Wow, that would be great! Is there something I need to do to obtain a new version with combo point logic? Thanks Phelon!
Nothing you need to do. I need to test the fixes for Dead and yours will be added at the same time. Day or so and it will be added for you. I added code to make it only use deadly throw at 5 cp.
Yeah Phelon, I think it's something to do with the new PvP folder. Not sure if we need to just delete all our spells and interrupts after that update. The old files are there.. but once you added in the PvP folder. The plugin doesn't see anything... so then I copy pasted my spells and stuff into the PvP folder and now it's seeing duplicates. I hope that's not to confusing lol![]()
Will the update tomorrow have deadly throw not going off unless 5 combo points?
It actually has to do with the update. When the bot loads the spells, it does not have a region set. So I had to add Culture.Invariant to the conversion. The version I will be deploying tomorrow should fix it.
Update will be going out tonight. I finished testing on the first problem, the deadly throw will be beta.
Started working on an interrupt list for BRF this is what I have so far:
<?xml version="1.0" encoding="utf-8"?> <Spells> <Spell Enabled="true" Name=" - Pastebin.com
Would be great if others would add to it and share, also for Highmaul and possibly even dungeons would be great!
Would you like me to add this to the second post and ask people to try to expand on this?
Yeah for sure, I think the ones I posted cover most of the bosses with interruptable abilties in BRF, but I know there's some important trash mob interrupts, and getting in some Highmaul and Dungeon stuff would be fantastic. Thanks again for making this plugin, I don't always want/need interrupt logic in a CR, but I find it so silly that CR's don't always include the feature. This plugin not only fixes that problem, but gives us much finer grain control over WHAT we're interrupting.
I didn't notice a feature to toggle on/off the plugin though, would be another great addition if it isn't added already. For example, if you are supposed to be 3rd person to interrupt a player/unit, you could pause the plugin while the first 2 people do their interrupt, then unpause it for yours. Just a thought![]()
Still nothing on the update? def not working right now =[
Any fixes I can do myself or should I just wait for them to let you update?
Update went out 2 days ago. What exactly isn't working and do you have a log?
the spell list and interrupts are not loading in when I check them at plugins settings.. I've done a fresh install etc and still the same issue.. never had any issues with this plugin before
any way to have a list for hunter? i play hunter and want to unterrupt all healer CC and heal with my spell.