harleystcool
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mo....n....s...te....r........p....ow......e...r....z.....er..........oo
The most efficient MP is dependent on your gear.
Even if you are oneshotting everything in mp0, you are still potentially limited in mp0 due to the max movement speed cap and the max mf cap. Since the movement speed cap is the same in each mp, the only variable is mf.
Do you remember back in the summer of 69 (pre-1.05) when maxing mf was essential to good drops? This was because mf effects your chance to drop a legendary, and also the chance to roll a higher number of affixes on a rare. This is still the case. Items & Equipment - Game Guide - Diablo III
If you have the damage and survivability to efficiently kill and mame above mp0, then it will be more rewarding to do so.
An example from mp4;
Total tracking time: 16h 6m 3s
Total deaths: 5 [0.31 per hour]
Total items dropped: 12906 [801.62 per hour]
- Rare: 2501 [155.34 per hour] {19.38 %}
- Legendary: 22 [1.37 per hour] {0.17 %}
As a rough guide for tweaking efficiency, run for 10 hours to get a baseline figure:
- 0 to 0.5 deaths per hour, then try going up by one mp
- if after new 10 hours, if your total items are below 700 per hour OR rares below 130 per hour OR deaths above 1 per hour, then back down you go and get better gear, otherwise start running in circles and making kaching noises while onlookers point and stare.
The difficult thing is choosing to equip that awesome item rather than selling it. Also when you do get banned, you will lose more $$$ per character. This is perhaps the only good reason to run a fleet of cheap, barely-owning mp0 bots instead. Risk and reward is a whole other story?
So then, the most efficient MP is dependent on your gear and balls..."I like balls".
So are you saying if you are paragon 100 then you have maxed your MF and also MS at 24% going up MP lvls is useless?
The most efficient MP is dependent on your gear.
Even if you are oneshotting everything in mp0, you are still potentially limited in mp0 due to the max movement speed cap and the max mf cap. Since the movement speed cap is the same in each mp, the only variable is mf.
Do you remember back in the summer of 69 (pre-1.05) when maxing mf was essential to good drops? This was because mf effects your chance to drop a legendary, and also the chance to roll a higher number of affixes on a rare. This is still the case. Items & Equipment - Game Guide - Diablo III
If you have the damage and survivability to efficiently kill and mame above mp0, then it will be more rewarding to do so.
An example from mp4;
Total tracking time: 16h 6m 3s
Total deaths: 5 [0.31 per hour]
Total items dropped: 12906 [801.62 per hour]
- Rare: 2501 [155.34 per hour] {19.38 %}
- Legendary: 22 [1.37 per hour] {0.17 %}
As a rough guide for tweaking efficiency, run for 10 hours to get a baseline figure:
- 0 to 0.5 deaths per hour, then try going up by one mp
- if after new 10 hours, if your total items are below 700 per hour OR rares below 130 per hour OR deaths above 1 per hour, then back down you go and get better gear, otherwise start running in circles and making kaching noises while onlookers point and stare.
The difficult thing is choosing to equip that awesome item rather than selling it. Also when you do get banned, you will lose more $$$ per character. This is perhaps the only good reason to run a fleet of cheap, barely-owning mp0 bots instead. Risk and reward is a whole other story?
So then, the most efficient MP is dependent on your gear and balls..."I like balls".
This and dependant to your efficiency in killing bcoz its no use going high up with sort of gear and get owned 10 or more times just by one or two encounters with blues/yellow mobs lolWell said. This pretty much sums it up.
View attachment 67916
Wonder if anyone has calculated the bonus item % (monster also has a chance to drop an additional bonus item)? So 1 run of mp10 = 100% bonus item.
Would that mean:
(1) mp10 run = double item drop every time, so...
(1) mp10 run = (2) mp0 run???
I've tried from MP0-3 and I find MP0/1 to be the most efficient almost regardless of what gear you have.