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[Plugin] GearSwap Reloaded

~ Fixed OnJoinedGame default swapper (throwing error)

Currently run well.
I can sleep at ease.
:)
Thanks!

Hope you had a good nights sleep :)

GearSwap (beta) lowers my ticks/s by a considerable amount some places. So much that I had to disable it. Was only swapping in offhand for Elites (DH Danettas -> Quiver on elites).
 
Thanks for the great work on this profile tonyx. Easy to download/configure and works exactly as advertised. Really increased the survivability/killing power of my DH even more. Just too bad you cant swap gear on Grifts haha.

;) I wish we could !

Hope you had a good nights sleep :)

GearSwap (beta) lowers my ticks/s by a considerable amount some places. So much that I had to disable it. Was only swapping in offhand for Elites (DH Danettas -> Quiver on elites).

You ticked elemental conditions? I'm seriously gonna consider caching data to avoid low tps
 
Im running R-RIFT profile and i notice a hard performance loss when i use the last update. Also he is not using 4 of the sets to swap to, only uses belt..... Skipping arcane amulet / bracers / weapons
 
Im running R-RIFT profile and i notice a hard performance loss when i use the last update. Also he is not using 4 of the sets to swap to, only uses belt..... Skipping arcane amulet / bracers / weapons

?! nothing is skipped, something must be wrong in your setup.

Actually yes, but I still have a lot of idle cpu.. Hm, is there a way to make it utilize more?

I don't think so, and somehow my DB is running fine without spikes & GSR enabled... :(
 
I don't think so, and somehow my DB is running fine without spikes & GSR enabled... :(

Better I try to figure it out, most likely something can be done on my side. I will try with different variations. I'm using DB stable btw.
 
Can anyone tell me if this is still working with Trinity? Or do you have to use the blank routine and play by hand? I haven't been able to get it working yet with trinity. IT locks up and freezes a lot.
 
Better I try to figure it out, most likely something can be done on my side. I will try with different variations. I'm using DB stable btw.

I'm running latest BETA, maybe give it a try?

Can anyone tell me if this is still working with Trinity? Or do you have to use the blank routine and play by hand? I haven't been able to get it working yet with trinity. IT locks up and freezes a lot.

It's still working, just unzip, configure and have fun ;)
 
Hi, currently i'm using Keybot profile on my crusader. I have Swiftmount and Furnance. I run zerg mode so i need it use Swiftmount on the run and swap Furnance on "boss" only. I cannot figure out how to config that? Ooc on Swiftmount or Elite on Furnance? None of this will work as i want. The problem is toon encounter lots of Elite on the run, so i think that mess up.

My purpose: Use swiftmount the whole time, only swap to Furnance when meet the "Keywarden". Pls tell me how to set up exactly like this

P/s: Since Warden boss have 4 specific names. Is there a way to add it it gearswap ?
 
Hi, currently i'm using Keybot profile on my crusader. I have Swiftmount and Furnance. I run zerg mode so i need it use Swiftmount on the run and swap Furnance on "boss" only. I cannot figure out how to config that? Ooc on Swiftmount or Elite on Furnance? None of this will work as i want. The problem is toon encounter lots of Elite on the run, so i think that mess up.

My purpose: Use swiftmount the whole time, only swap to Furnance when meet the "Keywarden". Pls tell me how to set up exactly like this

P/s: Since Warden boss have 4 specific names. Is there a way to add it it gearswap ?
Im pretty sure that keybot use "combat disabled"-option try to set swiftmount as combat disabled and furnace as default.
 
I'm running latest BETA, maybe give it a try?



It's still working, just unzip, configure and have fun ;)

I downloaded the latest beta of DB. Then I downloaded the GSR beta and extracted it into the plugins directory. Now when I launch DB I get this error:

Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Reference\ItemRanks.cs(10,7) : warning CS0105: The using directive for 'Zeta.Game.Internals' appeared previously in this namespace
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Cache\RefreshObject.cs(106,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(792,47) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(793,46) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(812,21) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(813,21) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(238,47) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(239,46) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(248,21) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(249,21) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\MonkCombat.cs(500,13) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\MonkCombat.cs(501,13) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context

I think something changed in Combat.cs in trinity that is not reflected in GSR's combat.cs and now it can't find the reference in these files.
 
guys sry if im just to dumb i cant find a guide or a "wiki" for gearswap
is there anything?
 
Is Gearswap working in Greater Rift? It is not working for me in G-rift.
Am I the only one? I maybe setup wrong? but there is nothing much to set it up except check box clicking in config.

I have newest DB 487
 
Is Gearswap working in Greater Rift? It is not working for me in G-rift.
Am I the only one? I maybe setup wrong? but there is nothing much to set it up except check box clicking in config.

I have newest DB 487
You cant change gear in GR i think you got something wrong there.
 
I downloaded the latest beta of DB. Then I downloaded the GSR beta and extracted it into the plugins directory. Now when I launch DB I get this error:

Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Reference\ItemRanks.cs(10,7) : warning CS0105: The using directive for 'Zeta.Game.Internals' appeared previously in this namespace
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Cache\RefreshObject.cs(106,30) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(792,47) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(793,46) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(812,21) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(813,21) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(238,47) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(239,46) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(248,21) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs(249,21) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\MonkCombat.cs(500,13) : error CS0103: The name 'LastZigZagUnitAcdGuid' does not exist in the current context
Compiler Error: c:\DemonBuddy\DemonbuddyBETA 1.1.2150.487\Plugins\Trinity\Combat\Abilities\MonkCombat.cs(501,13) : error CS0103: The name 'LastChangedZigZag' does not exist in the current context

I think something changed in Combat.cs in trinity that is not reflected in GSR's combat.cs and now it can't find the reference in these files.

Nope, your errors are caused by Trinity's not updated for latest BETA, some fixes are around on the board. ;)


Just to let people know, I need to update the "Conditions" part of the wiki, and Add a "Misc" section aswell to explain what some options do ! but most of the infos are still valid.

You cant change gear in GR i think you got something wrong there.

He's probably talking about special behaviors like Pylons, and stuff. You can't swap in GRs, it's "COMPLETELY DISABLED" so we don't waste ressources. If he can confirm it's not related to swapping in general, so yes I could talk a look ;) thanks everyone for answering to each others, it's kinda hard for me to keep track of everything haha, damn. <3<3
 
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