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Demonbuddy Hardcore Edition (Dogmeat's Combat Book) MASTER Thread

DH working great, however one change I would love to see.

Could you make it use rapidfire when shadow power is active when in melee range, atleast until it gets low on hatred. I did try looking into editing it myself for this, I got it working without checking for shadow power, but shadow power really needs to be active before it starts rapidfire for the life steal(i have no idea how to code a custom class, but gave it a try >.<)

Other then that, thanks for the great work!
 
How do I use this? Where do I copy the files? I copyed it into my DBfolder but now I have 2x profiles etc, should I delete the old ones?
 
How do I use this? Where do I copy the files? I copyed it into my DBfolder but now I have 2x profiles etc, should I delete the old ones?

Yes, just copy in to your DB folder. You don't have to delete old profiles. :)
 
Wow, this thread is EXACTLY what I was looking for the whole time :D

Gonna donate for this for sure!:cool:
 
DL'd .3.9 alpha 2 starring WD and got all kinds if Compilation errors and resulted in Trinity not loading at all

running with newest DB beta and used to be 3.9 trinity ( now your trinity ) - my old trinity works great...

here's a log for you.

anything I'm doing wrong?

easy instructions btw
 

Attachments

DL'd .3.9 alpha 2 starring WD and got all kinds if Compilation errors and resulted in Trinity not loading at all

running with newest DB beta and used to be 3.9 trinity ( now your trinity ) - my old trinity works great...

here's a log for you.

anything I'm doing wrong?

easy instructions btw

It seems you use bombastic's Trinity or a modified version of Trinity, that's why it didn't work, I'll make my version compatible to bombastic soon. :)
 
Its off topic sorry, but how do I make bot buy potions only at vendor and don't pick them up off the ground?
 
Its off topic sorry, but how do I make bot buy potions only at vendor and don't pick them up off the ground?

Use AutoEquipper 2.0 and choose the buy potion option. To make it work at lv60, tick that, and exclude all your gear slots, or it will switch your gears.
 
I fixed the 0-dog bug (inherrent to current Trinity as of 1.7.3.10), I also optimized the WD combat routine further, and DH combat routine, especially for rapidfire builds is vastly improved. Next version to be released soon, stay tuned.

(Right now I'm integrating bombastic's Trinity into the next version as well for the convenience of the community) :)
 
Use AutoEquipper 2.0 and choose the buy potion option. To make it work at lv60, tick that, and exclude all your gear slots, or it will switch your gears.

LOL, thought the same:D But how do I prevent picking it up from the ground? Don't want to waste time on it!:cool:
 
I think Trinity has an option for it, look it up in the item or loot settings. :)
 
I tried now many times, but I am unsure... there is one with "ignore all" at potion cap, but the description is not accurate on what it does:p
 
Then I guess you're out of luck then. If it's true, submit a bug to rrrix and hopefully he'll fix it in the next version of Trinity. :)
 
Then I guess you're out of luck then. If it's true, submit a bug to rrrix and hopefully he'll fix it in the next version of Trinity. :)

Hopefully it checks out that I was the noob, I look into it in the weekend, next to a glass of milk and cookies! ^^ Santa!!
 
Hi dogmeat

i fully tested wd hc and i really abused it in all possible way and builds it works perfect.

Thanx for it
 
Thanks for the heads up I'll give it a run w/o bombastic's setup I suppose. I'm most curious about your CM wiz setup

can you comment specifically about what it does better than current trinity as it relates to skills and when they're cast and how the attack sequence will look?

I've got a CM i'm leveling in FoM and it can barely do MP7 and is dying left and right to really stupid issues that I can't seem to fix - one of which seems to be attacksequence...others are pretty much not able to be fixed IE exiting game in FoM after not finding crypts and die to a charge or mobs left close by killing in the 10 second window

thanks very much

EDIT: my wiz has 220k unbuffed damge 58k life and something like 600k ehp...PLENTY for mp10 and am dying on mp7 too much for comfort..
 
Hi dogmeat

i fully tested wd hc and i really abused it in all possible way and builds it works perfect.

Thanx for it

The WD in the newer version to be released within the next 12 hours is even more terrifying. Hohohoh... :D
 
Thanks for the heads up I'll give it a run w/o bombastic's setup I suppose. I'm most curious about your CM wiz setup

can you comment specifically about what it does better than current trinity as it relates to skills and when they're cast and how the attack sequence will look?

I've got a CM i'm leveling in FoM and it can barely do MP7 and is dying left and right to really stupid issues that I can't seem to fix - one of which seems to be attacksequence...others are pretty much not able to be fixed IE exiting game in FoM after not finding crypts and die to a charge or mobs left close by killing in the 10 second window

thanks very much

EDIT: my wiz has 220k unbuffed damge 58k life and something like 600k ehp...PLENTY for mp10 and am dying on mp7 too much for comfort..

Currently I'm not working on the Wiz yet, months ago I perfected it and rrrix had already integrated my code in official Trinity. I haven't checked the code to confirm this, but that's what I heard. So CM Wiz should work fine provided having enough aps and cc% (and damage mitigation). I promise after I release this version I'll build a cm wiz and lab test the combat routine.

By the way, since bombastic's Trinity is very popular amongst barb, I have extracted the barb portion of it and bundled with my Trinity for the convenience of the community. So you'll just have to download my latest version (to be released today) and your barb should work exactly as he does with bombastic's. I did ask bombastic for permission.

Cheers! :)
 
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