What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Plugin] GearSwap Reloaded

I think RG is just not working Tony

now I had

Raiziel
Monster Name: X1_LR_Boss_sniperAngel-58794 ActorSNO: 353823, Distance: 23.56869

which is included in mrrubell list, and bot didn't swap gear. Have You tried swapping more than 1 items? I have 2 items to swap for RG fight.
 
I think RG is just not working Tony

now I had



which is included in mrrubell list, and bot didn't swap gear. Have You tried swapping more than 1 items? I have 2 items to swap for RG fight.

You're doing something terribly wrong :

Code:
[04/10/2014 17:07:02.425] Equipping Stone of Jordan - Condition: RiftGuardian 
[04/10/2014 17:08:14.777] Equipping Unity - Condition: Default - Reason : Marked as Default Gear

Have you checked the box in the main tab?

UZvch74.png


Btw, thanks, having the game in english solved my IR2 issues ;)

Remember of the actual scanned missing Rift guardians SNOs :

Code:
Boss: x1_LR_Boss_SkeletonKing-26048 - SNO: 343743
Boss: x1_LR_Boss_Gluttony-102754 - SNO: 343751
Boss: x1_LR_Boss_MalletDemon-134033 - SNO: 343767
 
Last edited:
Any idea why I'm not seeing any option for the variables in the right window? I reinstalled DB and plugins but I don't see options for gear to work with an effect, i.e. Shrine or OutOfCombat in the right side of the gear screen? I can dump my gear and set it to default no problem.

If it matters, I'm using current DemonBuddy and Trinity versions. Here's a picture of what I mean.

GUDGKSt.jpg
 
You're doing something terribly wrong :

Code:
[04/10/2014 17:07:02.425] Equipping Stone of Jordan - Condition: RiftGuardian 
[04/10/2014 17:08:14.777] Equipping Unity - Condition: Default - Reason : Marked as Default Gear

Have you checked the box in the main tab?

UZvch74.png


Btw, thanks, having the game in english solved my IR2 issues ;)

Remember of the actual scanned missing Rift guardians SNOs :

Code:
Boss: x1_LR_Boss_SkeletonKing-26048 - SNO: 343743
Boss: x1_LR_Boss_Gluttony-102754 - SNO: 343751
Boss: x1_LR_Boss_MalletDemon-134033 - SNO: 343767

yes I have this option ticked...
 
Any idea why I'm not seeing any option for the variables in the right window? I reinstalled DB and plugins but I don't see options for gear to work with an effect, i.e. Shrine or OutOfCombat in the right side of the gear screen? I can dump my gear and set it to default no problem.

If it matters, I'm using current DemonBuddy and Trinity versions. Here's a picture of what I mean.

GUDGKSt.jpg

Did you tried clicking the "Reset Defaults"-button? If not i would suggest you todo that.
 
Work perfect!
Did you tried clicking the "Reset Defaults"-button? If not i would suggest you todo that.

One additional question: Do you know why Dump Equipped Gears is getting old gear even gear is changed?
 
Work perfect!


One additional question: Do you know why Dump Equipped Gears is getting old gear even gear is changed?

refreshing a bit too fast, and I'm still looking for a workaround, :/ sorry for this little bug :D
 
Well, some SNOs are still missing, but I'll release a BETA build with the new changes, I will just need your help if you find a RG not supported ;) stay tuned, probably tomorrow !
 
v1.0.4.1 (BETA)
+ Added "Default" swap override in OnJoinedGame, so after a crash/relog it should swap back.

This feature seems to still exist BUG.
I have been tested in accordance with the following procedure:
1,Normal start boting with R-YAR.(zerg key farm profile from here:Click here!)
2,Triggering "CombatDisabled" conditions and GSR successfully completed the work.
3,Disconnect my network(I pulled out the cable:)) before GSR swap to "Default" conditions gear.
4,Game crashed....
5,I re-plug the Internet cable and R-YAR restarted the game and DB.
6,Boting started, but GSR hangs up.(Does not respond to any conditions and GSR log is empty)

I checked the log file(after relog) and seem to find problems.
Code:
06:17:07.698 ERROR GameEvents System.InvalidCastException: Unable to cast object of type 'WhereListIterator`1[GearSwapReloaded.Classes.Gear]' to type 'System.Collections.Generic.List`1[GearSwapReloaded.Classes.Gear]'.
   at GearSwapReloaded.Events.GameEvents.Prep(Object sender, EventArgs e)
   at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )

Attached is the full log file:
Log A(before disconnect):View attachment 103384 2014-10-06 05.09.txt

Log B(after relog):View attachment 102176 2014-10-06 06.16.txt
 
v1.0.4.1 (BETA)
+ Added "Default" swap override in OnJoinedGame, so after a crash/relog it should swap back.

This feature seems to still exist BUG.
I have been tested in accordance with the following procedure:
1,Normal start boting with R-YAR.(zerg key farm profile from here:Click here!)
2,Triggering "CombatDisabled" conditions and GSR successfully completed the work.
3,Disconnect my network(I pulled out the cable:)) before GSR swap to "Default" conditions gear.
4,Game crashed....
5,I re-plug the Internet cable and R-YAR restarted the game and DB.
6,Boting started, but GSR hangs up.(Does not respond to any conditions and GSR log is empty)

I checked the log file(after relog) and seem to find problems.
Code:
06:17:07.698 ERROR GameEvents System.InvalidCastException: Unable to cast object of type 'WhereListIterator`1[GearSwapReloaded.Classes.Gear]' to type 'System.Collections.Generic.List`1[GearSwapReloaded.Classes.Gear]'.
   at GearSwapReloaded.Events.GameEvents.Prep(Object sender, EventArgs e)
   at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )

Attached is the full log file:
Log A(before disconnect):View attachment 145174

Log B(after relog):View attachment 145173

The crash isnt caused by GSR... if you take a look at the log, after the throw (from GSR) the bot continues his work...
I'll fix this method anyway, since it throws something, but the crash isn't caused by GSR... sry :x
 
The crash isnt caused by GSR... if you take a look at the log, after the throw (from GSR) the bot continues his work...
I'll fix this method anyway, since it throws something, but the crash isn't caused by GSR... sry :x

I just enabled Trinity + QuestTools + GSR
 
I just enabled Trinity + QuestTools + GSR

Your bot stops/freeze randomly, its probably profile/Trinity related, GSR CAN'T STOP THE BOT (or atleast I didn't code the feature...)

freezing, why not, but it would show something weird in the log not related to any other plugins, in your log I see that you have injection/memory issues, somehow...

GSR Only scans for surrounding actors (most of the time), except for the homing pads where it takes control of the movement, but nothing that can freeze the bot... I'm running straight for days now, to gather some RGs SNOs and it's still going...
 
Last edited:
Your bot stops/freeze randomly, its probably profile/Trinity related, GSR CAN'T STOP THE BOT (or atleast I didn't code the feature...)

freezing, why not, but it would show something weird in the log not related to any other plugins, in your log I see that you have injection/memory issues, somehow...

GSR Only scans for surrounding actors (most of the time), except for the homing pads where it takes control of the movement, but nothing that can freeze the bot... I'm running straight for days now, to gather some RGs SNOs and it's still going...

Sorry for my poor english.
You may not understand what I mean.
I didn't say that GSR caused the Game/DB crash.

The BUG trigger condition is:
GSR can work normally, when encountered "CombatDisabled" conditions.
But, if the game for some reason of non normal exit(ex network disconnect) before the GSR switch back to the "default" gear.
BUG appeared when R-YAR relog my game and DB.

I just say that GSR could not swap back my "default" gear after R-YAR relog my game and DB.
And even if the match other conditions, GSR will not take any action after R-YAR relog my game and DB.
It seems that GSR completely lost after R-YAR relog my game and DB.
 
I've been trying to get Danette's set to work with Vault // I got default gear setup then i added the both Xbows as vault option and it still doesn't
use it ...
 
Sorry for my poor english.
You may not understand what I mean.
I didn't say that GSR caused the Game/DB crash.

The BUG trigger condition is:
GSR can work normally, when encountered "CombatDisabled" conditions.
But, if the game for some reason of non normal exit(ex network disconnect) before the GSR switch back to the "default" gear.
BUG appeared when R-YAR relog my game and DB.

I just say that GSR could not swap back my "default" gear after R-YAR relog my game and DB.
And even if the match other conditions, GSR will not take any action after R-YAR relog my game and DB.
It seems that GSR completely lost after R-YAR relog my game and DB.

Do the plugin even load?
It seems that an error is thrown with a cast (well, I'm the only one who can understand what I'm saying XD) so I guess that's why it doesn't swap default gear. I'll probably just use a foreach instead of linq (more performant anyway I guess).

Thanks for the report, gonna be fixed asap

I've been trying to get Danette's set to work with Vault // I got default gear setup then i added the both Xbows as vault option and it still doesn't
use it ...

The only reliable way to use Danetta's is with the "CombatDisabled" condition, I'll attempt to debug skill usage, it seems a bit buggy atm.

I'll repeat it again there, for those wondering what's happening you can check the trello board HERE so you know what's happening ;)
 
Last edited:
:oOne more question about the blank.cs .... where do i put it so i can use it :confused: ( play myself and let the bot dps )

Sorry if I sound completely clueless but i've been trying to figure this out myself ( new to DB ) and not been successful :o
 
:oOne more question about the blank.cs .... where do i put it so i can use it :confused: ( play myself and let the bot dps )

Sorry if I sound completely clueless but i've been trying to figure this out myself ( new to DB ) and not been successful :o

In the folder "Routines" make sure to set DB to use it tho.
 
Back
Top