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[PAID] Ultimate Interrupter - The Intelligent Interrupter

For some reason against Druids it just instantly kicks nothing... Any clue what this could be?

You know what is also weird is that it won't kick cyclone. I have no clue why. It kicks everything else, but not that. Can you also post me your log so I can see what it isn't kicking?
 
You know what is also weird is that it won't kick cyclone. I have no clue why. It kicks everything else, but not that. Can you also post me your log so I can see what it isn't kicking?

Here are my interrupt spells.

<?xml version="1.0" encoding="utf-8"?>
<Spells>
<Spell Enabled="true" Name="Druid Healing Touch" Id="5185" Delay="500" />
<Spell Enabled="true" Name="Druid Regrowth" Id="8936" Delay="500" />
<Spell Enabled="true" Name="Druid Tranquillity" Id="740" Delay="9999" />
<Spell Enabled="true" Name="Druid Wild Growth" Id="48438" Delay="9999" />
<Spell Enabled="true" Name="Druid Cyclone" Id="33786" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Black Cat" Id="61305" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Rabbit" Id="61721" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Turkey" Id="61780" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Pig" Id="126819" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Pig" Id="28272" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Polar Bear Cub" Id="161353" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Monkey" Id="161354" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Penguin" Id="161355" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Turtle" Id="161372" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Turtle" Id="28271" Delay="500" />
<Spell Enabled="true" Name="Mage Polymorph - Sheep" Id="118" Delay="500" />
<Spell Enabled="true" Name="Monk Chi Explosion" Id="157675" Delay="500" />
<Spell Enabled="true" Name="Monk Uplift" Id="116670" Delay="500" />
<Spell Enabled="true" Name="Monk Soothing Mist" Id="115175" Delay="9999" />
<Spell Enabled="true" Name="Monk Surging Mist" Id="116694" Delay="500" />
<Spell Enabled="true" Name="Monk *****ling Jade Lightning" Id="117952" Delay="500" />
<Spell Enabled="true" Name="Monk Resuscitate" Id="115178" Delay="500" />
<Spell Enabled="true" Name="Monk Mana Tea" Id="115294" Delay="1500" />
<Spell Enabled="true" Name="Monk Resuscitate" Id="115178" Delay="500" />
<Spell Enabled="true" Name="Paladin Light of Dawn" Id="85222" Delay="500" />
<Spell Enabled="true" Name="Paladin Holy Light" Id="82326" Delay="500" />
<Spell Enabled="true" Name="Paladin Holy Radiance" Id="82327" Delay="500" />
<Spell Enabled="true" Name="Paladin Flash of Light" Id="19750" Delay="500" />
<Spell Enabled="true" Name="Paladin Turn Evil" Id="10326" Delay="500" />
<Spell Enabled="true" Name="Paladin Redemption" Id="7328" Delay="500" />
<Spell Enabled="true" Name="Priest Clarity of Will" Id="152118" Delay="500" />
<Spell Enabled="true" Name="Priest Saving Grace" Id="152116" Delay="500" />
<Spell Enabled="true" Name="Priest Cascade" Id="121135" Delay="500" />
<Spell Enabled="true" Name="Priest Halo" Id="120517" Delay="500" />
<Spell Enabled="true" Name="Priest Prayer of Healing" Id="596" Delay="500" />
<Spell Enabled="true" Name="Priest Penance" Id="47540" Delay="500" />
<Spell Enabled="true" Name="Priest Penance" Id="47666" Delay="99999" />
<Spell Enabled="true" Name="Priest Penance" Id="47757" Delay="99999" />
<Spell Enabled="true" Name="Priest Penance" Id="47758" Delay="99999" />
<Spell Enabled="true" Name="Priest Flash Heal" Id="2061" Delay="500" />
<Spell Enabled="true" Name="Priest Clarity of Purpose" Id="155245" Delay="500" />
<Spell Enabled="true" Name="Priest Binding Heal" Id="32546" Delay="500" />
<Spell Enabled="true" Name="Priest Heal" Id="2060" Delay="500" />
<Spell Enabled="true" Name="Priest Divine Hymn" Id="64843" Delay="500" />
<Spell Enabled="true" Name="Priest Dominate Mind" Id="605" Delay="500" />
<Spell Enabled="true" Name="Priest Resurrection" Id="2006" Delay="500" />
<Spell Enabled="true" Name="Shaman Healing Wave" Id="77472" Delay="500" />
<Spell Enabled="true" Name="Shaman Chain Heal" Id="1064" Delay="500" />
<Spell Enabled="true" Name="Shaman Hex" Id="51514" Delay="500" />
<Spell Enabled="true" Name="Shaman Ancestral Spirit" Id="2008" Delay="500" />
<Spell Enabled="true" Name="Shaman Healing Surge" Id="8004" Delay="500" />
<Spell Enabled="true" Name="Warlock Drain Soul" Id="103103" Delay="500" />
<Spell Enabled="true" Name="Warlock Fear" Id="5782" Delay="500" />
<Spell Enabled="true" Name="Warlock Drain Life" Id="689" Delay="500" />
</Spells>
 
You know what is also weird is that it won't kick cyclone. I have no clue why. It kicks everything else, but not that. Can you also post me your log so I can see what it isn't kicking?

It's not what it is kicking which is the problem, it's just kicking nothing on druids, but fine on other classes, have no clue why.
 
It's not what it is kicking which is the problem, it's just kicking nothing on druids, but fine on other classes, have no clue why.

But can you give me a log of of some of the times it kicks with out them casting?
 
Nice plug-in.

I would love the same for my tranquil shot (dis-spell). Either a second plain, or incorporated into this one. It would be the exact same function only firing Tranq shot rather than counter shot at a different list of dis-spellable spells.
 
Nice plug-in.

I would love the same for my tranquil shot (dis-spell). Either a second plain, or incorporated into this one. It would be the exact same function only firing Tranq shot rather than counter shot at a different list of dis-spellable spells.

I thought about Ultimate Dispel Plugin to help people dispell, but I was not sure how wanted it would be.
 
View attachment 175764

Think I did it right, not sure.

You have a literal metric ton of
Code:
[19:00:52.720 D] System.ApplicationException: Cannot run Tick before running Start first!
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
[19:00:52.733 D] Exception was thrown in BotBase.Root.Tick
[19:00:52.733 D] System.ApplicationException: Cannot run Tick before running Start first!
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
[19:00:52.798 D] Exception was thrown in BotBase.Root.Tick

Can you try another botbase like Enyo (remember to turn on the plugins if you use Enyo) or Raid Bot?
 
Weird, I changed the botbase and now it's literally acting as if it's not on...

Which Botbase did you change it to? Did you change it to Enyo? If you did.. you need to enable plugins in the Enyo settings. You are also more than welcome to give me the latest logs so I can look at em.
 
Which Botbase did you change it to? Did you change it to Enyo? If you did.. you need to enable plugins in the Enyo settings. You are also more than welcome to give me the latest logs so I can look at em.

I'll post logs in a few minutes, I've enabled plugins and it's still not working.
 
You have not posted the logs =(

Sorry about the delay, it seems to be working again now, have no clue why it stopped working.. Also quick question, is there anyway to make it focus kick better? As I usually have to manually focus kick sometimes as it doesn't try to kick the target unless it's facing the caster, even though I have require face caster off, thanks for your awesome support by the way :)
 
Sorry about the delay, it seems to be working again now, have no clue why it stopped working.. Also quick question, is there anyway to make it focus kick better? As I usually have to manually focus kick sometimes as it doesn't try to kick the target unless it's facing the caster, even though I have require face caster off, thanks for your awesome support by the way :)

I will take a look at this. If it is off, you shouldnt need to be facing it. So yea if Facing is off for the interrupt then it will just skip and go on to regular interrupts.

Edit:



Code:
                    if (!StyxWoW.Me.IsSafelyFacing(targetPlayer, 120) && interrupt.FaceTarget)
                    {
                        if (Settings.Instance.FaceTarget)
                            targetPlayer.Face();
                        return;
                    }
 
Last edited:
Now that it's working again I've come across yet another problem, it's not kicking channeled spells such as penance or soothing mist at all.. Sorry to keep bothering you, but I keep having trouble with the plugin. :/

Here are my logs from today.
 
Now that it's working again I've come across yet another problem, it's not kicking channeled spells such as penance or soothing mist at all.. Sorry to keep bothering you, but I keep having trouble with the plugin. :/

Here are my logs from today.

You need to change your delays to not be 9999. Since we now work backwards from the cast time (as of last update), 9999 no longer works. That should solve your problem my man.
 
You need to change your delays to not be 9999. Since we now work backwards from the cast time (as of last update), 9999 no longer works. That should solve your problem my man.

Alright thanks, if I want it to kick instantly, what would I set it to? :)
 
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