The log show it cast but actually not?Hey Tuan, was just curious if you figured out why the elegon fight is still glitchy with the CR, It will pop CDS sometimes, but at the start it doesn't, some times it will attack it like once, idk why it was working fine in 10m before you updated it and now it doesn't work. Works completely fine for everything else though.
If any of you are able to help give me some advice about this problem could you tell me please.
Thank you in advance.
I'm adding itRequesting options to turn off AoE. An option to turn off AoE such as Death and Decay, Blood boil, Pestilence and Howling blast.. for such encounters that have points where you do not wish to AoE. Maybe a Toggle on and off key.
At the moment i have just been pausing my bot when it comes to these points on fights such as Four Kings and Lei shi where i dont wish to spread disease to allied players or break CC's.
I mean pausing the CR and manually playing 30 seconds or so is fine, but just thought it may be a good idea for the future. No rush![]()
I'm adding it
In the mean time, set Unit to Start AoE in General tab to 100 (it mean there never have 100 enemy around you and AoE rotation never started...)
Added a checkbox to start AoE on General TabRequesting options to turn off AoE. An option to turn off AoE such as Death and Decay, Blood boil, Pestilence and Howling blast.. for such encounters that have points where you do not wish to AoE. Maybe a Toggle on and off key.
At the moment i have just been pausing my bot when it comes to these points on fights such as Four Kings and Lei shi where i dont wish to spread disease to allied players or break CC's.
I mean pausing the CR and manually playing 30 seconds or so is fine, but just thought it may be a good idea for the future. No rush![]()
It been fixed for non-english wow client.Hey Tuan,
perfect cc as usual, but is it possible to implement synapse springs into your cr. i know there's a button called Profession buffs. but this does nothing to me. tried it out in any constellation.
regards
EDIT: damage of the newest revision of the donor version is kinda low. loss of ~30k dps
View attachment 83056
About SoulReaper, why for different presets (for example: raid and full afk) there is different value? In RAID 36, in FullAFK 35.
And in THCommon.cs I saw this line:
Me.CurrentTarget.HealthPercent <= THSettings.Instance.SoulReaperHP
Maybe better do "Me.CurrentTarget.HealthPercent < THSettings.Instance.SoulReaperHP"
Because Soul Reaper working below VALUE, but not if EQUAL and BELOW this value.
The reason is about "Predict" After 5 sec, if the target is below 35% health.Soul Reaper
1 Blood Melee Range
Instant 6 sec cooldown
Requires Death Knight (Blood)
Requires level 87
Requires Melee Weapon
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Scroll back a couple pages. You'll see multiple reviews on it.How is tuanha in arena's still looking for a good pvp cc? Willing to donate for it!
How is tuanha in arena's still looking for a good pvp cc? Willing to donate for it!