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Unique thread : Behavior improvements

THE FUCK? Stop using Power Overwhelming on cards that can't attack.

ye the bot use power overwheling on a minion that cant attack yet sometimes then its over because he cant attack yet that was befor the older version i dont know if its stil there
 
Using Power overwhelming on used cards.
Using soulfire before attacking with minions, killing all minions.
Doomsayer on board, bot keeps trying to use cards and stops using them again reading the same DOOMSAYER ON BOARD line. Till the end of turn without using anything else.
Not using hellfire on 4 or 5 card opponent boards.
Also not using the coin.
Not using death coil properly.
Not attacking taunts for some reason sometimes.
Priest holy nova being ignored, totally skips it.
 
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Bot plays SI:7 Agent before any other card. He should play other cards first to trigger the combo.
 
Always test for traps before playing minions. If you're playing a rush deck you'll get obliterated if you play a bunch of low hp minions and then get an explosive trap in your face. Just happened and the hunter was trying to tell me how much of a retard i was.
 
Should we play coin ? There will be 1 cards avaible once coin played
Priority of card Young Priestess is : Normal
Priority is at least normal & we dont have other cards with this priority => play coin to use it
Card The Coin has an ULTRA priority!
Grabbing card: The Coin

Dropping currently held card!

Checking hand cards priorities :

Card Young Priestess has a low priority

Checking hand cards priorities :

Card Young Priestess has a low priority

Ending turn.
-----------------


Checking hand cards priorities :
Card Life Tap must be ignored
Card Defender of Argus has a low priority
Minion with adjacent buff => move cursor at the center of the screen
Grabbing card: Defender of Argus

Dropping currently held card!

Checking hand cards priorities :

Attacking Booty Bay Bodyguard with Amani Berserker

Checking hand cards priorities :

Attacking Booty Bay Bodyguard with Wolfrider

Checking hand cards priorities :

Kills 2 minions on same taunt when it can kill it with one.




Not recognizing Sunwalker card, not silencing it, not attacking it when we have 5 cards on board.

Dropping currently held card!

Checking hand cards priorities :
Card Lesser Heal has a low priority
Grabbing card: Lesser Heal

Targeting card: Chillwind Yeti

Checking hand cards priorities :

Ending turn.
------------------------------------

Using hero power on just dropped full health card.
 
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When playing against a rogue and they use Concel to give their minions stealth the bot will cycle trying to attack their stealthed units until the turn is over.


When playing priest, the bot will sometimes heal a full health unit instead of healing player health.

WHen playing a priest, the bot will sometimes hold Holy nova against 3+ enemies despite having the mana to use it.

When playing priest the bot will sometimes ignore the opponents weapon when considering lethal = Example: Enemy rogue has a 5 damage assasins blade and two monster, and the player has 7 health. THe bot will kill one minion and leave the other minion up and will attack the enemy directly instead of preventing lethal (enemy minion + enemy weapon)
 
When playing priest the bot will sometimes ignore the opponents weapon when considering lethal = Example: Enemy rogue has a 5 damage assasins blade and two monster, and the player has 7 health. THe bot will kill one minion and leave the other minion up and will attack the enemy directly instead of preventing lethal (enemy minion + enemy weapon)

Sort of related but this is fairly annoying.

On board;

Enemy health: 1
Your health : 10

5/5 with taunt (enemy minions)
8/8 + 4/2 (Your minions)

Attack first with the 4/2 and the enemy has now a minion with 5/1 with taunt, then the 8/8 attacks into the 5/1 and missing lethal.

The attack order would be the following: Attack the 8/8 into the 5/5 and then attack enemy hero with the 4/2

Looks like a total retard everytime, makes me want to throw my laptop out the window.

Short: Missing lethal by doing some retarded moves.
 
Paladin card: Blessing of Wisdom - plays it as the last thing it does during its turn, so the opponent kills the blessed creature and you don't even get 1 card draw from it.

Neutral card: Abomination - Bot puts down minions before killing it when possible.
 
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Shaman : Feral spirit have a higher priority than other solid 3 drops like harvest golem. I think there is something that should be looked at about this since the overload really screw up the curve when you have harvest golem/unbound in hand with the wolves. Other 3 drops should probably be played first.
 
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.74 druid

druid of the claw, says it is choosing an option but never actually selected it. turn times out.

Code:
Dropping currently held card!

	Choose one card

	Left card has a Low priority, right card has a Normal priority.
	Right card choosed

Checking hand cards priorities :

Ending turn.
--------------------------------------------------------------------------------------------

Checking hand cards priorities :

Ending turn.
--------------------------------------------------------------------------------------------

Same thing in 0.76 - druid of the claw says he chooses card and then he doesn't so he just lose everytime that happens.
I think he want to chose card too fast - before the animation of showing cards completes. Because cards are moved slightly to the right and not in the middle of screen. You can also see this in log - when animation is not yet over he already wants to chose the card.


Bot should play Blessing of Wisdom before attacking with minion and from what he said it plays it on a minion that already attacked. That minion will most likely die next turn.

BTW Thickchesthair I dunno if BoW is a good card to be used by bot. It's a good card when used properly by human but bot wont know when to use it unless you will make custom deck for that. There are better cards to use imho.
 
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Druid card: Force of Nature - Bot played it while enemy had a Fen Creeper out, then decided that it wasn't worth attacking with the treants and ended turn. The treants died without attacking.
 
Enemy had 4/4 silver hand knight and 6/5 lord of the arena. Bot decided to use Starfire (deal 5dmg spell) to kill something and he decides to kill 4/4 with it instead of 6/5.

Also I dunno what's with that taunt attacking again but bot wont attack with his taunt to kill enemy taunt even if he can survive that. That's not a good play.
 
Playing as priest versus enemy priest.
Enemy has 3 cards. Gadgetzan auctioneer Northshire cleric and lightwell.
Bot has 6 health.
Bot uses mind control on the lightwell and gets KO'd.

Next scenario, bot has 4 minions in play enemy has 3 health and a Doomsayer. Bot refuses to play a argent commander with charge to complete lethal damage.


Also, Whenever there is a Northshire cleric in the bot's hand. The bot will first heal friendly units or use holy nova before using the Northshire cleric. This results in missed card draw.

And finally, Enemy has a 2/3 taunt. Bot has a 3/1 taunt + 2/3 river crocolisk + 2/3 amani beserker with sleep.
The bot will attack the enemy with the 2/3 river crocolisk and then with the 3/1 taunt. Effectively damaging the river crocolisk for no reason

Thanks again for the improvements with the recent revision!
 
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i just saw the bot on my shaman deck use windfury on a 0-2 shaman summoned totem lol
 
Make the Hunter stop spamming Steady Shot, you can only use it fucking once every turn, pissing me off, makes rush decks take 10+ mins. Usually click the steady shot during the entire turn when threating lethal.
 
Leeroy is drunk

"Checking hand cards priorities :

Card Abusive Sergeant must be ignored
Card Leper Gnome has a low priority
Card Leeroy Jenkins has a low priority
Card Dire Wolf Alpha must be ignored
Grabbing card: Leeroy Jenkins

Dropping currently held card!

Checking hand cards priorities :
Card Leper Gnome has a low priority
Card Abusive Sergeant has a normal priority
Grabbing card: Abusive Sergeant

Dropping currently held card!

Targeting card: Leeroy Jenkins

Checking hand cards priorities :

Attacking Whelp with Leeroy Jenkins

Checking hand cards priorities :

Ending turn."
 
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