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TuanHA Monk - The Ultimate Experience

For the people who are interested in WW Arena or RBG's, these are my settings and I destroy faces in 2's and 3's..

Talents:

Tiger's Lust
Chi Wave
Chi Brew
Leg Sweep
Healing Elixirs
Invoke Xuen


Be aware that most monks are using Rushing Jade Wind as their lvl 90 talent, tbh I couldn't even find a single monk in arena ladders not using it, but hey, I like to be different and this just helps me burst better, at least that is how I feel.

Please also be aware that monks are only demi-gods and still need some decent gear to kick ass.

Also, I have Touch of Karma on a seperate key since it looks pretty stupid if the bot puts it on the healer or one of the hunter his pets or whatever..


If anyone has questions feel free to ask.
 

Attachments

Scratch what I said, something IS wrong with the routine, it's not always attacking or facing the right way etc etc..
 
Any thoughts about adding the same coding as mirabis has for his routines? The one that delays the routine for a little bit if we try to manually cast anything. Adding that would make this routine perfect imo!
 
The rotation is always using paralysis on my target but it would be nice if it would go on the target i'm not attacking in arena?
 
Hey guys, anyone having a problem logging in with Tuanha CR ? anyone of them, cant login with any of them at all, it keeps giving me error 523, i linked below the message i got. Thanks.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

[EDITED 23-Apr-2014 by chinajade]: Highly abusive cut-and-paste of log deleted. Do NOT do this again!

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



EDIT* NVM guys i re-installed all the tuanha profiles and they worked again, thanks anyway :) .
 
Last edited by a moderator:
Tuanha Authentication Server is DOWN!!! Please address this issue ASAP. Unable to use routine at all without authentication it seems even if it's Tuanha having technical issues. There should be a workaround when the authserver is down allowing access to use the routine we paid for As it stands it says it loads an empty profile only and that's useless.

System.Net.WebException: The remote server returned an error: (523) Origin Unreachable.
at System.Net.HttpWebRequest.GetResponse()
at (Object )
at TuanHA_Combat_Routine.OptionsList.JoinAction(Object addressPosition)
at TuanHA_Combat_Routine.THLogin.InsertSelection(Object addressPosition, EventArgs uriCollection)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

More info.. when trying to access Tuanha's site...

Error 523 Ray ID: 11af5a8588860295
Origin is unreachable
You
Browser
Working
San Jose
CloudFlare
Working
www.tuanha.biz
Host
Error
What happened?
The origin web server is not reachable.
What can I do?
If you're a visitor of this website:
Please try again in a few minutes.
If you're the owner of this website:
Check your DNS Settings. A 523 error means that CloudFlare could not reach your host web server. The most common cause is that your DNS settings are incorrect. Please contact your hosting provider to confirm your origin IP and then make sure the correct IP is listed for your A record in your CloudFlare DNS Settings page. Additional troubleshooting information here... etc etc.. yada yada.. fix me fast I wanna play.
 

Attachments

Last edited:
Can someone that is successfully using the Premium version (Windwalker) of this Routine in Arena PM me with some advice on settings/strat ? I am not doing nearly enough damage or self healing to justify my Monks Gear - 4/5 Prideful+ Prideful Weaps, the rest Grevious. My partners are wondering WTF my problem is, as am I.

I know its a settings problem or just poor choices on my part, I dunno. I know Tuahnas CR rock on my Pally and my Rogue so I am surely doing something wrong here.

Any help is greatly appreciated and well received. I am at work so I will check back when I get home, if you guys need my settings/spec/logs to analyze the problem I can do that then, though I will have to recreate the logs this week as I clear them regularly.
 
hey for myself iam havin 2 problems with this CR in Arena. As WW hes still usinv "Storm Earth Wind and Fire" sometimes random on Hunterpet or even on 2 enemys, without havin "AOE Earth Wind Fire" activated. And hes not cancelling the effect. so ive to do it manually.

the second thing is more a question?

is this "Paralysis Ms Left" really working? even with or without glyph hes not using if for interrupt. Just for CC someone. But not as interrupt. Even when i deactive "Paralysis my friend below"

And something more important would be:

Do you think Tuanha, u can improve setting Healingsphers as Mistweaver more? Like when u havin the situation playin Arena or RBG and ur Mates are jumping as hell from one direction to the other. And the spheres will be set 2-3 meters everytime in the wrong direction, where he ran in next second to the other direction.
so do u think its possible to maybe reduce the range to set healingspheres to your partner when hes running of an half meter less then now?

maybe this can be an insane improvemet, cause healingspheres will be take 100%

sorry for this english :D
 
Last edited:
hey for myself iam havin 2 problems with this CR in Arena. As WW hes still usinv "Storm Earth Wind and Fire" sometimes random on Hunterpet or even on 2 enemys, without havin "AOE Earth Wind Fire" activated. And hes not cancelling the effect. so ive to do it manually.

the second thing is more a question?

is this "Paralysis Ms Left" really working? even with or without glyph hes not using if for interrupt. Just for CC someone. But not as interrupt. Even when i deactive "Paralysis my friend below"

And something more important would be:

Do you think Tuanha, u can improve setting Healingsphers as Mistweaver more? Like when u havin the situation playin Arena or RBG and ur Mates are jumping as hell from one direction to the other. And the spheres will be set 2-3 meters everytime in the wrong direction, where he ran in next second to the other direction.
so do u think its possible to maybe reduce the range to set healingspheres to your partner when hes running of an half meter less then now?

maybe this can be an insane improvemet, cause healingspheres will be take 100%

sorry for this english :D

The cr has an option to orb on mouse location with a hotkey. Maybe that could help you. The orb system is fine, imho it's your partners at fault for not taking the orbs in the first place. Not the cr.
 
The cr has an option to orb on mouse location with a hotkey. Maybe that could help you. The orb system is fine, imho it's your partners at fault for not taking the orbs in the first place. Not the cr.


Well i think i know what iam talkin about. i dont wanna set orbs manually. i want the CR (Combatroutine) that why its there for,... to do it. And iam just talkin about the range when the friends is moving faster on some directions. to reduce the "set range orb" a half meter less. so no orbs will be set and not takin.

its about improving more the orbhealingsystem by the routine itselfs! So everyone is havin something more of a better and more perfect routine. Cause on this change there would be nothing bad.

1. Orb's can just be stacked 3x times
2. When an orb isnt taken, cause its not in perfekt range, there is no/less heal on your friend.
3. Its burning mana and then equal to surging mist.

and thats what we dont want, right? :-*

i think also everyone is havin one of those friends or members in arena or raid, who is jumping and runnins as hell :D:D:D:D

and as ive seen, some ppl cant handle there mana even with a good routine. so why not making it maybe better =)

and its not the first time iam helping tuanha. and i guess with my gladmonk in pocket i know what iam saying.
So my post is just about improving and not talkin trash about it or setting everything manually. cause then i wouldnt use a combatroutine. just accept it <3

in my opinion it could be a really could improvment for everyone. so its not a musthave. just showing of
 
Last edited:
Build 5.4.5219
We've update security issue, we need download 1 file into Honnorbuddy folder.
Please visite installation guide in my website
Fix issue Fist of justice is not considered as a CC
Improve performance and bug fix.
 
Hey there, has anybody else has lag once ported inside instance? This is the only routine of tua that lags feels like laging a lot, considering buying it but no idea how to solve lag problem first
 
Build 5.4.5219
We've update security issue, we need download 1 file into Honnorbuddy folder.
Please visite installation guide in my website
Fix issue Fist of justice is not considered as a CC
Improve performance and bug fix.

Are the performance improvements overall or just for a particular spec?
 
So since I got no response without logs I'll add them.
Please look at my post about MW PvP monk problems/improvements.
http://www.thebuddyforum.com/honorb...monk-ultimate-experience-664.html#post1438860
The two MW pvp logs are from Arenas (I think there might be some RBGs going on as well).

Then I also added a BM log where I had set my number of targets to use Rushing Jade Wind on 8 or more enemies.
Yet when I attack a target dummy standing by itself, the CR ends up trying to keep 100% uptime on RJW which is wasting Energy because it doesn't generate Chi. And it is making Shuffle fall off because of the lack of Chi.
I have the following issues with this CR as a MW monk in PvP:
1: The CR prefers to dispell me even if I am at 100% and a melee like a warrior is sitting in a root right after popping CDs.
Example:
Code:
[21:18:58.870 N] 58:869 HP: 100% Mana: 77  (4 Chi) Lvl 90 Horde Monk (flagged: False) 0y 100% hp Detox
[21:18:59.819 D] 59:819 Trying to cast Tiger's Lust on Lvl 90 Horde Warrior (flagged: False) reason TigersLustFriend
[21:18:59.884 N] 59:884 HP: 100% Mana: 75  (4 Chi) Lvl 90 Horde Warrior (flagged: False) 6.51y 100% hp Tiger's Lust
2: The CR shouldn't stop casting Mana Tea because an incomming silence happens. (Mana tea is not interruptable)
Example:
Code:
[16:21:42.383 N] 42:382 HP: 100% Mana: 94  (4 Chi) Lvl 90 Alliance Monk (flagged: False) 0y 100% hp Renewing Mist
[16:21:43.317 D] 43:317 Trying to cast Mana Tea on Lvl 90 Alliance Monk (flagged: False) reason ManaTea
[16:21:43.431 N] 43:430 HP: 100% Mana: 89  (4 Chi) Lvl 90 Alliance Monk (flagged: False) 0y 100% hp Mana Tea
[16:21:43.933 N] Incoming SPELL_CAST_SUCCESS Counterspell - 2139 Stop Casting
[16:21:43.933 N] InterruptonCooldownUnit Add Lvl 90 Alliance Mage (flagged: False) - Counterspell - 2139 - 21000

I can provide log of this if needed.

3: The stop casting for incomming interrupts seems a bit cheaty if you just start channeling RIGHT after you stopped casting. Maybe make it use an instant like Healing Sphere, Chi Wave or Renewing mist so it looked like you interrupted the channel to cast another spell.
Example:
Code:
[21:00:11.713 D] 11:713 Trying to cast Soothing Mist on Lvl 90 Horde Mage (flagged: False) reason Soothing Mist Instant Cast
[21:00:11.806 N] 11:806 HP: 100% Mana: 91  (3 Chi) Lvl 90 Horde Mage (flagged: False) 5.23y 87% hp Soothing Mist
[21:00:12.386 N] Incoming SPELL_CAST_SUCCESS Counterspell - 2139 Stop Casting
[21:00:12.386 N] InterruptonCooldownUnit Add Lvl 90 Horde Mage (flagged: False) - Counterspell - 2139 - 21000 
[21:00:12.744 D] 12:744 Trying to cast Soothing Mist on Lvl 90 Horde Mage (flagged: False) reason Soothing Mist Instant Cast
[21:00:12.777 D] 12:777 Trying to cast Soothing Mist on Lvl 90 Horde Mage (flagged: False) reason Soothing Mist Instant Cast
[21:00:12.828 D] 12:828 Trying to cast Soothing Mist on Lvl 90 Horde Mage (flagged: False) reason Soothing Mist Instant Cast
Edit: I know this doesn't show that it DOES channel right after, but it does show that it attempts to.

Here is another example which both shows the mana tea stop casting issue AND the soothing mist right after interrupt:
Code:
[20:44:38.549 D] 38:549 Trying to cast Mana Tea on Lvl 90 Horde Monk (flagged: False) reason ManaTea
[20:44:38.618 N] 38:617 HP: 100% Mana: 52  (1 Chi) Lvl 90 Horde Monk (flagged: False) 0y 100% hp Mana Tea
[20:44:39.708 N] Incoming SPELL_CAST_SUCCESS Counter Shot - 147362 Stop Casting
[20:44:39.708 N] InterruptonCooldownUnit Add Lvl 90 Alliance Hunter (flagged: False) - Counter Shot - 147362 - 23000 
[20:44:39.791 D] 39:791 Trying to cast Soothing Mist on Lvl 90 Horde Warrior (flagged: False) reason SoothingMist
[20:44:39.875 N] 39:875 HP: 100% Mana: 60  (1 Chi) Lvl 90 Horde Warrior (flagged: False) 17.6y 97% hp Soothing Mist
[20:44:41.616 D] 41:616 Trying to cast Soothing Mist on Lvl 90 Horde Warrior (flagged: False) reason SoothingMist
[20:44:41.679 N] 41:678 HP: 97% Mana: 61  (1 Chi) Lvl 90 Horde Warrior (flagged: False) 14.14y 99% hp Soothing Mist
4: Interrupting pets abilities instead of players. I don't want to interrupt treants wrath or a water elementals casts. Please fix/change this
Code:
[21:09:13.716 N] 13:715 HP: 96% Mana: 82  (2 Chi) Lvl 90 Alliance Druid (flagged: False)'s pet 2.63y 100% hp Spear Hand Strike

5: I still see this CR trying to disarm healers when melees are running around.
I can't provide a proper example because the log doesn't say if the enemy player is a healer, dps or tank.
I really love this CR and overall I am really satisfied with how it works. I've started playing MW monk in BGs and I simply outheal every healer. But the movement prediction on popping down the healing spheres just seems like an overkill and usually people in BGs don't move totally predictable which means that about half or so of my spheres gets wasted because they get put down too far ahead of the friendly player. What I am asking for is: Make the distance between spheres and the target smaller because at the moment it seems a bit too far. Or make it possible to change this distance so you can change it to your liking.
Btw if I am able to change this manually somewhere in the files I wouldn't mind if you would tell me which one. :D Have a nice day Tuanha.
hey for myself iam havin 2 problems with this CR in Arena. As WW hes still usinv "Storm Earth Wind and Fire" sometimes random on Hunterpet or even on 2 enemys, without havin "AOE Earth Wind Fire" activated. And hes not cancelling the effect. so ive to do it manually.

the second thing is more a question?

is this "Paralysis Ms Left" really working? even with or without glyph hes not using if for interrupt. Just for CC someone. But not as interrupt. Even when i deactive "Paralysis my friend below"

And something more important would be:

Do you think Tuanha, u can improve setting Healingsphers as Mistweaver more? Like when u havin the situation playin Arena or RBG and ur Mates are jumping as hell from one direction to the other. And the spheres will be set 2-3 meters everytime in the wrong direction, where he ran in next second to the other direction.
so do u think its possible to maybe reduce the range to set healingspheres to your partner when hes running of an half meter less then now?

maybe this can be an insane improvemet, cause healingspheres will be take 100%

sorry for this english :D

Sorry for spamming with quotes but seriously. Those things listed can be improved upon.
The quotes are not in chronological order.
The logs from the first and second quote are can be accessed from the first quote.
I am really glad you finally fixed the Grappe weapon :D So yeah point 5 from one of my original posts have been fixed.
 
Are the performance improvements overall or just for a particular spec?
I changed everything from SpellName to SpellID so it suppose to be faster and more accurate (as non-english client have a few issue with SpellName)
 
Sorry for spamming with quotes but seriously. Those things listed can be improved upon.
The quotes are not in chronological order.
The logs from the first and second quote are can be accessed from the first quote.
I am really glad you finally fixed the Grappe weapon :D So yeah point 5 from one of my original posts have been fixed.
Thank karlsen,

Start working on some of these.

Some other is technically impossible.

For example don't stop casting on Mana Tea. The whole idea of stopcasting is use it ASAP. If I have to check what I'm casting, it's TOO SLOW and you will not stop casting in time. And stop casting Mana Tea will not hurt anyone :D

Adding:
+ A 1-2 second delay after stopcasting incoming interrupt - only use instant (update to Shaman and Paladin too)
+ Only interrupt player plus Priest Psyfriend and Warlock that can channel charm (anyone have a warlock help me fine the pet entry please :D)
+ A configurable distance on dropping healing sphere (the default is now 2-5 yard depend on player speed - you can change it in setting - sorry no GUI because it's too advanced and may distract most normal user - no one enjoy a complicated gui)
 
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