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Rift Bot - Yet Another Rifting Profile!

The crusader combat routine for your packet has it been updated for the shotgun build?

The Shotgun Build hasn't worked properly since Trinity v2.1.4. I reported the error, but the Trinity developers haven't acknowledged that there is an issue. A guy named Winchester posted a fix in the Trinity subforum.
 
RiftBot Compilation v1.5 Revision 455 Update!

  • Updated with Quest Tools 2.1.32
 
same thing happened to me, no pick up legency
Been having some problem now after updating. Char wont destroy some destructibles and not open some doors.
Also not picking up legendaries. Tried to unequip Boon of the Hoarder but with no success.
Did a fresh install from point 1. on first page.

[Trinity][Performance] Execution of Navigator.MoveTo took 1503.56ms.
[Trinity] Navigator UnstuckAttempt dest=x="1158" y="622" z="-1" (Name=p1_Cesspools_Breakable_Grate_Wall Dist=55 IsElite=False LoS=False HP=-1,00 Dir=E) duration=1504 distance=56
[Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1504.54ms.
[Trinity][Performance] Execution of HandleTarget took 1511.31ms.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity][Performance] Execution of Navigator.MoveTo took 1503.01ms.
[Trinity] Navigator UnstuckAttempt dest=x="1158" y="622" z="-1" (Name=p1_Cesspools_Breakable_Grate_Wall Dist=50 IsElite=False LoS=False HP=-1,00 Dir=E) duration=1503 distance=51
[Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1503.91ms.
[Trinity][Performance] Execution of HandleTarget took 1510.68ms.
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Saving Config file
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="288687"
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[QuestTools][ExploreDungeonTag] Marking nearby node <1143.75, 618.75, 0> as visited, distance 33/35, IsVisited=False
 
Oksehode, how do you make this profile work? It seems after all the updates it will do the rift once, clear, close. Then it will got stuck trying to open the next rift.

Already do all the steps you mention in 1st post.

log attached.

View attachment 142948

Can't see any problems in that log. It looks like you stopped the bot during a cursed hold map.

I don't have this problem you're mentioning. Try and install the latest Quest Tools.
 
Still stucking with your latest package Oksehode.

I didn't use KadalaSpree or Armory this time, so that wasn't the problem.

Don't know what to tell you. Everything is working perfectly fine for me. Try to do a clean install with the latest RiftBot Revision. By clean install I mean don't overwrite old files. Make a new folder.
 
Working virtually perfectly
got stuck once on one of the pandomonium fortress (the one with the portals) map
barely got out of the entrance and didn't even reach the first portal before it started looping around the entrance
trinity timer kicked in before i got a screenshot

in questtools explore mode are we suppose to force a certain mode or use default for this profile?
 
Working virtually perfectly
got stuck once on one of the pandomonium fortress (the one with the portals) map
barely got out of the entrance and didn't even reach the first portal before it started looping around the entrance
trinity timer kicked in before i got a screenshot

in questtools explore mode are we suppose to force a certain mode or use default for this profile?
The Pandemonium Fortress maps can be troublesome. Unfortunately nothing I can do about that.
The profile uses WeightedNearestMinimapUnvisted as default. You can of course force another route type and see if it works better for you.

Is it safe to use the latest QT 2.1.32?
Yup.
 
Quick question. Using Rift Bot Common with Bounties makes your character do all Act4 bounties, then 1 rift then leave the game?
Is there any way for the bot to do rifts until 0 keystones, then remake the game, do Act4 bounties again then rifts again?
 
Don't know what to tell you. Everything is working perfectly fine for me. Try to do a clean install with the latest RiftBot Revision. By clean install I mean don't overwrite old files. Make a new folder.

Done and done time and time again. I've done along the lines of 20 fresh installs over the past 4 days. All of them are getting the errors (sometimes) when (failing) picking legendaries. I've tried with and without all settings I can think of.
I uninstalled all the C++ thingies and installed them freshly too, it still happens. It wasn't happening when I was doing chest runs or Rrrrix's rifts.
 
When i run the rift bot, all it does it goes and gets my trial keys out of the stash and run trials, this just started happening today and i'm not sure why
 
he guys
is there any way to stay in the game and do rifts over and over? i got so many keys :-S
 
does anyone know how to get this to destroy objects in the way? I have had it set to "destroy objects only if stuck" it wasn't breaking them, I then fully turned on destroy all destructables and it still does not do it.
 
does anyone know how to get this to destroy objects in the way? I have had it set to "destroy objects only if stuck" it wasn't breaking them, I then fully turned on destroy all destructables and it still does not do it.

Yeah mine also stuck on some destructibles, but not always.. well sure fix would be using firewalkers until it get sorted out. Mine also still not picking up some legendary and just stuck until timer hits, but i think it's trinity, qt or db issue :/
 
he guys
is there any way to stay in the game and do rifts over and over? i got so many keys :-S
Quick question. Using Rift Bot Common with Bounties makes your character do all Act4 bounties, then 1 rift then leave the game?
Is there any way for the bot to do rifts until 0 keystones, then remake the game, do Act4 bounties again then rifts again?

There was a solution posted a couple of pages back.
That should help solve your questions as well.
 
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