First thing we need to do is make sure that it actually explores the dungeon properly. We may do a test release so people can test out the basic functionality. Once we know that it works, we can optimize it to not take "derp" paths around dungeons. But again, for now, we want the basic functionality working so we can get some real profiles and whatnot out.
The weird paths are due to the TSP algorithm I wrote being incredibly simple. (I wrote it in ~10min to make sure we can actually do things properly) I'll eventually upgrade the algorithm to use better paths.