Hey, I'm new to honorbuddy can anyone help me get the dungeon bot to work for the first wod dungeon? I'm a paladin healer and I've got the singular combat routine working perfect but when the dungeon bot joins a dungeon it just sits there.
No it is not updated for themHi. Is dungeon buddy working with the new instances of World of draenor???
bot keeps quitting all instances without finishing and without reason
Changed map(s) to SMVAllianceGarrisonLevel1, Draenor
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: False] hasDeserter: False, hasDungeonCooldown: True, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: Setting roles.
[DungeonBuddy]: Queuing for Zufälliger Dungeon (Warlords of Draenor)
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
[DungeonBuddy-DEBUG]: [ShouldRequeue: True] queue: True, PartyMode Off And Not InParty: True, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[DungeonBuddy-DEBUG]: [CanQueue: True] hasDeserter: False, hasDungeonCooldown: False, hasQueuePermissions: True
Bloodmaul Slag Mines run" always leave after kill 2nd boss.View attachment 151032
For the first dungeon Yes. For the rest of the dungeons, no.Would be great to be able to get it to do all bosses. Even without movement mechanics since dungeons is basic anywayz. Can stand in everything and still live.
there's a cinematic after 2nd boss. cancel it and bot will not leave group.Bloodmaul Slag Mines run" always leave after kill 2nd boss.View attachment 151032
there's a cinematic after 2nd boss. cancel it and bot will not leave group.
Is there any way that I can make Dungeonbuddy accept the same group's invitation after I have finished a dungeon with that group? (So it will jump straight to the next dungeon with the same people, instead of leaving the group, and waiting in the queue for the next.)
No this was removed because it was too risky to be in the same group when AFK.
No this was removed because it was too risky to be in the same group when AFK.
[DungeonBuddy]: Magmolatus - Was killed in : 38s
[DungeonBuddy]: Dungeon is considered complete in 10 seconds. Reason: Completed
[DungeonBuddy]: Leaving group. Reason: Completed
[DungeonBuddy]: Left dungeon: Bloodmaul Slag Mines