@LOH300 := 300 <= [LOH]
[QUALITY]=="Rare"&&[BASETYPE]=="Weapon"&&[ONEHAND]==true# 1300 <= ( [DPS] + [@LOH300].dual*0.1 )
works that? [@LOH300].dual ?
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "TwoHand" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 57 && [BASETYPE] == "OneHand" && [TYPE] == "Dagger"
[QUALITY] == "Rare" && [LEVEL] > 62 && [BASETYPE] == "OneHand"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <=62 && [BASETYPE] == "OneHand" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 62 && [BASETYPE] == "Weapon"
//ignore rule
[QUALITY] == "Rare" && [LEVEL] <= 62 && [BASETYPE] == "Weapon" -> [IGNORE]
Hey
I tried using your lootrules together with your gilestrinity and this error happened....
[04:52:51.068 N] Demonbuddy v1.0.1309.298 started
[04:52:52.263 N] Logging in...
[04:52:52.829 N] Attached to Diablo III with pid: 8384
[04:52:52.848 N] Flashing window
[04:52:53.144 D] Executable Path: D:\Games\Diablo 3\DemonBuddy\DemonBuddy\Demonbuddy.exe
[04:52:53.145 D] OS Architecture: AMD64
[04:52:53.146 D] OS: Windows 7 Service Pack 1 64-bit
[04:52:53.146 D] OS Language: Danish (Denmark)
[04:52:53.168 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[04:52:54.728 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[04:52:55.312 N] Compiler Error: d:\Games\Diablo 3\DemonBuddy\DemonBuddy\Plugins\GilesTrinity\Classes\TrinityItemManager.cs(10,18) : error CS0709: 'GilesTrinity.TrinityItemManager': cannot derive from static class 'Zeta.CommonBot.ItemManager'
[04:52:55.312 N] Compiler Error: d:\Games\Diablo 3\DemonBuddy\DemonBuddy\Plugins\GilesTrinity\Classes\TrinityItemManager.cs(35,57) : error CS0246: The type or namespace name 'ItemEvaluationType' could not be found (are you missing a using directive or an assembly reference?)
[04:52:55.956 D] There are 0 plugins
[04:52:57.223 N] Current bot set to Order Bot
[04:52:57.224 N] Loaded profile Tinnkaizer Relog Loader
[04:53:31.678 D] Cannot stop a bot when it is not running.
[04:53:31.692 D] Forcing closed all current windows.
I need help so I can start using your awesome rules again!![]()
this will only work if ur using the beta demonbuddy .....
[QUALITY] == "Normal" && [TYPE] == "CraftingPlan"
[QUALITY] == "Legendary" && [LEVEL] > 57
[QUALITY] == "Legendary" && [LEVEL] > 50 && [TYPE] == "Jewelry"
[QUALITY] == "Legendary" && [LEVEL] <= 56 -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Spear"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Axe"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Sword"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Mace"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Dagger"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Wand"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "CeremonialDagger"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "FistWeapon"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "HandCrossbow"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Jewelry" && [TYPE] == "Amulet"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Jewelry" && [TYPE] == "Ring"
[QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Armor" && [TYPE] == "Gloves"
[QUALITY] == "Rare" -> [IGNORE]
[QUALITY] == "Magic" -> [IGNORE]
Code:[QUALITY] == "Normal" && [TYPE] == "CraftingPlan" [QUALITY] == "Legendary" && [LEVEL] > 57 [QUALITY] == "Legendary" && [LEVEL] > 50 && [TYPE] == "Jewelry" [QUALITY] == "Legendary" && [LEVEL] <= 56 -> [IGNORE] [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Spear" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Axe" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Sword" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Mace" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Dagger" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "Wand" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "CeremonialDagger" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "FistWeapon" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Weapon" && [TYPE] == "HandCrossbow" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Jewelry" && [TYPE] == "Amulet" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Jewelry" && [TYPE] == "Ring" [QUALITY] == "Rare" && [LEVEL] > 60 && [BASETYPE] == "Armor" && [TYPE] == "Gloves" [QUALITY] == "Rare" -> [IGNORE] [QUALITY] == "Magic" -> [IGNORE]
this i use for hard pickup ignore all rares exept a few