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TuanHA Monk - The Ultimate Experience

We have problem with Healing Sphere/Chi Sphere.

Blizzard didn't change those entry id.

But for some reason, newest HB update (118) it do not recognize Healing Sphere/Chi Sphere anymore.

So before HB fix that issue, nothing we can do really :S

He wasn't refering to "moving" to healing spheres already on the ground, he was refering to using our healing sphere spell and placing it under a target to be picked up by them, apparently it's doing very well right now
 
Thanks for reply.
I guess we will just wait it out and see if they make monks viable.
Raid Leader is considering sitting me this week.
Used the settings that were posted, and in 10 man, I can maintain 40-50k hps in my gear, yet mana is quite a struggle.

i know what you mean it sucks when patch 5.1 i think was amazing for monks. but when they did that hot fix it really messed stuff up.. i mean with this cc im still doing better then most alot better then the other monk in my guild its just.. like you said starved for mana my ilvl is 481 maybe 482 idk. i really hope they fix this because i feel as if no monks can keep up with a any = matched healer.
im prolly just gonna stack even more spirit gems lol
 
I'll see what I can put together on my side to help identify where it goes wrong.

Okay, I have recreated the situation on a training dummy. The Log reflects the error.

View attachment 71778

On that note, while holding right mouse button and moving just once with 'D' to the right, the rotation stops. However upon hitting 'A' to strafe left, the rotation resumes for a moment and then continues to halt. Vice versa.

I might look in to disabling the movement over-ride options and see if that makes any changes?

But more specifically, this is the error that occurs when the rotation stops upon movement.

02:05:48.371 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:48.375 D] ~~~~~~~~~~~~~~~
[02:05:48.568 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:48.572 D] ~~~~~~~~~~~~~~~
[02:05:49.564 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:49.568 D] ~~~~~~~~~~~~~~~
[02:05:50.987 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:50.991 D] ~~~~~~~~~~~~~~~
[02:05:53.424 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:53.428 D] ~~~~~~~~~~~~~~~
[02:05:55.514 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:55.518 D] ~~~~~~~~~~~~~~~
[02:05:56.248 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:56.253 D] ~~~~~~~~~~~~~~~
[02:05:58.782 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:58.786 D] ~~~~~~~~~~~~~~~
[02:06:03.174 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:06:03.178 D] ~~~~~~~~~~~~~~~
[02:06:04.789 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:06:04.793 D] ~~~~~~~~~~~~~~~
[02:06:06.380 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED

Seems to me like your pressing the movement override keys to take control of movement and it is pausing the CR?
 
It's not in the non-donated version? Can't see it in the general settings tab
And I also noticed it's still Tiger Palm'ing 3 times, but the armor debuff has been reduced to 1 debuf that immediatly grants 30% armor piercing
Any words on this problem? No option in the public version to turn off the trinkets? And I still see it using Tiger Palm alot... Why is this?
 
if u ask for it, i'll ofc post them ;)

here you go.
thats my current patch 5.1 (hotfixed) settings for 10men nhc.

tested in:

Mogu'Shan Clear Run - Result: Mana never under 70%
Heart of Fear - Result: Boss 1 - Mana never under 75-80%, Boss 2 - Mana under 45% when Boss was at ~10%

LFR - MV 1+2, HoF 1+2, Terrace 4/4 - Result: how can some1 go OOM in LFR?:D


/e: I got this results in a raid where the other 1-2 healers knew what they have to do, so it was easier for me to focus on my stuff. If u got some braindead like healers in your raid, it could be possible that u'll still have problems.

6n3t78ti.jpg

Hey bud.. Thanks alot for that..

Any chance you could post your talents and glyphs.... Also i have stacked haste on monk.. basically i have gone spirt-haste-mastery-crit.

Thanks in advanced.
 
Seems to me like your pressing the movement override keys to take control of movement and it is pausing the CR?

Cogspin:

Set all your movement overrides to none and test again. Since i use a nostromo my movement keys are set to the ---> and all that jazz but everyone uses WASD and tuanha and josh made the override keys the same keys for some reason and maybe they are stopping the bot.

so try to set them to none, i did that so i would have a clean CC, tha tmight have been interfering with your rotation. Good luck.
 
I'll see what I can put together on my side to help identify where it goes wrong.

Okay, I have recreated the situation on a training dummy. The Log reflects the error.

View attachment 71778

On that note, while holding right mouse button and moving just once with 'D' to the right, the rotation stops. However upon hitting 'A' to strafe left, the rotation resumes for a moment and then continues to halt. Vice versa.

I might look in to disabling the movement over-ride options and see if that makes any changes?

But more specifically, this is the error that occurs when the rotation stops upon movement.

02:05:48.371 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:48.375 D] ~~~~~~~~~~~~~~~
[02:05:48.568 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:48.572 D] ~~~~~~~~~~~~~~~
[02:05:49.564 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:49.568 D] ~~~~~~~~~~~~~~~
[02:05:50.987 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:50.991 D] ~~~~~~~~~~~~~~~
[02:05:53.424 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:53.428 D] ~~~~~~~~~~~~~~~
[02:05:55.514 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:55.518 D] ~~~~~~~~~~~~~~~
[02:05:56.248 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:56.253 D] ~~~~~~~~~~~~~~~
[02:05:58.782 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:05:58.786 D] ~~~~~~~~~~~~~~~
[02:06:03.174 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:06:03.178 D] ~~~~~~~~~~~~~~~
[02:06:04.789 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[02:06:04.793 D] ~~~~~~~~~~~~~~~
[02:06:06.380 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Look like not everyone have problem with it so can you PM me your setting?

The setting are 3 .xml file that contain you Charname.

TuanHA-Monk-Brewmaster-[YourCharName].xml
TuanHA-Monk-Mistweaver-[YourCharName].xml
TuanHA-Monk-Windwalker-[YourCharName].xml

Thank you.
 
Hey bud.. Thanks alot for that..

Any chance you could post your talents and glyphs.... Also i have stacked haste on monk.. basically i have gone spirt-haste-mastery-crit.

Thanks in advanced.

gone spirit - haste cap - int - crit - mastery
its coz more mastery = more spheres = more mana used . and as nobody walks over the spheres , why u want to waste mana on them ?

so thats why for me crit > mastery

-this is just my personal experience with spheres-

talents & glyphs

celerity
chi burst
ascension (15% more mana and mana regen. usefull after hotfixes)
ox wave
diffuse magic
rushing jade wind

mana tea glyph
renewing mist glyph
zen meditation glyph (can be usefull on some bosses to channel Zen meditation while moving )
 
Last edited:
gone spirit - haste cap - int - crit - mastery
its coz more mastery = more spheres = more mana used . and as nobody walks over the spheres , why u want to waste mana on them ?

so thats why for me crit > mastery

-this is just my personal experience with spheres-

talents & glyphs

celerity
chi burst
ascension (15% more mana and mana regen. usefull after hotfixes)
ox wave
diffuse magic
rushing jade wind

mana tea glyph
renewing mist glyph
zen meditation glyph (can be usefull on some bosses to channel Zen meditation while moving )

Thx for settings seems work good :)

P.S Agree with mosuri mastery crap on mw monk no1 have time to looking for spere crit more better :)
 
Thx for settings seems work good :)

P.S Agree with mosuri mastery crap on mw monk no1 have time to looking for spere crit more better :)

i'm happy if i can help out a little bit :) .. mistweavers have to stay united ;D
 
I'm pretty sure spheres caused by the mastery don't cost mana.. since that would be pretty stupid to make a mastery cost mana that you can't control. Mastery is clearly better than crit after the haste cap.
 
Look like not everyone have problem with it so can you PM me your setting?

The setting are 3 .xml file that contain you Charname.

TuanHA-Monk-Brewmaster-[YourCharName].xml
TuanHA-Monk-Mistweaver-[YourCharName].xml
TuanHA-Monk-Windwalker-[YourCharName].xml

Thank you.


ive got the same problem, if the char doesnt looks straight to the target it will stop the rotation, if you stop pressing the right mouse button, the char will look at the target and start to fight it again.


easy to test on dummy s : just fight it an then press right mouse an strafe to left or right, if the toon doesnt look straight to the dummy it will stop the rotation
 
I'm pretty sure spheres caused by the mastery don't cost mana.. since that would be pretty stupid to make a mastery cost mana that you can't control. Mastery is clearly better than crit after the haste cap.
Not sure if serious or just trolling? You have an equal chance to crit to gain 2 stacks of Mana Tea instead of 1.

Mastery is dependant on the group, if they move and collect spheres it's arguably better.
 
I'm pretty sure spheres caused by the mastery don't cost mana.. since that would be pretty stupid to make a mastery cost mana that you can't control. Mastery is clearly better than crit after the haste cap.

maybe they don't cost mana, ok. but i personally feel better in raids with crit > mastery. it just feels like i'm doing better. and thats why i wrote "-this is just my personal experience with spheres-"
and yeah, in my opinion the main problem still exists: why using master over crit, when u will spawn more spheres with more mastery, but still no1 walks over them / uses them? :/
 
Really struggling on my Mistweaver now, killed the enjoyment of healing as well.

/sigh. i know.. these damn changes blizzard did on MW killed the enjoyment I had on MW. I used to do pretty well in arena, but now... and in LFR I go OOM (haven't tried newly posted suggestions yet however), but I won't even try healing in a 10-man raid where I will be heavily relied upon (until blizz irons out the issues). In BGs it heals good I still top healing charts though. I've been playing a lot more WW lately and also my pallly (but for some reason lately I have not been topping heal charts on my pally lately, I dunno what the deal is) ><
 
/sigh. i know.. these damn changes blizzard did on MW killed the enjoyment I had on MW. I used to do pretty well in arena, but now... and in LFR I go OOM (haven't tried newly posted suggestions yet however), but I won't even try healing in a 10-man raid where I will be heavily relied upon (until blizz irons out the issues). In BGs it heals good I still top healing charts though. I've been playing a lot more WW lately and also my pallly (but for some reason lately I have not been topping heal charts on my pally lately, I dunno what the deal is) ><
Try the new raid setting on paladin yet ebouster?

That require talent eternal flame and divine purpose + glyph of beacon.

I perform really well with it, top healing with 30% healing done on most LFR 25 man (5 healer competition)
 
I tried the new settings posted by Mosuri last night. At 484 ilvl and 10k spirit i was not having problems with mana, however, the healing was sub-par at best. They have nerfed the monk healing into oblivion and the class is no longer enjoyable as is. Looks like I'm jumping on the disc priest band wagon for now. You CR is still very well polished Tuanha. It's just a shame they broke such a fun class =(
 
Used Mosuri's settings on LFR at 475 ilvl just now, and after topping the meters on tsulong the tank offered me a core raid spot in his guild. Don't know anything about said guild, but still. I WAS oom by the end, but I think that has more to do with the fact that there were only 3 healers with heal/absorb higher than the dk tank lol.

Regardless, excellent work all around, especially with all these ridiculous "hotfixes" blizzard is throwing at the class.
 
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