me too
What changes are added to the Trinity to a wizard that he runs away from the monsters, if they come close? I would like to cancel them. Poke in the code.
For use the darkfriend77 rules with CET, i need to select the "use scripted rules" or "Giles filters and scoring"?
Thank again![]()
I also have all 5 classes. Deterioration seen in hunter and wizard. Hunter corrected his skills in editing the file.I'm running the bot with all 5 classes and everything is working great except for Wizards. I'm not 100% sure what is going on, but all my Wizards are dying very frequently.
// Chakram
if (!bOOCBuff && !bCurrentlyAvoiding && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Chakram) && !playerStatus.IsIncapacitated &&
// If we have elemental arrow or rapid fire, then use chakram as a 110 second buff, instead
((!hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_[B]Strafe[/B])) ||
DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.DemonHunter_Chakram]).TotalMilliseconds >= 110000) &&
((playerStatus.CurrentEnergy >= 10 && !playerStatus.WaitingForReserveEnergy) || playerStatus.CurrentEnergy >= iWaitingReservedAmount))
{
return new GilesPower(SNOPower.DemonHunter_Chakram, 50f, vNullLocation, -1, CurrentTarget.ACDGuid, 0, 1, USE_SLOWLY);
}
// Strafe spam - similar to barbarian whirlwind routine
if (!bOOCBuff && !bCurrentlyAvoiding && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Strafe) && !playerStatus.IsIncapacitated && !playerStatus.IsRooted &&
// Only if there's 3 guys in 25 yds
iAnythingWithinRange[RANGE_50] >= 1 &&
// Check for energy reservation amounts
((playerStatus.CurrentEnergy >= 15 && !playerStatus.WaitingForReserveEnergy) || playerStatus.CurrentEnergy >= iWaitingReservedAmount))
{
bool bGenerateNewZigZag = (DateTime.Now.Subtract(lastChangedZigZag).TotalMilliseconds >= 1500 ||
(vPositionLastZigZagCheck != vNullLocation && playerStatus.CurrentPosition == vPositionLastZigZagCheck && DateTime.Now.Subtract(lastChangedZigZag).TotalMilliseconds >= 200) ||
Vector3.Distance(playerStatus.CurrentPosition, vSideToSideTarget) <= 4f ||
CurrentTarget.ACDGuid != iACDGUIDLastWhirlwind);
vPositionLastZigZagCheck = playerStatus.CurrentPosition;
if (bGenerateNewZigZag)
{
//float fExtraDistance = CurrentTarget.CentreDistance <= 10f ? 10f : 5f;
//vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.vPosition, CurrentTarget.fCentreDist + fExtraDistance);
//vSideToSideTarget = FindSafeZone(false, 1, CurrentTarget.Position, false);
if (bCheckGround)
vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.Position, 20f, false, true, true);
else if (iAnythingWithinRange[RANGE_30] >= 6 || iElitesWithinRange[RANGE_30] >= 3 || c_ActorSNO == 89690)
vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.Position, 20f, false, true);
else
vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.Position, 20f);
powerLastSnoPowerUsed = SNOPower.None;
iACDGUIDLastWhirlwind = CurrentTarget.ACDGuid;
lastChangedZigZag = DateTime.Now;
// Resetting this to ensure the "no-spam" is reset since we changed our target location
powerLastSnoPowerUsed = SNOPower.None;
iACDGUIDLastWhirlwind = CurrentTarget.ACDGuid;
lastChangedZigZag = DateTime.Now;
}
return new GilesPower(SNOPower.DemonHunter_Strafe, 25f, vSideToSideTarget, iCurrentWorldID, -1, 0, 0, USE_SLOWLY);
}
In what file you want to change it? Or refers to setting the Archon?Same here, using 1.7.0.12 my WZ act really strange. After changing the kite value to 0, it a bit less weird but my stats drop from 20m+ exp/h (v0.44) to 9~10m with same skills set and profile .
For use the darkfriend77 rules with CET, i need to select the "use scripted rules" or "Giles filters and scoring"?
Thank again![]()
[14:57:06.694 N] DemonbuddyBETA v1.0.1204.101 started
[14:57:08.692 N] Logging in...
[14:57:09.663 N] Attached to Diablo III with pid: 5736
[14:57:09.670 N] Flashing window
[14:57:16.163 D] Executable Path: C:\Users\dave\Documents\BedroomPC\YetAnotherRelogger [v0.0.0.5]\bots\Demonbuddy.exe
[14:57:16.164 D] OS Architecture: AMD64
[14:57:16.165 D] OS: Windows 7 Service Pack 1 64-bit
[14:57:16.165 D] OS Language: English (United States)
[14:57:16.186 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[14:57:17.871 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[14:57:19.009 V] [Trinity]: Starting Reset Object MiscCombatSetting
[14:57:19.011 V] [Trinity]: End Reset Object MiscCombatSetting
[14:57:19.011 V] [Trinity]: Starting Reset Object BarbarianSetting
[14:57:19.014 V] [Trinity]: End Reset Object BarbarianSetting
[14:57:19.014 V] [Trinity]: Starting Reset Object MonkSetting
[14:57:19.016 V] [Trinity]: End Reset Object MonkSetting
[14:57:19.017 V] [Trinity]: Starting Reset Object WizardSetting
[14:57:19.020 V] [Trinity]: End Reset Object WizardSetting
[14:57:19.020 V] [Trinity]: Starting Reset Object WitchDoctorSetting
[14:57:19.022 V] [Trinity]: End Reset Object WitchDoctorSetting
[14:57:19.022 V] [Trinity]: Starting Reset Object DemonHunterSetting
[14:57:19.024 V] [Trinity]: End Reset Object DemonHunterSetting
[14:57:19.025 V] [Trinity]: Starting Reset Object WorldObjectSetting
[14:57:19.025 V] [Trinity]: End Reset Object WorldObjectSetting
[14:57:19.025 V] [Trinity]: Starting Reset Object ItemSetting
[14:57:19.026 V] [Trinity]: End Reset Object ItemSetting
[14:57:19.026 V] [Trinity]: Starting Reset Object PickupSetting
[14:57:19.027 V] [Trinity]: End Reset Object PickupSetting
[14:57:19.028 V] [Trinity]: Starting Reset Object TownRunSetting
[14:57:19.028 V] [Trinity]: End Reset Object TownRunSetting
[14:57:19.028 V] [Trinity]: Starting Reset Object AdvancedSetting
[14:57:19.029 V] [Trinity]: End Reset Object AdvancedSetting
[14:57:19.029 V] [Trinity]: Starting Reset Object NotificationSetting
[14:57:19.031 V] [Trinity]: End Reset Object NotificationSetting
In what file you want to change it? Or refers to setting the Archon?