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ff14bot.Managers.GardenManager Class Reference

Handles interacting with private gardens. More...

Static Public Member Functions

static FertilizeResult Fertilize (int itemId=7767)
 Attempts to fertilize the active plant with the provided fertilizer.
static async Task< bool > Plant (BagSlot soil, BagSlot seeds)
static bool NeedsWatering (GameObject plant)
static Item GetCrop (GameObject plant)
 Gets the item that the plant will yield.

Properties

static IEnumerable< EventObjectPlants [get]
 Gets all the plants visible to the objectmanager.
static IEnumerable< InteractableHousingObjectFlowerPots [get]
 Gets all the flower pots visible to the objectmanager.
static IEnumerable< GameObjectFlowersAndPlants [get]
static bool ReadyToFertilize [get]
 Returns true if we have an active plant and the fertilize window is open.

Detailed Description

Handles interacting with private gardens.

Member Function Documentation

◆ Fertilize()

FertilizeResult ff14bot.Managers.GardenManager.Fertilize ( int itemId = 7767)
static

Attempts to fertilize the active plant with the provided fertilizer.

Parameters
itemIdDefaults to fishmeal
Returns

◆ GetCrop()

Item ff14bot.Managers.GardenManager.GetCrop ( GameObject plant)
static

Gets the item that the plant will yield.

Parameters
plant
Returns
Returns an Item if the plant will yield something, null otherwise

◆ NeedsWatering()

bool ff14bot.Managers.GardenManager.NeedsWatering ( GameObject plant)
static

◆ Plant()

async Task< bool > ff14bot.Managers.GardenManager.Plant ( BagSlot soil,
BagSlot seeds )
static

Property Documentation

◆ FlowerPots

IEnumerable<InteractableHousingObject> ff14bot.Managers.GardenManager.FlowerPots
staticget

Gets all the flower pots visible to the objectmanager.

◆ FlowersAndPlants

IEnumerable<GameObject> ff14bot.Managers.GardenManager.FlowersAndPlants
staticget

◆ Plants

IEnumerable<EventObject> ff14bot.Managers.GardenManager.Plants
staticget

Gets all the plants visible to the objectmanager.

◆ ReadyToFertilize

bool ff14bot.Managers.GardenManager.ReadyToFertilize
staticget

Returns true if we have an active plant and the fertilize window is open.