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Rift Bot - Yet Another Rifting Profile!

Just a few words about "System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000005C, Size: 4" errors: i removed my gold gem and suddenly these errors are almost gone and now im able to rifting for hours non-stop.
 
using ''rift bot full.xml'' bot always run rifts in act 2. why? I want to run in act 5..
Why A5?

Original its was set in A3, im not sure why the change, but i think its because A2 is compressed, you can easily reach everything easily.
There is a way to do it, but im not familiar with it. I know it was posted probably page 300 back.
 
Getting this too:


System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000005C, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Game.Internals.Actors.ACDItem.get_Name()
at Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )



It seems to happen when there's a legendary to pick up or the bot tries to talk to Orek to close the rift.

Are any of the people having this error using Goldskin? I was, and once I took off Goldskin the error went away. Using release version 374.
 
There is new versions of DemonBuddy, Trinity and QuestTools coming that might fix many of these problems.

If you got problems, make sure you do a CLEAN install and install all the .NET stuff as mentioned in my post.

Also try and run with only Trinity and QuestTools and no other plugins to see if they're the ones causing problems.

Everything is working fine for me.
 
There is new versions of DemonBuddy, Trinity and QuestTools coming that might fix many of these problems.

If you got problems, make sure you do a CLEAN install and install all the .NET stuff as mentioned in my post.

Also try and run with only Trinity and QuestTools and no other plugins to see if they're the ones causing problems.

Everything is working fine for me.

How can i change act for rifts? please help. Its always running in act2.
 
Why A5?

Original its was set in A3, im not sure why the change, but i think its because A2 is compressed, you can easily reach everything easily.
There is a way to do it, but im not familiar with it. I know it was posted probably page 300 back.

It is how bot should work... It should go act 5 for rifts...

Workflow
Create game
(Bounties only)Clear A4 bounties. Credits to sychotix and his wonderful team!
TP to A5
Create Rift
Explore level to find boss or next level
Kill the boss
(Full only)Find next level until reach town stone
TP
Get reward
Logout and repeat
 
Why do you want to run it in a different act? There is no gear benefit of any other act, and act 2 has all the NPCs in close proximity. Sorry I don't have an answer, but there isn't any benefit I can see.
 
It is how bot should work... It should go act 5 for rifts...

Workflow
Create game
(Bounties only)Clear A4 bounties. Credits to sychotix and his wonderful team!
TP to A5
Create Rift
Explore level to find boss or next level
Kill the boss
(Full only)Find next level until reach town stone
TP
Get reward
Logout and repeat

Have you looked at the date of that post?
 
i changed my files for greater rifts

<OpenRift questId="312429" stepId="2" startTiered="True" />

but bot still open normal rifts <.<
 
RiftBot Compilation v1.5 Revision 455 is out!

  • Updated with Trinity 2.1.12
  • Updated with Quest Tools 2.1.27
  • tweaked a couple of box values
 
RiftBot Compilation v1.5 Revision 455 is out!

  • Updated with Trinity 2.1.12
  • Updated with Quest Tools 2.1.27
  • tweaked a couple of box values

nice, how can i do greater rifts? i changed tiered="True"

but bot still open normal rifts <.<
 
For what it's worth, I narrowed down the issue I was having with the "ItemLooted" errors to Boon of the Hoarder gem. Haven't updated to the new Trinity/QT so I don't know if this issue is fixed.
 
Just a few words about "System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000005C, Size: 4" errors: i removed my gold gem and suddenly these errors are almost gone and now im able to rifting for hours non-stop.

My heroe !!!! All errors like "System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 0000005C, Size: 4" are gone without the gem Boon of the Hoarder !!!!
 
Been having some problem now after updating. Char wont destroy some destructibles and not open some doors.
Also not picking up legendaries. Tried to unequip Boon of the Hoarder but with no success.
Did a fresh install from point 1. on first page.

[Trinity][Performance] Execution of Navigator.MoveTo took 1503.56ms.
[Trinity] Navigator UnstuckAttempt dest=x="1158" y="622" z="-1" (Name=p1_Cesspools_Breakable_Grate_Wall Dist=55 IsElite=False LoS=False HP=-1,00 Dir=E) duration=1504 distance=56
[Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1504.54ms.
[Trinity][Performance] Execution of HandleTarget took 1511.31ms.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity][Performance] Execution of Navigator.MoveTo took 1503.01ms.
[Trinity] Navigator UnstuckAttempt dest=x="1158" y="622" z="-1" (Name=p1_Cesspools_Breakable_Grate_Wall Dist=50 IsElite=False LoS=False HP=-1,00 Dir=E) duration=1503 distance=51
[Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1503.91ms.
[Trinity][Performance] Execution of HandleTarget took 1510.68ms.
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Saving Config file
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[QuestTools][ExploreDungeonTag] Marking nearby node <1143.75, 618.75, 0> as visited, distance 33/35, IsVisited=False
 
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