Benolatour
New Member
- Joined
- Sep 29, 2012
- Messages
- 1
i , ive seen several bugs in the Cr I wanted to share with you.Its more about pvp and i think it would be great improvement.
Some are general mechanics . Some is for Affi wich also impact your pve rotationg in a big way, thinking i dont really know any other spec enough.
1: When we are doing chain cc's with my team. When I try to cast fear on a enemy target with .5 second remaining on his cyclone(or any cc) the CR will prevent me from doing it. It is really annoying thinking I can only start to cast fear when the guy is actualy out of the CC. that gives him a second to either los, counter me or tossing a heal.
2: If I try to cast spell like Demonic Circle: Teleport, Demonic Circle:Summon when my Target is IMMUNE to my spell (cloak of shadow , Divine Shield and Anti magic shield for exemple) the CR will prevent me from casting it wich is REALLY annoying also.
3: Your Affi Priority is kinda fucked right idk whats going wrong but. Its casting in a weird way. I think top priority should be keeping agony up on all target possible. when moving its should be agony>corruption on all target available . As you stop moving it should switch to Agony>unstable>corruption. Atm your rotation is keeping Corruption with more uptime then agony.
Its does priorize agony on my target. But with the AOE, (the dots he his casting on any human target in ranged but that i DONT have targeted ) he is casting corruption first wich is wrong wrong wrong.
Like I said earlier it should be Agony>UA>corruption while staning still and Agony>corruption while moving. Agony seems to fall down constantly on AOED ** target. and corruption seems to be top priority. Also, if you are talented into Soulburn: haunt . This should be put at # 1 priority to keep the buff 100% up. and I think a checkbox should be added in talent tree to make us able to retaint 2 soulshard at all time to ensure we always get a 100% uptime on the buff.
That said I dont think there is any reason we should spread corruption thinking only the last casted one will have a soulshard proc chance on hit. As from now I just put mon lock for 15 minutes on a dummy 36% dmg from corruption wich is really wrong DPS could be ALOT higher .
Some are general mechanics . Some is for Affi wich also impact your pve rotationg in a big way, thinking i dont really know any other spec enough.
1: When we are doing chain cc's with my team. When I try to cast fear on a enemy target with .5 second remaining on his cyclone(or any cc) the CR will prevent me from doing it. It is really annoying thinking I can only start to cast fear when the guy is actualy out of the CC. that gives him a second to either los, counter me or tossing a heal.
2: If I try to cast spell like Demonic Circle: Teleport, Demonic Circle:Summon when my Target is IMMUNE to my spell (cloak of shadow , Divine Shield and Anti magic shield for exemple) the CR will prevent me from casting it wich is REALLY annoying also.
3: Your Affi Priority is kinda fucked right idk whats going wrong but. Its casting in a weird way. I think top priority should be keeping agony up on all target possible. when moving its should be agony>corruption on all target available . As you stop moving it should switch to Agony>unstable>corruption. Atm your rotation is keeping Corruption with more uptime then agony.
Its does priorize agony on my target. But with the AOE, (the dots he his casting on any human target in ranged but that i DONT have targeted ) he is casting corruption first wich is wrong wrong wrong.
Like I said earlier it should be Agony>UA>corruption while staning still and Agony>corruption while moving. Agony seems to fall down constantly on AOED ** target. and corruption seems to be top priority. Also, if you are talented into Soulburn: haunt . This should be put at # 1 priority to keep the buff 100% up. and I think a checkbox should be added in talent tree to make us able to retaint 2 soulshard at all time to ensure we always get a 100% uptime on the buff.
That said I dont think there is any reason we should spread corruption thinking only the last casted one will have a soulshard proc chance on hit. As from now I just put mon lock for 15 minutes on a dummy 36% dmg from corruption wich is really wrong DPS could be ALOT higher .