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Unified GilesPlugin's Unnoficial Updates File

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Hey guys...I cannt start the new Giles 1.7+..after Logging DB crashing..not responding error..When i use 0.45 its fine.Any fix?
 
What changes are added to the Trinity to a wizard that he runs away from the monsters, if they come close? I would like to cancel them. Poke in the code.

Same here, using 1.7.0.12 my WZ act really strange. After changing the kite value to 0, it a bit less weird but my stats drop from 20m+ exp/h (v0.44) to 9~10m with same skills set and profile .
 
I'm running the bot with all 5 classes and everything is working great except for Wizards. I'm not 100% sure what is going on, but all my Wizards are dying very frequently.
 
I'm running the bot with all 5 classes and everything is working great except for Wizards. I'm not 100% sure what is going on, but all my Wizards are dying very frequently.
I also have all 5 classes. Deterioration seen in hunter and wizard. Hunter corrected his skills in editing the file.
1) When using Strife Chakram used as a buff
Code:
// Chakram
            if (!bOOCBuff && !bCurrentlyAvoiding && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Chakram) && !playerStatus.IsIncapacitated &&
                // If we have elemental arrow or rapid fire, then use chakram as a 110 second buff, instead
                ((!hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_[B]Strafe[/B])) ||
                DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.DemonHunter_Chakram]).TotalMilliseconds >= 110000) &&
                ((playerStatus.CurrentEnergy >= 10 && !playerStatus.WaitingForReserveEnergy) || playerStatus.CurrentEnergy >= iWaitingReservedAmount))
            {
                return new GilesPower(SNOPower.DemonHunter_Chakram, 50f, vNullLocation, -1, CurrentTarget.ACDGuid, 0, 1, USE_SLOWLY);
            }
2) When using a Strife need not run away, but rather to approach the target.
Code:
 // Strafe spam - similar to barbarian whirlwind routine
            if (!bOOCBuff && !bCurrentlyAvoiding && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Strafe) && !playerStatus.IsIncapacitated && !playerStatus.IsRooted &&
                // Only if there's 3 guys in 25 yds
                iAnythingWithinRange[RANGE_50] >= 1 &&
                // Check for energy reservation amounts
                ((playerStatus.CurrentEnergy >= 15 && !playerStatus.WaitingForReserveEnergy) || playerStatus.CurrentEnergy >= iWaitingReservedAmount))
            {
                bool bGenerateNewZigZag = (DateTime.Now.Subtract(lastChangedZigZag).TotalMilliseconds >= 1500 ||
                    (vPositionLastZigZagCheck != vNullLocation && playerStatus.CurrentPosition == vPositionLastZigZagCheck && DateTime.Now.Subtract(lastChangedZigZag).TotalMilliseconds >= 200) ||
                    Vector3.Distance(playerStatus.CurrentPosition, vSideToSideTarget) <= 4f ||
                    CurrentTarget.ACDGuid != iACDGUIDLastWhirlwind);
                vPositionLastZigZagCheck = playerStatus.CurrentPosition;
                if (bGenerateNewZigZag)
                {
                    //float fExtraDistance = CurrentTarget.CentreDistance <= 10f ? 10f : 5f;
                    //vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.vPosition, CurrentTarget.fCentreDist + fExtraDistance);
                    //vSideToSideTarget = FindSafeZone(false, 1, CurrentTarget.Position, false);
if (bCheckGround)
                        vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.Position, 20f, false, true, true);
                    else if (iAnythingWithinRange[RANGE_30] >= 6 || iElitesWithinRange[RANGE_30] >= 3 || c_ActorSNO == 89690)
                        vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.Position, 20f, false, true);
                    else
                        vSideToSideTarget = FindZigZagTargetLocation(CurrentTarget.Position, 20f);
                    powerLastSnoPowerUsed = SNOPower.None;
                    iACDGUIDLastWhirlwind = CurrentTarget.ACDGuid;
                    lastChangedZigZag = DateTime.Now;                    

// Resetting this to ensure the "no-spam" is reset since we changed our target location
                    powerLastSnoPowerUsed = SNOPower.None;
                    iACDGUIDLastWhirlwind = CurrentTarget.ACDGuid;
                    lastChangedZigZag = DateTime.Now;
                }
                return new GilesPower(SNOPower.DemonHunter_Strafe, 25f, vSideToSideTarget, iCurrentWorldID, -1, 0, 0, USE_SLOWLY);
            }
 
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Same here, using 1.7.0.12 my WZ act really strange. After changing the kite value to 0, it a bit less weird but my stats drop from 20m+ exp/h (v0.44) to 9~10m with same skills set and profile .
In what file you want to change it? Or refers to setting the Archon?
 
For use the darkfriend77 rules with CET, i need to select the "use scripted rules" or "Giles filters and scoring"?
Thank again :)

Use scripted rules. Yesterday hti answered me the same question T.T do a lil' search
 
I reverted back to 0.44 as 1.0.0.xx doesn't work as well due to various factors I mentioned in earlier posts. Update didn't break anything this time! *phew*
Anyway, random question/request again. Is it possible to do selective salvaging? With prices of brimstones so high, it's once again preferable to salvage trash legendaries but sell trash rares.
 
Returned to 0.45. With version 1.7.0.12 bot unstable and wizard works very bad ...
 
Can someone explane me please how to set up the ItemRules? I have downloaded the GilesTrinity-1.7.0.12 and the GilesBlankCombatRoutine found here https://www.assembla.com/code/unifie...t/nodes/master and I don't know how I have to set up the configuration to pick up the good loot.

Default the checkbox have ticked all blue +1 items same as +1 gold items and all gems same as pick +0 gold instead of 300. What I have to do?

Thanks in advance.
 
GilesTrinity-1.7.0.11 is crashing my system on startup right when trying to load trinity. Here is the log

Code:
[14:57:06.694 N] DemonbuddyBETA v1.0.1204.101 started
[14:57:08.692 N] Logging in...
[14:57:09.663 N] Attached to Diablo III with pid: 5736
[14:57:09.670 N] Flashing window
[14:57:16.163 D] Executable Path: C:\Users\dave\Documents\BedroomPC\YetAnotherRelogger [v0.0.0.5]\bots\Demonbuddy.exe
[14:57:16.164 D] OS Architecture: AMD64
[14:57:16.165 D] OS: Windows 7 Service Pack 1 64-bit
[14:57:16.165 D] OS Language: English (United States)
[14:57:16.186 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[14:57:17.871 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[14:57:19.009 V] [Trinity]: Starting Reset Object MiscCombatSetting
[14:57:19.011 V] [Trinity]: End Reset Object MiscCombatSetting
[14:57:19.011 V] [Trinity]: Starting Reset Object BarbarianSetting
[14:57:19.014 V] [Trinity]: End Reset Object BarbarianSetting
[14:57:19.014 V] [Trinity]: Starting Reset Object MonkSetting
[14:57:19.016 V] [Trinity]: End Reset Object MonkSetting
[14:57:19.017 V] [Trinity]: Starting Reset Object WizardSetting
[14:57:19.020 V] [Trinity]: End Reset Object WizardSetting
[14:57:19.020 V] [Trinity]: Starting Reset Object WitchDoctorSetting
[14:57:19.022 V] [Trinity]: End Reset Object WitchDoctorSetting
[14:57:19.022 V] [Trinity]: Starting Reset Object DemonHunterSetting
[14:57:19.024 V] [Trinity]: End Reset Object DemonHunterSetting
[14:57:19.025 V] [Trinity]: Starting Reset Object WorldObjectSetting
[14:57:19.025 V] [Trinity]: End Reset Object WorldObjectSetting
[14:57:19.025 V] [Trinity]: Starting Reset Object ItemSetting
[14:57:19.026 V] [Trinity]: End Reset Object ItemSetting
[14:57:19.026 V] [Trinity]: Starting Reset Object PickupSetting
[14:57:19.027 V] [Trinity]: End Reset Object PickupSetting
[14:57:19.028 V] [Trinity]: Starting Reset Object TownRunSetting
[14:57:19.028 V] [Trinity]: End Reset Object TownRunSetting
[14:57:19.028 V] [Trinity]: Starting Reset Object AdvancedSetting
[14:57:19.029 V] [Trinity]: End Reset Object AdvancedSetting
[14:57:19.029 V] [Trinity]: Starting Reset Object NotificationSetting
[14:57:19.031 V] [Trinity]: End Reset Object NotificationSetting
 
FYI, not sure when or why it happened but one of the recent versions changed the structure of the plugin -- duplicate files (namely interpreter.cs, outdated folders, etc. I recommend doing a clean gilesplugin install if anyone is going to the latest; otherwise it will throw you some errors.
 
In what file you want to change it? Or refers to setting the Archon?

I mean this Min distance b4 kite, default set to 8 (maybe) and my WZ hit 'n run like a crazy guy even without Archon. And it use Archon less frequency, last time I saw it didn't use Archon for 3 minutes after skill cooldown.

50b62f0810117.jpg


Will give new Community 2 more hours and revert to 0.44 if nothing better.
 
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Made few clean installs of DB and Plugin and it's crushed all the time.
Create new folder for DB - Run DB - works fine.
Put Trinity in folder - Run DB - crash.

Doesn't metter which version to use - last relase or betas.

UPD:
GilesTrinity-1.7.0.12 works fine
 
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Can anyone help me? My demonbuddy crashes when using giles trinity, I've tried 4 versions + the official from giles. The weird thing tho, is that DB does not crash when attached to english client, but as soon as i try it on russian client DB crashes. Any idea how to solve this?

Some screenies:
wb83uf.webp
20jl8ye.webp
 
the newest versions of Unified is crashing DB, when I take out the new unified trinity, DB works. When I use the 1.6.3.4 versions, it works. But when Unified is up, it crashes DB and closes it.
 
Is there any way to make the barbarian use rend on elite packs? WHat is the condition required to use rend at the moment?
 
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