Aura-holding class.
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int | GetAuraStacksById (uint id) |
| Returns the amount of stacks for a given aura id.
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IEnumerator< Aura > | GetEnumerator () |
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void | UpdatePointer (IntPtr newptr) |
| Updates the pointer to a new value and triggers any necessary update mechanisms.
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List< Aura > | AuraList [get] |
| Get all the active auras on the unit.
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virtual bool | IsValid [get] |
| Indicates whether the instance is valid and points to a valid reference or object.
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IntPtr | VTable [get] |
| Gets the virtual function table (VTable) pointer for the remote object.
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IntPtr | Pointer [get, set] |
| Gets or sets the memory pointer for the associated object or entity.
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| RemoteObject (IntPtr pointer) |
| Represents the base class for objects that manage pointers to external memory in the game or application.
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virtual void | OnUpdatePointer (IntPtr ptr) |
| Invoked when the pointer to external memory is updated.
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◆ GetAuraStacksById()
int ff14bot.Objects.Auras.GetAuraStacksById |
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uint | id | ) |
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Returns the amount of stacks for a given aura id.
- Parameters
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- Returns
- -1 if aura is not present, #of stacks if aura is stackable, undefined otherwise
◆ GetEnumerator()
IEnumerator< Aura > ff14bot.Objects.Auras.GetEnumerator |
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◆ AuraList
List<Aura> ff14bot.Objects.Auras.AuraList |
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get |
Get all the active auras on the unit.