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[PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

Don't know if it's due to your profile or Kick's questing, but it has a severe problem with facing mobs. Especially Non-hostile/yellow. But thanks for the hard work and hours you've spent. good day

Hey - the free version doesn't support questing - it's to be used with Raidbot/Tyrael/LazyRaider etc
 
Can't seem to find any information on how to get full version, the amount of money and where to donate... help? :)
 
Hey guys! I test this routine pretty extensively and was wondering if anyone can remember the date (or revision) that the performance started to drop a little (due to honorbuddy reading wow slower)

Thanks
 
Hey guys! I test this routine pretty extensively and was wondering if anyone can remember the date (or revision) that the performance started to drop a little (due to honorbuddy reading wow slower)

Thanks

i havent really noticed a drop in performance in the latest revision honestly. comparing WOL against other guilds with warlocks on same fights, with equal gear or so (550/cloak) im ahead by 15-20 even 40k on some fights. so i feel im doing pretty well.
 
[12/Oct/2013]
- Silence will now wait until < 500ms remaining before casting, to prevent instant interrupts.
- [Destruction] Immolate has been put under DoTManager control.
- Reverted the Doomguard change, was causing more hassle than it was worth.
- [Affliction] Minor change to Soulburn + Soul Swap to have a slight delay between casting the 2 spells to help it ensure the cast lands.
- [Affliction] Inhale/Exhale code has been tuned.
- Fix to Health Funnel.
- Some parts of the core code have been tuned which prevents prioritising required spells with the filler.
 
[12/Oct/2013]
- Silence will now wait until < 500ms remaining before casting, to prevent instant interrupts.
- [Destruction] Immolate has been put under DoTManager control.
- Reverted the Doomguard change, was causing more hassle than it was worth.
- [Affliction] Minor change to Soulburn + Soul Swap to have a slight delay between casting the 2 spells to help it ensure the cast lands.
- [Affliction] Inhale/Exhale code has been tuned.
- Fix to Health Funnel.
- Some parts of the core code have been tuned which prevents prioritising required spells with the filler.

the new Soulburn + Soul Swap Minor change its perfect , i think when the new honorbuddy update comeout its ....magic ! my feeling...
 
Hi Millz,

I just wanted to point out something I discovered the past few days. Demonic stop working entirely and kept fear spamming a target when I have fear disabled. So after troubleshooting I eventually found the issues but wanted to post this if others are having this problem.

[14:45:23.280 D] [CGSpellBook::CastSpell] Override ID: 5782, KnownIndex: 49
[14:45:23.707 N] [Demonic] [HP: 100] [Mana: 99.2] [Hotkey] Fear Target
[14:45:23.709 D] [CGSpellBook::CastSpell] Override ID: 5782, KnownIndex: 49
[14:45:24.215 D] System.ApplicationException: Cannot run Tick before running Start first!
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()

I reinstalled fresh installs of HB and the routine twice with the same errors. Turns out it was the latest beta version of nvidia's video driver. Once I reverted back to the general release it works again.
 
Hi Millz,

I just wanted to point out something I discovered the past few days. Demonic stop working entirely and kept fear spamming a target when I have fear disabled. So after troubleshooting I eventually found the issues but wanted to post this if others are having this problem.

[14:45:23.280 D] [CGSpellBook::CastSpell] Override ID: 5782, KnownIndex: 49
[14:45:23.707 N] [Demonic] [HP: 100] [Mana: 99.2] [Hotkey] Fear Target
[14:45:23.709 D] [CGSpellBook::CastSpell] Override ID: 5782, KnownIndex: 49
[14:45:24.215 D] System.ApplicationException: Cannot run Tick before running Start first!
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()

I reinstalled fresh installs of HB and the routine twice with the same errors. Turns out it was the latest beta version of nvidia's video driver. Once I reverted back to the general release it works again.

Hey - Restarting your PC tends to fix that - Not really sure why it happens, but its basically registering that keys are being held down.

At least you've found the issue and resolved it though !
 
Just a fast in and out in between rbg's

last version keeps trying to summon pet, even when dead

every time you enter a bg it summons pet first, pop out, pet summon.

Like its to fast trying to see if its there, and starts summoning.

Also still summons pets in fight the hard way, so not on instant cd even when ticked,

thats realy a big no.
 
Just a fast in and out in between rbg's

last version keeps trying to summon pet, even when dead

every time you enter a bg it summons pet first, pop out, pet summon.

Like its to fast trying to see if its there, and starts summoning.

Also still summons pets in fight the hard way, so not on instant cd even when ticked,

thats realy a big no.

[12/Oct/2013 - Update #3]
- Fixed double summoning pet.
- Added an IsDead check to PreCombatBuffBehavior.
- Change to help prevent hard summoning a pet in combat when setting enabled.
 
Hey millz. can you make it so that when im channeling a Soulstone on someone for a BRez, Shadowburn wont Cancel cast it for a nearby low minion.

thanks
 
[12/Oct/2013 - Update #3]
- Fixed double summoning pet.
- Added an IsDead check to PreCombatBuffBehavior.
- Change to help prevent hard summoning a pet in combat when setting enabled.

Stil tries to resummon, even when dead
 
Hey millz. can you make it so that when im channeling a Soulstone on someone for a BRez, Shadowburn wont Cancel cast it for a nearby low minion.

thanks

Sure.

[12/Oct/2013 - Update #4]
- Voidwalker no longer attempts to disarm beasts.
- Cancelling cast -> will no longer cancel if soulstone is the current cast.

Stil tries to resummon, even when dead

It's trying to summon when you are dead or the pet?
 
Sure.

[12/Oct/2013 - Update #4]
- Voidwalker no longer attempts to disarm beasts.
- Cancelling cast -> will no longer cancel if soulstone is the current cast.



It's trying to summon when you are dead or the pet?

Both, in fight it resummons pet when dead

and u hear the sound that it tries to summon the pet when on the gy dead, so, me dead.

But at the start, it keeps resummoning, you join in with 1, summon, right after resummon again

if you interupt it, its cool, but if not, it keeps summoning.
 
Hi Millz, is it possible to add an option to set a minimum number of embers before casting Shadowburn and another option to use Havoc only with Chaos Bolt and Shadowburn, not only CB?
 
Both, in fight it resummons pet when dead

and u hear the sound that it tries to summon the pet when on the gy dead, so, me dead.

But at the start, it keeps resummoning, you join in with 1, summon, right after resummon again

if you interupt it, its cool, but if not, it keeps summoning.

Have you updated after the changes I made?

It can't re-summon a pet within 6 seconds, and (with my haste) the cast time is 4.6s - so thats 1.4s after the cast end for it to realise that you have a pet again.

What's the log saying when at the GY? Nothing should be happening when you're dead.

Hard summoning in combat -> I can only presume that's happening because Honorbuddy is returning the incorrect value for Me.Combat
 
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