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TuanHA Paladin - The Ultimate Experience

Sorry guy for late delay.

I made a lot of change last 5 hour, there's 20 revision:

All problem report are fixed, Combat Routine now better and Holy now also attack a lot if he don't need to heal.

Just update svn and let me know.

Thank you.

Did you change something about Cleansing? Cleansing Really slowed down a bit in some situations. Tried in 5-Man Heroics. Maybe you did it to make the Lagg less in LFR 25 for example?
Also, Holy Radiance is kinda overused in my opinion, its like burning my mana down pretty hard.

Maybe do some Options to change back to the *Mana Save PVE* like in your Old CR, so we can decide what to use!

Would be awesome!

Still really Great CR
 
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Have a question about pvp. Is the bot smart enough to use divine protection say when a warlock uses chaos bolt. Would be really cool if it was smart enough to do that.
 
prot keeps spamming sacred shield even while its still up for more than 15 sec ,also i had to edit the setting for him not to use divine shield while main tanking ,for holy pvp it sometimes targets the wrong person aka overhealing myself while my teammate is low on hp,lost quiet a few games cuz of that one,also holy pve he sometimes cast holy radiance with 5 holy powers = waste ,would be good if that can be fixed ,overall its a very good holy cc,didnt try the ret ver,and prot seems ok with some tweaks

also any info when this lovely combat routine gonna be able to blanket the entire raid with eternal flame?also i would like to get the option to edit when the bot uses holy light
 
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Thank you for reporting, I will look into that.

The CR only exists for less than 1 week, we know bug and bad logic still there and we trying to improved it.

For Protection, it will use Divine Shield when you are low and when you get healed back, CR will automatically cancel the bubble.

The Eternal Flame blanket is under development and I hope it good and ready in next few days.
 
Bugs i found in 83rd ver.

1. Holy avenger do not work for me
2. Devotion aura do not work for me
3. Divine protection do not work either.

2 logs.
1st from random BG
2nd some 3v3 arena

View attachment Logs.zip
 
Hello Tuanha. Love your cr so much that donated for extended version. Waiting for further update on eternal flame.
I also have a question:
Is there an option or is it possible to implement a hotkey to overheal single target not included in raid group? I mean option will heal Tsulong from lately opened raid instance. Or mb some tank overhealing in situations when you know theres some incoming spike dmg?

Sry for my english - not a native language
 
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Hey Tuanha, i've been using your other routine for a while now, and its great at pve but i go into pvp with it and just get completely stomped! I am interested in getting this special edition. just a few questions, how much is it? and for someone without a lot of healing experience, will It be able to perform well in arena 2s? Just curious because the other version gets killed before getting a heal off really. thanks so much!
 
Hello Tuanha. Love your cr so much that donated for extended version. Waiting for further update on eternal flame.
I also have a question:
Is there an option or is it possible to implement a hotkey to overheal single target not included in raid group? I mean option will heal Tsulong from lately opened raid instance. Or mb some tank overhealing in situations when you know theres some incoming spike dmg?

Sry for my english - not a native language
There's solution for that.

Currently, Combat Routine set to do not heal people above 95%, if it set to 100% that mean it always heal...

However, it's not very user friendly for now, let me think about adding an option on GUI that force combat routine always heal.

Thank for your suggestion.
 
Hey Tuanha, i've been using your other routine for a while now, and its great at pve but i go into pvp with it and just get completely stomped! I am interested in getting this special edition. just a few questions, how much is it? and for someone without a lot of healing experience, will It be able to perform well in arena 2s? Just curious because the other version gets killed before getting a heal off really. thanks so much!
It's really a good helper in PvP/Arena/Rated Battleground.

Please take a look at Cerbz post on the first page. He's a 2k2 rated player.
 
Bugs i found in 83rd ver.

1. Holy avenger do not work for me
2. Devotion aura do not work for me
3. Divine protection do not work either.

2 logs.
1st from random BG
2nd some 3v3 arena

View attachment 69052
Thank man, im at work now, I'll code for a fix when I get home tonight :D

You got a lot of this
Code:
[20:09:09.817 D] System.AccessViolationException: Could not read bytes from 01EEBBDE [299]!

That mean HonorBuddy can not read your memory => No correct data for Combat Routine => Combat Routine act weird.

Solution: Run Honorbuddy as Administrator.
 
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hey mate, thanks for reply. I have just donated. Confirmation 00858764CU363440L. I am excited to test it out and donate more if Its as good as it looks!!!
 
I operate this on Arena at 2100 rating ( 3v3 ).
The bot operates flawlessly. 10/10 Highly recommending the Special edition. :)

Keep the good work tuanha.
 
A "walkthrough" like this TUANHA would be so nice for RETRI, would help a lot :-)

So, hello.
Most of all, I decide to make this short guide to structure my own understandings of settings TuanHa awesome CR.
So if you do not agreed with some thing or have found better settings you are welcome to suggest.
The main theme- I use this CR only as PVP healing on arena and RBG on raining 2,2k+
My current ratings is
Arena- 2268 on arena KFC (Hunter, warrior, paladin) and TSG (Warrior, DK, Paladin) setups
RBG -2328

Part 1. General settings

general1.jpg


Interrupt settings.
Most of the time you, as a healer, would run around the pillars or make DMG assist while enemy healer is CCed.

Rebuke So you MUST interrupt enemy healer most of the time to generate pressure and almost shouldn?t any other classes like mage, warlock and so on. So, in my opinion, as a most healers have very short casting time of their spells, settings of rebuke should be around ?1200MS (-) you PING(-) BOT delay? so it is about 800 -700 ms settings, it is mean that you will interrupt enemy healer about 1200-1300 MS cast, may be earlier. It is more than enough for most for most healers even if they are faking coz most time fake cast is around 500-600ms long.

Hummer of justice in my opinion should be absolutely manual, so I set 0 here. But it can be same settings as rebuke about 800 -700 ms settings same logic.
Blinding light same as others

Repentance it is not interrupt cast ability so it can't be used for interrupting because of long time cast. So it is only CC ability. In my opinion it should be 0 here.

Trinket and burst mode settings.

Trinkets
DPS trinket can be used with one of you main CD abilities my choice is Avenging Wrath so set here same as Avenging Wrath CD write about it next chapter.
Trinket 2 is ? PVP trinket. Again, bot is not optimized right now for using it, so I prefer to use it manually.
Burst mode. I can?t find it useful for Holy. Because it should be some kind of ?Oh shit!!!? button. But in ?Holy?? page we have directly settings for every CD ability. For example: if my teammates are under 40% HP I have already use Avenging Wrath and Divine Favor so using Burst mode do not bring anything coz of CD your abilities. If you need DPS assist, as a holy, there is only one CD will help you - Avenging Wrath but use of Burst mode will activate ALL your CDs.

Cooldowns
TuanHa settings are pretty nice here so most of time I use it as default.
Devotion Aura ? 50%
Divine Plea -80%, I recommend you to add macro /cancelaura Divine plea, coz of heal reduction
Divine Protection -80%
Divine Shield ? 25%
HoP ? 35%
HoS -80% in default but I prefer to use it manually coz it is great spell to prevent CC, so if you want to make it auto then I recommend to make settings about 60-65%
LoH-30%
90 lvl talents - it is lacking now, so 85% time I cast it buy myself. But it works fine any way. So 100% and 80 % is ok for me.
All others settings in this page are set on default.

Part 2. Holy settings

holy.png



Cleanse - What made TuanHa is really great, dispel logic of ?ASAP? cleansing is really great so please do not touch here any thing :)

Attack
Is set ?only attack when mana above? ? to 50%
Untick Crusader strike coz it cost lots of mana and do not bring some thing useful, I know it generate additional Holy Power but in case it cost 15% of mana it is to expensive only for HP generation. So I turn it OFF.
All others are mode ON

Heal
So, most interesting part here.
Auto Beacon of light ? YES, no explanation just YES, trust me!

Holy radiance ? on default it is 0 here and it should be OFF on arena. On RBG I set it to 3 units below 85%. It is very expensive on mana. But it is great ability for mass healing! The main and coolest thing about it that BOT will use it in really good situations. There is not much time on RBG when 3 units will go below 85%, most team do not use AOE pressure and they DPS single target. Another thing, that you have normally 3 healers in your team, and they healing too so situation when 3 targets below 85% goes not often and when it comes it means that you is in really bad trouble and there is no much time to think about mana savings.

Light of dawn same as Holy radiance but without mana spending. So USE it!

Avenging wrath- 3 minutes CD ability. Most of time I use it as defensive ability. Some times as offensive. CR do not produce any options for us so ? only defensive here. So normaly my Holy Shock heals about 45-49k normal and crit about 90k. So when you use Avenging wrath it grants you additional 20%. So heal becomes 54k normal and 120k crit. Crit chance for holy shock is 40% in my gear, so average healing for Holy shock is about 80k. it is 22% of total HP well geared player. In case of this calculation I set 55%-60% HP for this ability. It mean that in average you need one Holy shock and one Flash heal to make you partner on full HP.

Divine Favor ? 3 min CD ability. This ability increase you cast speed and grants additional 20% crit chance. That means than almost every Holy Shock will be critical (15+25+20=60%). But cast speed increasing means that you need to cast, so good idea to use Devotion Aura with this to prevent interruption so in this logic settings must be on same %HP ? for me -50%

Divine light ? this is one of the most mana efficient spells. It has long cast time and heal for really giant amount of health. Average heal for me is about 80-90k. In normal play (with out bot it MUST be used only after Holy Shock using because of chance of proc. Infusion of Light-passive Paladin ability that can reduce casting time of your next Holy Light, Divine Light, or Holy Radiance by 1.50 sec.). Bot use same logic. So it will always cast Holy shock first and Divine Light after. So it means that in theory you can heal for 70k (calculation was before) and 90k ? total 160k if you holy shock not on CD. But this works only in there because you partner still take a lot of damage so your 160k is some kind of investment in their future health. Normal PVP dps in single target is about 20-25k DPS so in next 2,5 sec your teammate will lose 40-50k HP. If it will be burst the DMG amount can be even bigger, add here second DPS class and they can kill target in seconds. So the settings is 85-90%

Flash of light ? I set it on 75% very non efficient mana/heal spell, but very fast to cast.

Guardian of ancient Kings ? one of the most powerful 5 min CD. It is really some kind of ?Oh shit!? healer near you. He doubles your heal and grant you 10% haste per each cast. Up to Max 50%. I use hand of sacrifice and GoK in one time. My settings is 40%.

Holy Avenger ?most short CD we have, 2 minutes only, I use it as early as I can so set is 70?75%

World of Glory ? 90% by default.

That?s all
Thanks for reading and sorry for my English :)
If you have any suggestions you are always welcome.

Cerbz.
 
for retri, make flash of light cast only on 3 stacks of selfless healer while in battle pve/pvp, if selfless healer is not talented, do not cast fol ever in battle, out of combat only flash until mana is @ 33% thisway there is always mana for the next quick fight
retri should cleanse itself, at least make a on/off switch for it, this will help a lot

holy, there is absolutley nothing i can whish for right now, my holy pally rules all the way :)

i do not tank with paladin so no comments there

this!
 
There's solution for that.

Currently, Combat Routine set to do not heal people above 95%, if it set to 100% that mean it always heal...

However, it's not very user friendly for now, let me think about adding an option on GUI that force combat routine always heal.

Thank for your suggestion.

Thanx for an answer. But what about healing raid boss on 2nd phase?
 
ETERNAL FLAME BLANKET IS READY!

Hey guys, last couple of days, I've been working on new Holy Healing Mode: Eternal Flame Blanket

What Eternal Flame Blanket Mode exactly?
It's to use Eternal Flame hot as many people as possible in your raid AND put the Beacon of Light on the most injured unit. The 50% of the heal from Eternal Flame will transfer to the Becon unit. And when u have Eternal Flame on 10+ unit, the transferred heal is just INSANE.

Another advantage of this mode is now you can heal people from 60 yard away instead of 40 (because Beacon of Light can cast on unit on 60 yard range instead of unit on 40 yard range like ALL other spell), also the heal depend on holy power so it don't required as much mana as traditional mode.

Just test an elegon and beat all well geared player by a long short (My gear level is 465)

How can i use it NOW?
Just upload SVN, you will see a new option in Holy Tab: "Eternal Flame Blanket Mode on HP" set the number to the number of Holy Power to cast Eternal Flame. Recommend 1.

Thank you.

The BEST talent and Glyph for Eternal Flame Blanket Mode is http://www.wowhead.com/talent#lV^|IpykRz
This mode use less mana so I suggest you make your setting cast more Holy Radiance to get more Holy Power. Holy Radiance 5 Units Below 85-90 is good.
 
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