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UPaCCBT: The BehaviourTree Ultimate Paladin Healer Custom Class

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Evening,

I'm not sure if it's HB or the actual CC but it's reaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaally slow on healing. This isn't usable now in Firelands, especially not on Ragnaros. Will have to wait with healing getting loads of crap from people when this baby doesn't heal and wipes the raid :P.
 

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Hi! Can I get older versions of cc? Without new healing system(Speed,Accurancy,IntellyWait). I used the old Rev. and I really liked it. But I don`t remember which one.
 
Hiho!

i have a problem with the CC.
I hope you can help me or give me some advice.View attachment 28823

can u please be a little bit more detailled what your problem is?
if it's to hard to explain in englisch, pm me in german (i assume that u r german because of the name of your folders and your mounts in the log)
 
Guys, what is your HPS (heal per second) with this CC? What's your gear like? Please be honest with your answers, so I'll figure out what's wrong.

Mine is usually 9-11k HPS in ilvl 370 gear (I'm assuming because people in my groups know how to avoid dmg)... but in most raids, the other healers (even some undergeared ones) out-HPS me in Recount. And I hear that some of you with this CC out-HPS the other healers 99% of the time... How is that possible?

Do you heal people INSTANTLY when people health drop? Like, when #A person drops his health... then 0.01 milisecond later, you start casting to heal him? Not really sure why but I've been watching this CC and my healing reaction closely... so far, most of the time, when the health of a person drops (like 20k dmg hit)... it usually takes 1 or 1.5 second for the CC to heal him. Isn't it supposed to be instant? Not 1 or 1.5 second.

Gliderory, when you said "try 5" for pre-casting, that "5" value was already the default setting. I've tired 4 and 6, but I don't think I've noticed any speed difference...

I've also tried using Speed and Accuacy, but Speed wastes more mana, and Accuacy is slower.

And it can't be my PC that's causing this problem. I'm at 4.6 gHZ (OC'd i7 2600k), 16 gb RAM and a HD6970 BE. IS there any way to put 100% resources of my PC power to WoW and HB? I've tried changing the CPU priority of my WoW/HB to Real Time or Highest, but I didn't see any speed difference.
 
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have no explicit numbers now
i know my toon can heal up to 16k hps (sometimes 18k ... this depends on how much damage the group takes)
my gear: WoW Armory Human Paladin anonymous profile build | ArmoryX
iLvl equipped: 369

but I do not care about HPS as long as my raid is not dieing :) so this CC does his work for me very vell.
Sometimes i outperform every healer, sometimes not ... it really depends on healing setup (2 Pallys ... i win, 1 Pally and 1 drood ... i loose, Priest/Pally ... 50/50, Shaman / Pally ... 50/50)
 
so first time trying the new hb build fresh install and the latest ultimate update (old rev has worked so nice i didnt dare to upgrade until now).

i noticed in this zg run im posting, that my toon hardly healed himself ..mostly shown during bloodletting (2nd boss). he didnt heal shit, then proceeded to pop LoH on himself to prevent death.
that seems kinda awkward to me.

please have a look see. what can be wrong?
 

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Nothing wrong. Shouldn't be healing whoever is getting bloodletted upon since it's good for boss and bad for us if you did ;)
 
Why does HB crash the first time i click class-config when using this CC ?
 
Why does HB crash the first time i click class-config when using this CC ?
What version of HB.
Did you install the CC correctly?
Do you happen to have the log file for this? The one in he HB folder (since I dont know crap about the windows generated application error logs)
 
latest Hb ofcourse.

Yes Installed correctly.

After the first crash of Hb it works to click class-settings button.
 
Works like a charm. Great CC. Thanxs alot

Only thing i cant get to work is divine plea.
Even though its set to activate at 70% mana at the appropriate environment (BG in this case) my toon wont use it. Any dea why ?

rev 232
 
Works like a charm. Great CC. Thanxs alot

Only thing i cant get to work is divine plea.
Even though its set to activate at 70% mana at the appropriate environment (BG in this case) my toon wont use it. Any dea why ?

rev 232

No way of knowing without a log.
 
I never knew cool stuff like this existed. I just downloaded fresh versions of HB and UPaHCCBT (232) along with LazyRaider. I did 2 dungeons with this on my holy pally, but noticed, its horribly slow sometimes. It allowed first the tank to die then a dps to die and didn't heal them for almost 10 seconds while just standing there. I was in combat and all it did was target w/e the tank was targeting.

I changed the tank priority to 80, and left the multiplier at 0, that helped a tiny bit with tank survivability, but not by much, the tank often times still dies. I am using IntellyWait for CC Optimization also.

Here's the settings I changed under dungeon:
import tank from focus
Judgement on CD 90%
Holy Light 85%
Divine Light 80%
Flash of Light 40%
Checked interrupt with Rebuke

My talents are:
Talent Calculator - World of WarcraftView attachment 11-6-2011_12_22 AM 3488 Log.txt


EDIT::
I found a few posts saying that the multiplier needs to be 1-5 so I'll play with that, my main issue isn't that, its the incredibly slow response time which isn't consistent. Sometimes its on the ball, pulling 16-18k hps, and other times its barely pulling 6k with people dieing, and not taking huge amounts of damage at once either.
 
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I never knew cool stuff like this existed. I just downloaded fresh versions of HB and UPaHCCBT (232) along with LazyRaider. I did 2 dungeons with this on my holy pally, but noticed, its horribly slow sometimes. It allowed first the tank to die then a dps to die and didn't heal them for almost 10 seconds while just standing there. I was in combat and all it did was target w/e the tank was targeting.

I changed the tank priority to 80, and left the multiplier at 0, that helped a tiny bit with tank survivability, but not by much, the tank often times still dies. I am using IntellyWait for CC Optimization also.

Here's the settings I changed under dungeon:
import tank from focus
Judgement on CD 90%
Holy Light 85%
Divine Light 80%
Flash of Light 40%
Checked interrupt with Rebuke

My talents are:
Talent Calculator - World of WarcraftView attachment 28939


EDIT::
I found a few posts saying that the multiplier needs to be 1-5 so I'll play with that, my main issue isn't that, its the incredibly slow response time which isn't consistent. Sometimes its on the ball, pulling 16-18k hps, and other times its barely pulling 6k with people dieing, and not taking huge amounts of damage at once either.

Same problem as mine but in my case, it takes 1 or 2 (usually 1) second for the CC to decide which spell to cast. It should be instant! I assumed it was because of my latency, so I've tried using 0-7 in the pre-casting value. That didn't change anything, I think.

But after reading the thread pages, Gliderory had mentioned something about General_how_much_wait: the default value is 200, which is 200ms. This setting means how much you wait after/before each spell is decided to use. He mentioned that if your PC is fast (I don't know how fast), then the value should be lowered to 20, 50 or something. You can find this setting in your .XML file in the Config folder.

So, I've changed the value to 50 and changed the Precasting value back to 0. I've noticed a small speed difference. Try it.

Anyways, I've noticed two problems with the CC (I don't know if the Precasting / Wait_time casued this) :

1) Like what someone else said in the previous pages, the CC seems to prioritise dispels over healing. In ZA/ZG, the CC just kept dispelling my party members and then heal them (they almost died!). This has also happened in BG... in one BG, when my party members were on mid-to-low health with debuffs, the CC kept dispelling them all the time because the enemies keep debuffing them and then my party members die.

^ Gliderory, maybe you should add a dispel check:
If player.health < 30%
then heal to 50%+ or so
then dispel

2) In ZA, when my tank tanks the big pull near the Bear boss (and other big pulls), 80% chance that he will die... too much damage. So, I change the Flash of Light value to 75% in the CC and clicked Save... next big pull, the CC rarely used Flash of Light cast :S (the CC casted more Holy Light, Divine Light and Holyshock like normal). Not sure why... Was I supposed to stop the HB and re-start with the new values? Or was it because the CC was confused? Cos my tank's health kept going down and up constantly... confusing the CC? Dunno.
 
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I never knew cool stuff like this existed. I just downloaded fresh versions of HB and UPaHCCBT (232) along with LazyRaider. I did 2 dungeons with this on my holy pally, but noticed, its horribly slow sometimes. It allowed first the tank to die then a dps to die and didn't heal them for almost 10 seconds while just standing there. I was in combat and all it did was target w/e the tank was targeting.

I changed the tank priority to 80, and left the multiplier at 0, that helped a tiny bit with tank survivability, but not by much, the tank often times still dies. I am using IntellyWait for CC Optimization also.

Here's the settings I changed under dungeon:
import tank from focus
Judgement on CD 90%
Holy Light 85%
Divine Light 80%
Flash of Light 40%
Checked interrupt with Rebuke

My talents are:
Talent Calculator - World of WarcraftView attachment 28939


EDIT::
I found a few posts saying that the multiplier needs to be 1-5 so I'll play with that, my main issue isn't that, its the incredibly slow response time which isn't consistent. Sometimes its on the ball, pulling 16-18k hps, and other times its barely pulling 6k with people dieing, and not taking huge amounts of damage at once either.


Ok I've changed a few small things, I've changed Tank priority to 20% and multiplier to 1.
I noticed the bot doesn't use Light of Dawn at all, which would be a lot more beneficial than Word of Glory in a lot of fights, any comments for or against this ability?

Thanks
 
What 'Combat System' Is best used for BGs and raid?

In 2v2, I burn through 110k mana in like 2 minutes
 
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I have a problem, when trying to change combat systems, I save, but when I check it, it's still the prior one, and is not saving at all... (only for 2v2)
 
I have a problem, when trying to change combat systems, I save, but when I check it, it's still the prior one, and is not saving at all... (only for 2v2)

your log says nothing about that (little hint .. u wanna get help?u have to post log :) )
 
What 'Combat System' Is best used for BGs and raid?

In 2v2, I burn through 110k mana in like 2 minutes

disable dispelling, set % of players a little bit lower (maybe ... 90 instead of 95), set tank priority, gem/enchant/equip for manareg, don't use pvp gear, set combat system to accuracy or intelliwait
or ... post a log so that we can see ur settings
 
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