Hmm, after doing some research and testing, it seems to be optimal to only use ruin 3 under DWT, and cast dots outside of that (except tri disaster), any chance I could get a dummys guide to modifying the rotation?
right now its set to cast ruin III during trance and if the mob has less than 10k hp and you have more than 40% mana as its more potent then ruin or ruin II... I left tri disaster out of rotaiton because baed on contagion timing, pulling scenerios, hard casting dots on opener etc thers to many niches for it . If you want to have it cast tri-disaster during trance and right before deathflare it would look something like this. You would then need to remove the // in front the await tri-disaster line in the combat/summoner.cs file
private async Task<bool> Tridisaster()
{
if (!Core.Player.HasAura(MySpells.DreadwyrmTrance.Name, true, 5000) &&
!Core.Player.CurrentTarget.HasAura(MySpells.BioII.Name, true, 8000) &&
!Core.Player.CurrentTarget.HasAura(MySpells.Miasma.Name, true, 6000) &&
!Core.Player.CurrentTarget.HasAura(MySpells.Bio.Name, true, 3000))
{
return await MySpells.Tridisaster.Cast();
}
return false;
}
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