Who knowsOkay that was super technicalso the free version of TuanHA's Rogue is actually doing it 100% optimal?
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I don't play combat because don't like it's style
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Tuanha tries to make universal routine: PvE + PvE, full afk and manual assist, questing+dungeon+raiding, any talents+glyphs combination, any gear lvl, any character lvl. Many classes and all specs. New expansion recently started with many changes.
So.. ofc it's not 100% optimal
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To know is it good or not you need to have some personal experience and get theory. If you mean raiding performance read at least IcyVeins and check SimCraft. Watch what routine actually doing, compare to the theory and try to understand is it correct or not (and why).
Remember that real raiding environment is always different from dummy and theory (because you may need to switch for killing adds, avoid unnecessary damage, get bad random). Even tries with the same raid team will give you different results.
Also ilvl changes your performance. Sometimes there are even key points (e.g. turning from "not enough energy" to "i'm always have some to advance Bandit's Guide in proper moments"). See if routine handles current state of your character properly.
If you'll get some questions or suggestions -- just ask. Usually Tuanha is open to implement everything which really improves routine in any aspect. Maybe not as super fast as we want

Ofc raid rotation is different from questing (sometimes too different). And Tuanha haven't tested all possible cases personally

For example I play with his DK routine for 2 days. I don't know if it's optimal or not
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