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Unique thread : Behavior improvements

the latest version self- terminated twice for no reason?
the log
[02:08:37.578 N] Checking hand cards priorities :
[02:08:37.593 N] Card Life Tap must be ignored
[02:08:37.625 N] Card Spellbreaker has a normal priority
[02:08:37.734 N] Card Shadow Bolt must be ignored
[02:08:37.734 N] Card Raid Leader has a normal priority
[02:08:37.750 N] Card Sen'jin Shieldmasta has a normal priority
[02:08:37.781 N] Card Voidwalker has a low priority
[02:08:37.812 N] Grabbing card: Spellbreaker
[02:08:38.781 N] Dropping currently held card!
[02:08:39.609 N] Targeting card: Sen'jin Shieldmasta
[02:08:42.750 N] Checking hand cards priorities :
[02:08:43.078 N] Attacking Garrosh Hellscream with Loot Hoarder
[02:08:45.656 N] Checking hand cards priorities :
[02:08:46.015 N] Attacking Garrosh Hellscream with Knife Juggler
[02:08:48.906 N] Checking hand cards priorities :
[02:08:49.265 N] Attacking Garrosh Hellscream with Flame Imp
[02:08:52.046 N] Checking hand cards priorities :
[02:08:53.859 N] Ending turn.
[02:08:53.859 N] --------------------------------------------------------------------------------------------
[02:09:36.703 N] Session is invalid!
 
.65 Mage

i dont think the bot can handle fireballs or frostbolt? bot tries to cast but never does and ends turn with mana. enemy had two targetable minions.

Code:
Checking hand cards priorities :

	Card Frostbolt has a low priority

	Card Fireball has a normal priority

	Card Arcane Explosion must be ignored

Grabbing card: Fireball

Dropping currently held card!

Ending turn.
--------------------------------------------------------------------------------------------

Checking hand cards priorities :

	Card Frostbolt has a normal priority

	Card Violet Teacher has a low priority

	Card Arcane Explosion must be ignored

	Card Fireball must be ignored
Grabbing card: Frostbolt

Dropping currently held card!

Ending turn.
 
.62 Priest temple enforcer keeps trying to attack friendly lightspawn

Code:
Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :

Attacking Lightspawn with Temple Enforcer

Checking hand cards priorities :
 
Mark of the wild of the druid and Abusive Sergeant stil has a bug they keep casting returning the card and does nothing it keeps looping it
 
.65 youthful brewmaster

when you drop him he wont target my friendly minion to return to my hand. just keeps trying to drop him over and over.
 
0.65 Bot dropped Leeroy Jenkins and then attacked one of the summoned whelps with him wth?! There was no taunt or anything he always attacked face. Have you changed anything?
 
.65 Rogue tries to dagger stealthed minions

Code:
Checking hand cards priorities :

	Card Fan of Knives must be ignored

	Card Assassinate has a normal priority
	Card Dagger Mastery must be ignored

	Card Master of Disguise has a low priority
	Card Demolisher has a normal priority
	Card Defender of Argus has a low priority
Grabbing card: Demolisher

Dropping currently held card!

Checking hand cards priorities :

	Card Dagger Mastery must be ignored

No target for Acidic Swamp Ooze
Attacking Blood Imp with Valeera Sanguinar

Checking hand cards priorities :

	Card Dagger Mastery must be ignored

Attacking Blood Imp with Valeera Sanguinar
 
.66
Playing wyrm before the spells? the current thing seems weird...
Code:
Checking hand cards priorities :
	Card Ice Lance has a high priority!
	Card Mana Wyrm has a normal priority
	Card Water Elemental has a low priority
	Card Ice Lance must be ignored
	Card Wolfrider has a low priority
Grabbing card: Ice Lance

Targeting card: Stormwind Knight

Checking hand cards priorities :
	Card Wolfrider has a low priority
	Card Fireblast has a normal priority
	Card Water Elemental has a low priority
	Card Ice Lance has a high priority!
	Card Mana Wyrm has a normal priority
Grabbing card: Ice Lance

Targeting card: Stormwind Knight

Checking hand cards priorities :
	Card Mana Wyrm has a normal priority
	Card Wolfrider has a low priority
	Card Water Elemental has a low priority
Grabbing card: Mana Wyrm

Dropping currently held card!

Checking hand cards priorities :
	Card Wolfrider has a low priority
Grabbing card: Wolfrider

Dropping currently held card!

Checking hand cards priorities :

Attacking Leper Gnome with Wolfrider

Checking hand cards priorities :

Ending turn.
 
.66
Playing wyrm before the spells? the current thing seems weird...
Code:
Checking hand cards priorities :
	Card Ice Lance has a high priority!
	Card Mana Wyrm has a normal priority
	Card Water Elemental has a low priority
	Card Ice Lance must be ignored
	Card Wolfrider has a low priority
Grabbing card: Ice Lance

Targeting card: Stormwind Knight

Checking hand cards priorities :
	Card Wolfrider has a low priority
	Card Fireblast has a normal priority
	Card Water Elemental has a low priority
	Card Ice Lance has a high priority!
	Card Mana Wyrm has a normal priority
Grabbing card: Ice Lance

Targeting card: Stormwind Knight

Checking hand cards priorities :
	Card Mana Wyrm has a normal priority
	Card Wolfrider has a low priority
	Card Water Elemental has a low priority
Grabbing card: Mana Wyrm

Dropping currently held card!

Checking hand cards priorities :
	Card Wolfrider has a low priority
Grabbing card: Wolfrider

Dropping currently held card!

Checking hand cards priorities :

Attacking Leper Gnome with Wolfrider

Checking hand cards priorities :

Ending turn.

Ice lance has an higher priority. This spell is played asap. Even if there is some card which needs to be played first (wyrm, knife juggler,etc..)
 
.70 Why did the bot used Power Overwhelming on a minion that wasn't even ready to hit?
Code:
Checking hand cards priorities :
	Card Shattered Sun Cleric has a low priority
	Card Power Overwhelming must be ignored
	Card Defender of Argus must be ignored
Grabbing card: Shattered Sun Cleric

Dropping currently held card!

Targeting card: Harvest Golem

Checking hand cards priorities :
	Card Power Overwhelming has a low priority
Grabbing card: Power Overwhelming

Targeting card: Shattered Sun Cleric

Checking hand cards priorities :

Attacking Uther Lightbringer with Harvest Golem

Checking hand cards priorities :

Ending turn.
--------------------------------------------------------------------------------------------

Checking hand cards priorities :
	Card Defender of Argus must be ignored
	Card Amani Berserker has a low priority
	Card Life Tap must be ignored
Grabbing card: Amani Berserker

Dropping currently held card!

Checking hand cards priorities :
	Card Defender of Argus must be ignored
	Card Power Overwhelming has a low priority
	Card Life Tap must be ignored
Grabbing card: Power Overwhelming

Targeting card: Amani Berserker

Checking hand cards priorities :
	Card Life Tap has a low priority
	Card Defender of Argus must be ignored
Grabbing card: Life Tap

Dropping currently held card!

Checking hand cards priorities :
	Card Argent Squire has a low priority
Grabbing card: Argent Squire

Dropping currently held card!

Checking hand cards priorities :

Ending turn.
 
Last edited:
Suggestion about UI :
Add tab for statistics (like max rank get for Ranked mod, Max turn for win or loose, the average of rank...). Usefull to know how a deck is doing on ranked.
 
.70 Paladin
Healed a non damaged minion of my own (emperor cobra) instead of healing my player (at 22 health) using Holy Light

Code:
Checking hand cards priorities :
	Card Holy Light has a low priority
	Card Emperor Cobra has a normal priority
Grabbing card: Emperor Cobra

Dropping currently held card!

Checking hand cards priorities :
	Card Holy Light has a low priority
Grabbing card: Holy Light

Targeting card: Emperor Cobra
 
ha found this funny, said it would win the fight, grabbed truesilver champion (which does 4 damage) dropped it then grabbed sword of justice (1 damage) and dropped it replacing the truesilver which resulted in a lose.


[23:28:15.963 N] If our computations are good : we can kill hero. Lets try it ;)
[23:28:15.976 N] Grabbing card: Truesilver Champion
[23:28:17.057 N] Dropping currently held card!
[23:28:21.246 N] Grabbing card: Sword of Justice
[23:28:22.255 N] Dropping currently held card!
 
ha found this funny, said it would win the fight, grabbed truesilver champion (which does 4 damage) dropped it then grabbed sword of justice (1 damage) and dropped it replacing the truesilver which resulted in a lose.


[23:28:15.963 N] If our computations are good : we can kill hero. Lets try it ;)
[23:28:15.976 N] Grabbing card: Truesilver Champion
[23:28:17.057 N] Dropping currently held card!
[23:28:21.246 N] Grabbing card: Sword of Justice
[23:28:22.255 N] Dropping currently held card!

Same thing just happened to me but he wanted to attack twice with two truesilvers.
Enemy had 7hp, bot wanted to kill him by attacking twice - he dropped truesilver, then he dropped another truesilver on that fresh one and then he attacked.

Code:
If our computations are good : we can kill hero. Lets try it ;) 
Grabbing card: Truesilver Champion

Dropping currently held card!

Grabbing card: Truesilver Champion

Dropping currently held card!

Attacking Jaina with Uther

Checking hand cards priorities :

If our computations are good : we can kill hero. Lets try it ;) 

Checking hand cards priorities :

Ending turn.
 
Same thing just happened to me but he wanted to attack twice with two truesilvers.
Enemy had 7hp, bot wanted to kill him by attacking twice - he dropped truesilver, then he dropped another truesilver on that fresh one and then he attacked.

Code:
If our computations are good : we can kill hero. Lets try it ;) 
Grabbing card: Truesilver Champion

Dropping currently held card!

Grabbing card: Truesilver Champion

Dropping currently held card!

Attacking Jaina with Uther

Checking hand cards priorities :

If our computations are good : we can kill hero. Lets try it ;) 

Checking hand cards priorities :

Ending turn.

Same here.
 
Bot should play defias ringleader after another card, if other available, so that it procs the combo.
 
Dark Iron dwarf sometimes will buff "+2 attack this turn only" to cards that can't play this turn.
 
- Should also prioritize minions on board over spells to the face. More important to get new minions on board, rather than dps face.

- Cards with battle cry: Card draw should be played first. (Same with all card draw cards)

- Dont Shadow word: Pain stuff with 1/1 nor 0/2 (Would best be used against stuff with atleast 5 stats)

- Remove "Well played" spam.

- Add "Well met" once in the start of every game out of courtesy

-
 
Bot improvement,

Watching the bot for the last couple of days and noticed one major flaw, its already stated perhaps in other post but,

Power of overwelming buff is placed on a minion that is just played on the battlefield, it should buff a mion that can attack or buff 1 with charge.. now the buff is lost, and also the minion....

Same with the abusive sergeant the buff is placed on a minion that is just played, it should buff a minion that can attack !!

edit: Happen again also in the latest version (Hearthbuddy: 0.2 r386 Build 71) It drops power of overwelming on a just played minion


Checking hand cards priorities :
Card Bluegill Warrior has a low priority
Should we play coin ? There will be 1 cards avaible once coin played
Priority of card Coldlight Oracle is : VeryLow
Card The Coin must be ignored

Card Soulfire must be ignored
Grabbing card: Bluegill Warrior

Dropping currently held card!

Checking hand cards priorities :
Card Soulfire must be ignored
Should we play coin ? There will be 1 cards avaible once coin played
Priority of card Power Overwhelming is : DontPlay
Card The Coin must be ignored

Attacking Acidic Swamp Ooze with Bluegill Warrior

Checking hand cards priorities :
Card Soulfire must be ignored
Should we play coin ? There will be 1 cards avaible once coin played
Priority of card Power Overwhelming is : DontPlay
Card The Coin must be ignored

Ending turn.
--------------------------------------------------------------------------------------------

Checking hand cards priorities :
Card Soulfire must be ignored
Card Murloc Warleader has a low priority

Should we play coin ? There will be 2 cards avaible once coin played
Priority of card Old Murk-Eye is : Low
Priority of card Leeroy Jenkins is : Low
Card The Coin must be ignored
Grabbing card: Murloc Warleader

Dropping currently held card!

Checking hand cards priorities :

Card Soulfire must be ignored
Should we play coin ? There will be 1 cards avaible once coin played
Priority of card Power Overwhelming is : High
Priority is at least normal & we dont have other cards with this priority => play coin to use it
Card The Coin has an ULTRA priority!
Grabbing card: The Coin

Dropping currently held card!

Checking hand cards priorities :
Card Power Overwhelming has a high priority!

Card Soulfire must be ignored
Grabbing card: Power Overwhelming

Targeting card: Murloc Warleader

Checking hand cards priorities :

Card Soulfire must be ignored

Ending turn.
--------------------------------------------------------------------------------------------
 

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