* Removed remnants of old trinity town run that were lurking.
* Added an interactable bridge to whitelist to prevent a stuck.
* Added extra logging for Stashing/Salvaging
* ItemList: fixed item type rules being changed by auto-upgrade rules.
* Rewrote/Simplified Clear Area logic for when trying to town portal
* Death: Added setting to not revive in boss encounters.
* Visualizer: Fixed the laggyness, improved the node colors.
* Visualizer: Now lets u click anywhere and see the nodes and their avoidance flags.
* Avoidance: Fixed an issue with minimum distance to safe spot causing bot to choose worse ones.
* Avoidance: Fixed a bug causing many of the avoidance handlers not work at all.
* Disabled clean and sort stash/backpack.
* Added plsfixbugs' bugfix to dashing strike OOC. thnx.
* DemonHunter: set default cluster size for chakram and impale to 1.
* Technical: Added CastStatus utility which keeps track of portal/teleport spells being cast.
* Renamed SaveAs/Load to Import/Export to reflect the current settings not pointing to the exported file.
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* Performance Improvements.
* Added a fake door to blacklist
* Added additional fallback logic for if stash is not interacted with properly
* Defaults: Enabled gambling for some stuff by default.
* Defaults: Changed default item system back to 'Trinity Scoring', which keeps all legendries.
* Visualizer now performs worse.
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* Added Loading/Saving trinity settings files.
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* Split pickup/stash of transmog, pet and wings into seperate options under Items>Pickup tab (transmog is always sold).
* Avoidance: Fix for stuck caused by pathing check on nodes that haven't been cleared properly.
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* Bot will once again run away after reviving if 'Flee in Ghost Mode' option is enabled.
* Added always explosive blast option (in combat)
* Settings: re-enabled selection of sell or salvage in the Items>TownRun tab.
* Bot might now pick up and stash cosmetics/pets (needs testing).
* Fix for getting stuck at stash trying to put a 2slot item into a 1size space.
* Avoidance: avoidances should now be ignored if the player is immune to the element.
* Avoidance: fix for items being ignored because of bot thinking avoidance is still there after its gone.
* Avoidance: added option don't avoid/kite when blocked'
* Avoidance: 'always' kite option should now only kite if 'in combat' (allows for trash pack size / ignore settings).
* Logging: Added routine log category to be used for spammy combat routine log messages.
* Fix for auto upgrade rules on sockets/ancient rules (thnx plsfixbugs)
* Witchdoctor: Should no longer think it's 'blocked' by monsters while spirit walk is active.
* Items: Added id for AugustinesPanacea, should now appear in item list.
* Itemlist: Import equipped button in Misc tab should now properly select the equipped items.
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* Fixed 'attack when blocked'.
* Fixed issue causing shrines to sometimes be ignored incorrectly.
* Potion should now be used while avoiding or kiting.
* Avoidance: added check for being blocked before kiting and non-critical avoidance.
* Visualizer: Re-enabled display of 'not in cache' objects for debugging.
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Phelons' Playground:
* Added Monk ZDps
* Added WitchDoctor ZDps
* Added BetweenRange to PhelonUtils.cs
* Added to Group Support
* Tweaked Wizard Firebirds
* Added - Critical Avoidance To Ignore in Weighting
* Added - Raekor's 6 Immortal Kings 4 Build to Phelons Playground
* Added PhelonUtils and PhelonLocation to Phelons Playground.
* Changed GetIsStuck with units in front from 0 to 3.
* Fixed Up Phelons Raekor Barb.
* Added Phelons Wizard
* Added Phelons zDPS Barb.
* Added Phelon Group Support