Still waiting for RNG to drop me a BK Warrior Blood sword. Still can't test WW and make it better... sorry guys
did you see my log on page 18 with the problem?
Still waiting for RNG to drop me a BK Warrior Blood sword. Still can't test WW and make it better... sorry guys
if(CacheData.Buffs.HasCastingShrine && Skills.Monk.DashingStrike.Charges > 0)
{
if (CurrentTarget.IsBossOrEliteRareUnique)
return new TrinityPower(SNOPower.X1_Monk_DashingStrike, MaxDashingStrikeRange, CurrentTarget.Position);
return new TrinityPower(SNOPower.X1_Monk_DashingStrike, MaxDashingStrikeRange, TargetUtil.GetBestPierceTarget(50f, true).Position);
}
@rrrix weird thing about QuestTools being updated by EZUpdater. It says 3.4.14. Am i missing something? Is this older version of QT but wrong version number or its just some tweeks added to 3.4.4?
Here are my latest, still 2.8.1 though.
Another improvement for Dashing Strike:
In MonkCombat.cs
Code:if(CacheData.Buffs.HasCastingShrine && Skills.Monk.DashingStrike.Charges > 0) { if (CurrentTarget.IsBossOrEliteRareUnique) return new TrinityPower(SNOPower.X1_Monk_DashingStrike, MaxDashingStrikeRange, CurrentTarget.Position); return new TrinityPower(SNOPower.X1_Monk_DashingStrike, MaxDashingStrikeRange, TargetUtil.GetBestPierceTarget(50f, true).Position); }
I'm sorry to ask such basic questions but I can see you added some new code which I want to merge with mine. However it's not in the SVN it seems. I don't even know what the difference is in practice (Git vs SVN). I've learned how to effectively diff and merge via SVN but if it's not in the SVN it's a pain. Any tips?
I suggest Notepad++ with Combine plugin. Should work for single files.
EDIT: @Fujiyama I'v noticed that with your files bot don't save 1 charge of dash. He consistently runs out of charges (dash to avoidance and dash to globes i causing this).
The bot using up the charges is because of a "bug" in PlayerMover.cs from when I was testing In-Geom. I'll post a new file as soon as I can merge rrrix changes that seem to fix the issue with charges in general. Should be good![]()
Still waiting for RNG to drop me a BK Warrior Blood sword. Still can't test WW and make it better... sorry guys
Will there come a new feature so it will keep up Teaguk?
Ok these should work with the latest from Git. Get that and replace these files. Help me test it, just started myself so no guarantees!
@rrrix : It will still use the last charge but it seems less so. The "Dashing to" logger is a bit cryptic now after you used GetTargetName(). Not sure if it was intended.
Just FYI - I hate downloading .cs files and diffing them from forums![]()
Sticky: Trinity Developers READ ME FIRST!![]()
@rrrix,
would it be possible to check if every ancient is alive and if not have it recast call of the ancients, i noticed having 2 buddies down, and sitting with a no cd on it it never recast it.
i attacthed a log earlier it should be recent enough.