v0.5 isent working for me.
It start the game, then just stand there in town.
This is what the log says.
Loaded profile Legendary Road v0.5
Chose Trinity as your combat routine
[Trinity] Bot Starting
Waiting 4.9 seconds before next game...
Creating new game. Params: [Act: A1, Difficulty: Torment3, Quest: 87700, QuestStep: 50, ResumeFromSave: False, IsPrivate: True]
Loaded profile Legendary Road v0.5
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Legendary Road v0.5
Game joined, Resetting profile caches.
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] Clicking UI element Use Potion (570411008)
Loaded profile [Legendary Road FULL v0.5]
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:40
Forced townrun initiated! Reason:Request from: ForceTowunRun tag
[Trinity] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so.
[Trinity] TownRun complete
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:False KillRadius:40
[Trinity] [TrinityMoveTo] Started Tag; x="2906,414" y="2797,841" z="24" name="" questId="1" stepId="0" worldId="71150" levelAreaId="19947"
Edit:
The problem seems to be with all profiles, so its a DB problem probaly