Poor tuanha, I have more feature requests
1) It would be great to have "Dizzying Haze on mouseover" option like you made for Shaman Healing Rain.
When I enable it in routine, it can look very bottish sometimes (doing full rotation in front, and throwing stuff across the room on something that just spawned).
Alternatively, if it's easier, an option to only cast Dizzying Haze on mobs in melee range would be good.
2) For Windwalker, a small delay between the two Storm, Earth and Fire would be good - two at the exact same time looks botlike again.
3) Touch of Death priority needs to be much much higher.
I'd say on boss it's highest, as long as boss has health <= half of the damage the touch will do.
On multiple trash target it's less important than first Keg Smash (to get aggro), but I'm happy to eat a bit more damage from no shuffle if it means I can Touch of Death 1 enemy immediately.
I know it's not easy to code because it needs to build chi first, but in current heroics, on boss fights Touch of Death is often 25% of my damage (if I do it manually as soon as it's up).
P.S. I bought all inclusive package of your routines, just so you don't think I ask for features without paying
