Hey guys, thought id write up a small settings guide primarily for arena but will give my views on RBG also. Feedback is your call but I have 2k rating experience and the settings im using are working really well for me.
The first thing I will tell you is that alot of the settings are removed because you simply cannot expect to just run into an arena and let the CC get it right for you. First il start with talents and glyps, then move onto CC settings explaining why I set them accordingly.
Talents
Pursuit of Justice - Passive speed increase is nice and when you have Holy Power you are quicker (less spells to use is always good).
Repentance - I play with melee classes so repentance is a great CC to use along with HoJ and Blind. Fist of Justice is better if your team uses DoTs alot, it is also better for RBG's.
Eternal Flame - Ive tested SS over and over and im just not happy with how the CC uses it so EF is just a better option as the CC uses it fantastically. If you want to use SS manual then id say try it.
Clemency - 2 Freedoms is great for your melee partner and for getting out of slows and snares. 2 Sacs is essential for breaking poly/repentances/fears/traps/saps! Put it on your partner before it happens and the damage will break you free.
Divine Purpose - Some people will use HA but i find AW, DF and Guardian are enough. DP procs ALOT and will help you EF your team leaving you free to get good positioning.
Holy Prism - No brainer really. No cast bar, quick CD and can be used offensively also. Use it on the pesky melee sitting on you for DPS AND a heal.
Glyphs (Some of these choices are personal preference really but this is how I use them, im not posting Minors, thats your choice)
Glyph of Beacon of Light - The CC uses BoL really well so this one is essential.
Glpyh of Blessed Light - Really handy glyph that will grant you more Holy Power when you are being focused, I consider this essential personally.
Glyph of Flash of Light - This is a good 3rd choice, when you have to get a partner up fast (and are at last resort) pop Devotion Aura and spam FoL. The second FoL will be 10% stronger. (Swap this out for Turn Evil if you want)
General Setting
Currently there is an issue with HB making CC run slow, Tua says setting all Interupts to 0 fixes it and its working for me. When this is fixed these are my usual settings.
Interupt And Other
Rebuke 2000ms - This will rebuke your target for you which is really useful if you dont get to it in time yourself.
Hoj 0ms - You should be using HoJ yourself to setup CC chains with partners.
Blind 0ms - Again this should be used manually, the CC will just blind the next heal it sees and thats a waste.
Repentance 0ms - Same as above.
The boxes below should be left unticked for the reasons explained above. CC should be used manually.
Trinkets
These should all be used manually, PvP should be used to get out of a game changing HoJ or fear etc. Your SP trink should be used in a macro with AW.
Cooldowns
CC enemy my hp below 35 - Im considering changing this to 0 as this could waste a CD on a player immune to effects, but for now 35% seems low enough to begin getting worried.
Devotion Aura 0 - Use this manually to get in a repentance or fully heal up fast, it will also allow your casters to burst hard. Dont let the CC use it and waste it.
Divine Plea 0 - In PvE the CC uses Plea really well but if you use this at the wrong time in arena your healing output is lower and a heavy burst could catch you out. It could also be used while in the open and get dispelled.
Divine Protection 90 - I let the CC use this early as I dont glyph into it so its a little early mitigation against a caster. If you glyph it id use this manually.
Divine Shield 20 - I normally Bubble manually but if 20% hp is pretty damned low, just remember if the CC uses this in the open you are wide open to get dispelled or shattered.
Hand of Prot 20 - Same reason as above but be ready to use this manually also.
Hand of Sac 0 - You GOT to use this manually, as soon as you see/hear a breakable spell being used (traps/poly/repentance/blind etc) pop this on partner taking damage and your free.
Lay on Hands - None usable so your call.
Selfless healer - Never use it myself.
Prism Target 10 - if a target is this low then the CC will be looking to Hammer of Wrath, the prism will add to your mini excecute. Other than that im using it primarily on friendlies as it is too expensive for CC to use offensive on CD.
Prism Friend 80 - Nice amount of Health for CC to use this and keep your partner topped up.
Hand of Freedom (Pvp) - Melee - I let CC freedom melee partner when needed, it does this really well. If I need it il use it myself. Casters are less important as they have range, if they need it and I have it il do it manual.