Does the botbase / cc need to have targeting on it? Or does the plugin only interrupt if the opponent is my current target?
Ok so basically I could run this without a cc or botbase and it would still target and interrupt the spells I specify in the settings?
You would have to have some sort of CC and botbase.. but those botbases could in theory do nothing.
this plugin seems to only interrupt your current target, is there anyway to make it interrupt when your not targeting anyone?
I do have it checked, quite weird, also what is target ground?
understood, okay it's definitely not consistent when not targeting, although sometimes it will work. Any ideas why?
ObjectManager.GetObjectsOfType<WoWPlayer>()
.Where(
x =>
x.IsCasting && x.Distance < 100 && x.Attackable &&
x.InLineOfSpellSight &&
Spells.SpellList.FirstOrDefault(y => y.Id == x.CastingSpellId && x.CurrentCastTimeLeft.TotalMilliseconds < y.Delay + randomDelay + latencyDelay) != null).ToList();
Wait before I do this can you comfirm setting to 9999 will work because i have 70 spells to redo because it doesn't let me edit?