xsol
Member
- Joined
- Nov 7, 2011
- Messages
- 503
I have a lvl 43 Jugg that i am furiously levelling as fast as I can. I have tried to get the combat bot profile working, with wingit out of the box, it seemed to do nothing in combat. I also tried replacing the relevant code that xsol wrote into the the jugg routine, but i obviously borked it because BW couldnt find a routine at all for jugg after i'd modified it. This is my current levelling spec. Im running around questing with quinn as a healing companion. Would be happy to test rotations/survivability with any routines someone would like to provide.
I've had this same problem, but while testing my sniper.
If you look here you can see what happens:
Code:
[WingIt] Spec: JuggernautImmortal
[WingIt] Building method list
[WingIt] Added 96 methods
[WingIt] JuggernautImmortalPull is a match!
[WingIt] Using JuggernautImmortalPull for Combat (Priority: 0)
[WingIt] JuggernautImmortalCombat is a match!
[WingIt] Using JuggernautImmortalCombat for Combat (Priority: 0)
[WingIt] JuggernautImmortalOutOfCombat is a match!
[WingIt] Using JuggernautImmortalOutOfCombat for Combat (Priority: 0)
[WingIt] JuggernautCombat is a match!
[WingIt] Using JuggernautCombat for Combat (Priority: 0)
[WingIt] JuggernautOutOfCombat is a match!
[WingIt] Using JuggernautOutOfCombat for Combat (Priority: 0)
[WingIt] JuggernautPull is a match!
[WingIt] Using JuggernautPull for Combat (Priority: 0)
[WingIt] Pull support for Warrior is not currently implemented.
[WingIt] Using Pull for combat.
Basically, the default JuggernautCombat is replacing JuggernautImmortalCombat, and the default only has some very limited stuff in place.
Restore your WingIt, and then go to the file WingIt/Routines/Advanced/Juggernaut/Juggernaut.cs
and change
Code:
[Class(CharacterClass.Warrior, AdvancedClass.Juggernaut, SkillTreeId.None)]
[Behavior(BehaviorType.Combat)]
public static Composite JuggernautCombat()
to
Code:
//[Class(CharacterClass.Warrior, AdvancedClass.Juggernaut, SkillTreeId.None)]
//[Behavior(BehaviorType.Combat)]
public static Composite JuggernautCombat()
And it will use the correct routine, but even after that it looks like some stuff will need to be tweaked. I'll take a look and see what I may be able to do.