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Unified GilesPlugin's Unnoficial Updates File

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rrrix and magi

Getting this after updating to rrrix's newest version

[19:49:20.329 N] Compiler Error: c:\Users\Noel\Desktop\Demonbuddy\Plugins\KeyRun\KeyRun.cs(101,56) : error CS1061: 'GilesTrinity.GilesPlayerCache' does not contain a definition for 'dCurrentHealthPct' and no extension method 'dCurrentHealthPct' accepting a first argument of type 'GilesTrinity.GilesPlayerCache' could be found (are you missing a using directive or an assembly reference?)
[19:49:20.329 N] Compiler Error: c:\Users\Noel\Desktop\Demonbuddy\Plugins\KeyRun\KeyRun.cs(241,78) : error CS1061: 'GilesTrinity.GilesPlayerCache' does not contain a definition for 'dCurrentHealthPct' and no extension method 'dCurrentHealthPct' accepting a first argument of type 'GilesTrinity.GilesPlayerCache' could be found (are you missing a using directive or an assembly reference?)
[19:49:20.329 N] Compiler Error: c:\Users\Noel\Desktop\Demonbuddy\Plugins\KeyRun\KeyRun.cs(611,19) : warning CS0472: The result of the expression is always 'true' since a value of type 'float' is never equal to 'null' of type 'float?'
 
actually looks like it broke both the uber plugin and the key run plugin by magi neither are showing up in db plugins now
 
You have to change dCurrentHealthPct to CurrentHealthPct for it to work

ok that fixed that problem but now I just noticed another one. Using rrrix new version it sells legendarys doesnt stash them.

Update. I have now tested it a couple of times. it kept selling them all until I put a set piece in to test. Then it stashed everything but 1 the oculus which it sells. So it seems very buggy with loot. Hard to say if its selling good rares or not.
 
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well it seems my loot issue is because darks loot rules are included in rrrix version now. I have never used that. was hoping we could keep two different versions of everything for those of us that didnt use it.
 
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Yes it does, AFAIK

Now, I know I may not be in right to do this, but I took the liberty to remove darkfriend's custom rules from the split trinity and the final result is a beauty!

Here it is, Unified 1.7.0.45!
 

Attachments

thanks Jubis. Nothing against darkfriend but I dont want to use that rule set at this time. Would be nice to have a toggle option if you put the check mark in it uses darks rules set. If you leave it unchecked it uses trinity rule set. That way you dont have to maintain two different versions of everything.
 
Yes it does, AFAIK

Now, I know I may not be in right to do this, but I took the liberty to remove darkfriend's custom rules from the split trinity and the final result is a beauty!

Here it is, Unified 1.7.0.45!

What you could possibly do is take control of darkfriend's updates (afaik according to your OP you already do this) and just post two versions every time you update: one with darkfriend's included and one without. You could do either both on SVN or both as attachments.

Just an idea.

thanks Jubis. Nothing against darkfriend but I dont want to use that rule set at this time. Would be nice to have a toggle option if you put the check mark in it uses darks rules set. If you leave it unchecked it uses trinity rule set. That way you dont have to maintain two different versions of everything.

Also a good idea, but more difficult to implement.
 
The thing is, darkfriend77 is not on this new Assembla, so things get a little more complicated now until someone invites him.

In the mean time, I think I am, in fact, going to maintain both versions up to date.

That being said, rrrix, hti and ksmaze: I'm going to have to ask you guys to forgive me, but I'm gonna make 1.7.0.45 official. You can lay a curse on me later on, but I believe this is the right thing to do.

I'll try to make things clear to all users in the first post, which I'll be editing right now
 
rrrix,

Still have to be right on top of the pinata to interact with it, any way to get it to be treated like a chest where it actively goes to it and smashes it when it is detected? right now it seems like it is treating it like a barrier, only smashing it when directly on top of it.
 
1.7.0.45 is officially up now and I need to get some sleep for real this time.
When I wake up tomorrow I'll try to answer any angry mobs or confused users
 
1.7.0.45 is officially up now and I need to get some sleep for real this time.
When I wake up tomorrow I'll try to answer any angry mobs or confused users

:)

No problem Jubis! We should figure out the versioning as well. It should be 1.7.0.3 IMO rather than carrying the old "Unified version", since 1.6.3.4 is out the window anyways. I think hti can add darkfriend77 to to the UnifiedTrinity team in assembla if needed. Also, merge requests can be easily made in Assembla: https://www.assembla.com/spaces/breakoutdocs/wiki/Merge_requests, anyone can do it!

He's working on a new configuration file system. Once that's done it should be easy to add a GUI option to allow a user to easily select the 3 different loot filtering systems.

@fuimusbruce, i'll test your profile now and see what I can come up with.
 
:)

No problem Jubis! We should figure out the versioning as well. It should be 1.7.0.3 IMO rather than carrying the old "Unified version", since 1.6.3.4 is out the window anyways. I think hti can add darkfriend77 to to the UnifiedTrinity team in assembla if needed. Also, merge requests can be easily made in Assembla: https://www.assembla.com/spaces/breakoutdocs/wiki/Merge_requests, anyone can do it!

He's working on a new configuration file system. Once that's done it should be easy to add a GUI option to allow a user to easily select the 3 different loot filtering systems.

@fuimusbruce, i'll test your profile now and see what I can come up with.
So, I just got up for a minute to check on the bot and apparently the I fucked up the stashing pretty bad. I'm taking down 1.7.0.45 now and then when this is all fixed we'll get the version right.
Sorry everyone for this

edit: wait, did someone change the scoring formulas?
 
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So, I just got up for a minute to check on the bot and apparently the I fucked up the stashing pretty bad. I'm taking down 1.7.0.45 now and then when this is all fixed we'll get the version right.
Sorry everyone for this

edit: wait, did someone change the scoring formulas?

definetly im stashing some crap worth 40-50k...
 
I am too seeing this. When evaluating my bags, I am seeing remarkable scores for very low items. Something in the formula for evaluating items appears to have changed.

(This is from the view of a non-coder so please dismiss if I am misreading something.)

Nonetheless, almost everything is getting stashed with 1.7.0.45.
 
0.44 is working fine with bf+sw. Already tested with and without inna's option.

Try a clean install. Yesterday someone complained about the same thing and it was that.

Deleting compiled assemblies helped, thanks! And its actually working really great, thanks for that one too!
 
Where can I find the email notification?? I tried to search this #emailTo# and #emailFrom# but its not in the config file.
 
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