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[PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

I'm sorry to bother you here but I purchased your paid version yesterday. 24h are over and I still haven't the invitation link. Also I can't login into your site anymore. I already got the mail that my purchase is completed. So what shall I do?
 
I'm sorry to bother you here but I purchased your paid version yesterday. 24h are over and I still haven't the invitation link. Also I can't login into your site anymore. I already got the mail that my purchase is completed. So what shall I do?
I think he is out of town today
 
Delete the files under <Honorbuddy>/Settings/Demonic/

It'll remove all saved content :)



Hmm haven't had a change to login to the game for 2 days now (I'm slacking, I know!). You got a log file? Not sure it'll help but who knows.

Targeting definitely definitely enabled?
Yeah, definately enabled ;)
Will provide a log when I notice it again. It was weird though; standing in the middle of a fight and HB kept targetting the dead mob. No casting errors; just doing nothing. As soon as I hit TAB it went on. The weird part was that I had to target only about 50% myself; the other 50% it worked fine. It seemed as like it had something to do with mobs that I had built aggro on (even 1 %); the ones I didn't were not targetted (free interpretation of what happened)
 
I'm sorry to bother you here but I purchased your paid version yesterday. 24h are over and I still haven't the invitation link. Also I can't login into your site anymore. I already got the mail that my purchase is completed. So what shall I do?

PM'd

Yeah, definately enabled ;)
Will provide a log when I notice it again. It was weird though; standing in the middle of a fight and HB kept targetting the dead mob. No casting errors; just doing nothing. As soon as I hit TAB it went on. The weird part was that I had to target only about 50% myself; the other 50% it worked fine. It seemed as like it had something to do with mobs that I had built aggro on (even 1 %); the ones I didn't were not targetted (free interpretation of what happened)

Hmm that's weird. I'll try and look into it today.
 
Can you check to see if Deterrence is on the do not cast list? seen it nuke hunters a few times while deterrence is up, Also the "some spell interrupt, cancelling our cast" pops up yet still get's interrupted is this a latency thing or just generic as it does prett well with silencing shot just not windshear/spell lock etc
 
PM'd
Hmm that's weird. I'll try and look into it today.
Just FYI, it was in SoO raid LFR and a HC dungeon with Demonic. Force Combat was off, but I was in combat at that time. My free interpretation before meant that I could not tell why some AoE fights went very well and in the next fight, it just stopped targetting. I'll attach a log from that raid. Maybe it'll tell something about the auto targetting although I did a lot of the targetting myself.
 

Attachments

Can you check to see if Deterrence is on the do not cast list? seen it nuke hunters a few times while deterrence is up, Also the "some spell interrupt, cancelling our cast" pops up yet still get's interrupted is this a latency thing or just generic as it does prett well with silencing shot just not windshear/spell lock etc

Hey - Deterrence is on the do not attack list.

Cancelling cast on interrupts is heavily latency based.
 
I'll have a look nxt time im in arena and not being sat on by some FotM war re-roller :P might be me just playing alongside the routine :D latency is 31/31~ might be my onboard lan, pc's getting a bit long in the tooth thesedays
 
I have an issue with bgs and the paid version of demonic. When the bot goes in to attack someone it doesnt stop with the rest of the casters back when in range to attack but it moves on melee range or moves past them or random things like that. It doesnt dismount when it gets in range to attack. If I dismount myself and stop the movement by pressing W or S for example then it engages normally. is there any issue to fix that?
 
When questing paid version of demonic seems to have issues with enemies that turn friendly at low health, it keeps trying to attack them and for as long as I could be bothered to observe never gave up even though no casts were successful. Also I don't know if this is combat routine, the bot, profile or whatever, but it also sticks hard to evading mobs as well.
 
Just caught it blowing chaos bolts on a monk with the 100% dodge shit they get from being stunned, then after a CoS'd rogue it doesn't do this all the time usually it just casts on another target

Log attached

Edit: Also when it finds a target it seems to auto run past everything but i guess thats a BGBuddy issue
 
Free version of demonic: cast Chaos bolt with min 3.5 embers, still casting CB whenever i have more than 1. So it basically never reaches 2 embers to cast DS:i.
And looking at code, i can't find where is uses this setting at all :D

View attachment 2272 2014-01-20 01.32.txt

EDIT: Looking it over again, i think you have a ")" misplaced.
Your line:
(CurrentBurningEmbers >= 1 && (!Me.HasAura(SpellId.Backdraft) || ChaosBoltAura)) || CurrentBurningEmbers >= Settings.Destruction_ChaosBoltValue;
Shouldnt it be like this?:
(CurrentBurningEmbers >= 1 && (!Me.HasAura(SpellId.Backdraft) || ChaosBoltAura) || CurrentBurningEmbers >= Settings.Destruction_ChaosBoltValue);
Or maybe even like this?:
(CurrentBurningEmbers >= 1 && (!Me.HasAura(SpellId.Backdraft) || ChaosBoltAura || CurrentBurningEmbers >= Settings.Destruction_ChaosBoltValue));

Ok, since i had nothing else to doo, and could not sleep, i messed around with your code and found this:
(CurrentBurningEmbers >= 1 && Spell.GetSpellCooldown(SpellBook.DarkSoulInstability).TotalSeconds > 20 && (!Me.HasAura(SpellId.Backdraft) || ChaosBoltAura || CurrentBurningEmbers >= Settings.Destruction_ChaosBoltValue));

Works only if you DON'T have Archimondes' Darkness talent.
Is there a way to check if a spell has more charges than 1?

Dont know, im not a programmer :D
 
After only reading the piece the guy above me posted I guess it meant to be this, making an assumption about the original appearance before modified by you.
(CurrentBurningEmbers >= 1 && (!Me.HasAura(SpellId.Backdraft) || ChaosBoltAura) && CurrentBurningEmbers >= Settings.Destruction_ChaosBoltValue)

  1. You currently have BurningEmbers
  2. You don't have backdraft or you do have ChaosBoltAura (if either side of the "or" is true this statement is true)
  3. Your current BurningEmbers is equal to or higher than what you set in the destruction settings.
With what I'm guessing is the original code it will cast if 1 and 2 evaluates to true even if it's under the chaosbolt setting.
With what i wrote above all 3 points need to evaluate true.
 
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