Aura-holding class.
More...
|
| int | GetAuraStacksById (uint id) |
| | Returns the amount of stacks for a given aura id.
|
| IEnumerator< Aura > | GetEnumerator () |
| | inheritdoc/>
|
| void | UpdatePointer (IntPtr newptr) |
| | Updates the pointer to a new value and triggers any necessary update mechanisms.
|
|
| List< Aura > | AuraList [get] |
| | Get all the active auras on the unit.
|
| virtual bool | IsValid [get] |
| | Indicates whether the instance is valid and points to a valid reference or object.
|
| IntPtr | VTable [get] |
| | Gets the virtual function table (VTable) pointer for the remote object.
|
| IntPtr | Pointer [get, set] |
| | Gets or sets the memory pointer for the associated object or entity.
|
|
| | RemoteObject (IntPtr pointer) |
| | Represents the base class for objects that manage pointers to external memory in the game or application.
|
| virtual void | OnUpdatePointer (IntPtr ptr) |
| | Invoked when the pointer to external memory is updated.
|
◆ GetAuraStacksById()
| int ff14bot.Objects.Auras.GetAuraStacksById |
( |
uint | id | ) |
|
Returns the amount of stacks for a given aura id.
- Parameters
-
- Returns
- -1 if aura is not present, #of stacks if aura is stackable, undefined otherwise
◆ GetEnumerator()
| IEnumerator< Aura > ff14bot.Objects.Auras.GetEnumerator |
( |
| ) |
|
◆ AuraList
| List<Aura> ff14bot.Objects.Auras.AuraList |
|
get |
Get all the active auras on the unit.