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[WIP] Singular - A community driven All-In-One CC - It Just Plain Works

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Is anyone reading the feedbacks we come with? Seems very quiet...

Don't know really only updates recently have been to shaman/priest/warrior/bear tank/ and lock patch along with some other updated item use code. I do know that the current version of Ret paladin for Normal/Instance is broke since it is still using "Hand of Light" instead of the "Divine Purpose" that got changed in 4.06.
 
I have Arms PvP working atm. Will be finishing up testing/tweaking, getting fury working for pvp as well and will post back when the changes are committed.
 
I have Arms PvP working atm. Will be finishing up testing/tweaking, getting fury working for pvp as well and will post back when the changes are committed.

omg, have my babies!!!! i love you... no homo.
 
Fury and Arms PvP fixes are up.

I'm not 100% with them yet so there may be bugs that you find. Please let me know of any behavior you would like added/changed. I'll do my best to get them in/make them.

There are a few things that I still haven't added to the regular arms and fury cc's, they got pushed back due to the pvp being broken. I'll be working on adding more to the pve side of the cc.
 
Fury and Arms PvP fixes are up.

I'm not 100% with them yet so there may be bugs that you find. Please let me know of any behavior you would like added/changed. I'll do my best to get them in/make them.

There are a few things that I still haven't added to the regular arms and fury cc's, they got pushed back due to the pvp being broken. I'll be working on adding more to the pve side of the cc.

thanks for all the hard work!!!
 
I really love this CC thanks all for this CC , but can you make the druid tank cc only go bear like in a dungeons or something like that i don't want him to go bear when he is leveling or farming, when he is fighting 1v1 :S
sorry for my bad English
 
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kinda wierd that all DK builds are green when my toon wont assist the pet when we get adds. or?

Tried to wait for it to happend to post a log, but my log goes from maybe 100kb to over 1mb because it spams this:

[20:13:26:234] Cleared POI - Reason Exception in Root.Tick()
[20:13:26:234] Cleared POI
[20:13:26:340] Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object.
at Styx.WoWInternals.WoWObjects.WoWObject.[T](UInt32 field)
at Styx.WoWInternals.WoWObjects.WoWObject.[T](Int32 offsetIndex)
at Styx.WoWInternals.WoWObjects.WoWUnit.get_Flags()
at Styx.WoWInternals.WoWObjects.WoWUnit.( flags)
at Styx.WoWInternals.WoWObjects.WoWUnit.get_Combat()
at Singular.SingularRoutine.<CreateEnsureTarget>b__20(Object ctx)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.()
 
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Regarding paladins, would it be possible to add 2 things?

1. Rezz if somone in party dies
2. Option to panic heal party members, with LH and/or flash / Word of glory

Edit: 3 more if possible :)

1. Divine plea
2. Lifeblood
3. Holy Radiance
 
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Fury and Arms PvP fixes are up.

I'm not 100% with them yet so there may be bugs that you find. Please let me know of any behavior you would like added/changed. I'll do my best to get them in/make them.

There are a few things that I still haven't added to the regular arms and fury cc's, they got pushed back due to the pvp being broken. I'll be working on adding more to the pve side of the cc.
yay for jon! right as i hit 85 with my warrior too :P still using revision 190 that comes with default install of hb lol now that warriors are updated ill update :D


<3 jon
 
@jon310 - I'm not seeing my warrior utilize "Inner Rage"

I haven't used it in pvp, but i have noticed that "Heroic Fury" is never on CD

using version 254

I'm fury. I have noticed that it no longer has charge issues :)

any chance of more class specific options? like pull type, or multiple pull types? for questing profiles, some things i have to pull "out of the sky" but only for those quests i would like it. so maybe Z axis &gt;= 10, use ranged? (optional)
 
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@jon310 - I'm not seeing my warrior utilize "Inner Rage"

I haven't used it in pvp, but i have noticed that "Heroic Fury" is never on CD

using version 254

I'm fury. I have noticed that it no longer has charge issues :)

any chance of more class specific options? like pull type, or multiple pull types? for questing profiles, some things i have to pull "out of the sky" but only for those quests i would like it. so maybe Z axis &gt;= 10, use ranged? (optional)

Currently fury will not use Inner Rage, its on my to do list. I'll be adding it in within the next few days. Heroic Fury isn't added either, thanks for reminding me, I don't find much use for the spell when I'm raiding by hand. Only thing I really do by hand anymore in the game. I'll get it added. Do you want to use it for the intercept CD reset, the trinket effect, or both?

In both arms and fury it is set to pull mobs that are flying by casting "shoot" or "throw" depending on the equipped ranged slot. I haven't done much testing on it. If its not doing this, let me know I'll see if there is a better way to pull the mobs.

I haven't messed with any of the class settings too much, just hard coded the values into the cc. I'll look into adding config for healing/pullspells and anything else that people want control over. Let me know if there is anything specific you would like to have control over in the class settings window.
 
ah ok, there were some stone drakes in deepholm (flying) and they came down, but i don't know if they were shot or not. I have not noticed any issues of it spinning in circles or stuck somewhere (like in redridge with another CC last month while i was testing). so i'll assume your code is working fine.

As far as the heroic fury, I currently only use it for quest bot, but sometimes when i'm netted / rooted, it would be annoying (if i were actually playing). And if range &gt; 8 &lt; 25 yards from current target, then use intercept would be a logical choice :) I may start using this in pvp - but when i used it with my paladin (fpsware pally) - the bg and pvp bots were chasing people on foot and having issues following & attacking at the same time. so i guess i'll use it with ranged toons for now

And I hear ya about the raiding. All of my guildies are finally getting 2nd and 3rd 85's up ( i have 25 85's across 3 accts ). that I am actually doing daily heroics and daily quests to get my rep up for gear. I was waiting for them to get their toons up because it's so boring not having my guildies do dailies with me... that well, i just didn't do them, lol. Just raids.

When I dps, i'll occasionally use combat bot, and i'm glad that there is a "disable movement" option in the CC so if i need to move, i can. I really like that option =)

On a side note, I would like the bot to eventually support logic: "if i'm in combat and have no target and nothing is targetting me, then tab for a target"

Warrior class options:

Recklessness - on X adds (user specified) or Always
Deathwish - same as above
Battle or Commanding Shouts
 
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Im having truble with disabling all movement as Blood DK, im tanking y.. but even tho i open config up and disable it, it just still want to hang on to a target(Or locks on it),and wants to turn around. Im using combat bot for tanking atm.
 
Fury + Arms changes:
- Added support for Fury of Angerforge. Will use the trinket, regardless of slot, when you have 5 stacks of the buff.
- Will hamstring runners.
- Improved interrupting.

Fury only changes:
- Added Heroic Fury to both remove rooting effects and refresh the cooldown of intercept if it is still on cooldown.
- Lowered Inner Rage use to anything over 80 rage.
 
alright, i ended up figuring out how to update via svn.. however, after i got all that done, it disappeared as a choice of cc when i click start. what did i do wrong?

EDIT
trying to use with my lvl55 druid
 
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alright, i ended up figuring out how to update via svn.. however, after i got all that done, it disappeared as a choice of cc when i click start. what did i do wrong?

EDIT
trying to use with my lvl55 druid

make sure you kill hb and start it again
 
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