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TuanHA Death Knight- The Ultimate Experience

Well, is it possible to keep that speed for PvP, but just implement slight delay for PvP? With that speed CC's would rock in PvE. :)

Again, on my i490 monk with 4,7k haste (11.25%) im finding my monk frequently capped on energy and actually underperforming than my manual play.
This comes even at the end of the fights, since im able to move as i want and CC will continue its rotation, but on blunt DPS chart, im being destroyed by i475 monk.
Any suggestions or Windwalker settings to share?
I only update DK and Paladin for speed, let me port it to Monk tomorrow man :D

Also for WindWalker, burn Chi before Energy give more dps, so don't worry if Energy cap if Monk still have chi to use.
 
Still not sure what happening but according to Apoc reply on my post on Dev forum, it's been there for age :D

I found the best way to avoid it is to check if unit.IsValid before doing anything else.


check if unit.IsValid ?? how?? what is this? :-)
 
Hi,

at rev70 it works very nice :) My DK`s DPS goes from (old) ~66k to (new) ~80k

Btw Off-Topic: The Warlock CR Section is very empty, especially a good Warlock PVP/Arena CR can not be found :( It would be very very nice when you can take a look at this in the future @ Tuanha :)
 
hey tuan,


can u give some status update for this cc. what are u planing for the donators vers.? will it be like your monk cc? advanced tank logic, more dps in frost specc etc?

may some individual rota depending on target class. (doing different spell rota on a mage, then on a warri for instance)


would appreciate it. furthermore (like for the monk cc) i`ll donate :)
 
Doesn't follow tragets when in arenas against same faction. Same issue with targeting and chasicng in duels. Singular doesn't have these issues.

Doesn't use Desecrated Ground which is a must for me in PVP. Singular also does this.


Other wise looks great.


In BGs and RBGs Singular is pushing about 3k more DPS for me.

The case with this is not the DPS, it's situational. That overall 3k DPS is great for PvE aspect but PvP is a different game.
 
I only update DK and Paladin for speed, let me port it to Monk tomorrow man :D


Yes! more speed please! :D :D
I was heavy haste build 24.2% haste, and monk routine was not able to "follow" that much haste, it actually ended up even more underperforming. After which i reforged all haste away, now im down to 14.1% Haste, so it does work a bit better, but still same thing stay, i do better when im playing manual.

Keep up the good work TuanHA i love latest updates! :D
 
I am wondering if the CR will ever get faster? Ive ran with all settings and the speed doesnt even compare to even the pure rotation for raiding. There is noticable lag between casting frost strikes and doing anything really. I love the custom settings and for pvp it seems to be set up good, but the delay and speed just doesnt work for me. Is there any plan to make it faster? It seems the only way I can get a faster response is with framelock and Tyrael bot base. However, then there is insane lag in combat where it is not even playable. Framelock with lazyraider doesnt seem to do anything checked or unchecked. Ive adjusted the fps and ran min/max settings also. Any help would be great. I hate using a PVE CR for PVP, but its the fastest available at the moment.
 
How are people finding this for dungeons/raids as blood for tanking? Is it holding up well or more focused on PvP?
 
my dk hit 85 yesterday, so i tested your cc.

migrating it to higher haste values would be fine.

my other questions are still up to date:

will there a unique spell rota dependig on target class? (i recommend this especially for the dk)

which features will the donators version have?

when will you bring the donators vers. live?
 
which features will the donators version have?

when will you bring the donators vers. live?

CN7UQ5u.webp

Here you are, pick of all settings available in SE, i dunno what is available in Free version and whats not, im leaving comparing to you.. But, i can tell you.. TuanHAs routines are worth every cent spent.
 
I am wondering if the CR will ever get faster? Ive ran with all settings and the speed doesnt even compare to even the pure rotation for raiding. There is noticable lag between casting frost strikes and doing anything really. I love the custom settings and for pvp it seems to be set up good, but the delay and speed just doesnt work for me. Is there any plan to make it faster? It seems the only way I can get a faster response is with framelock and Tyrael bot base. However, then there is insane lag in combat where it is not even playable. Framelock with lazyraider doesnt seem to do anything checked or unchecked. Ive adjusted the fps and ran min/max settings also. Any help would be great. I hate using a PVE CR for PVP, but its the fastest available at the moment.
Me and many tester don't have the delay especially with the new improved code last few day (Mocbar event said it too fast - read few page up)

Make sure you update svn on the special edition (it's now on revision 73) and setup LazyRaider exactly as said when you select settings on GUI.

I've tested in Raid/Dungeon/Arena/BG and I have no lag issue, hard to fix your problem without log and detailed settings info.
 
my dk hit 85 yesterday, so i tested your cc.

migrating it to higher haste values would be fine.

my other questions are still up to date:

will there a unique spell rota dependig on target class? (i recommend this especially for the dk)

which features will the donators version have?

when will you bring the donators vers. live?
There currently no custom rotation depend on class.
Special Edition included all feature that "gray out" in Public Release plus many improved logic.
Special Edition available 3-4 week already, I was just too lazy updating first page, sorry for that.
 
we can no longer get the special edition?i got the pala one but looked everywhere trying to find the website i donated to last time
would be nice if you could post it,i checked all 4 threads of your cc,none with the link


edit:it seems that i just have to click on the picture on class setting to go to the website,anyways it would of been much easier to just post the link in the main page,and leave everything else that require editing for later :p
 
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we can no longer get the special edition?i got the pala one but looked everywhere trying to find the website

edit:it seems that i just have to click on the picture on class setting to go to the website,anyways it would of been much easier to just post the link in the main page,and leave everything else that require editing for later :p

Admittedly yerp, it would be easier. But the forum admins decided a long while ago that they collectively could not support links to paid addons via the forums...

I can see the advantage and disadvantages of both stances, privatisation of content gets political as there becomes 3 or more "community" voices trying to get or buy attention, etc. Especially if people start to confuse issues and people, etc.

Took me a while to realise the picture was clickable as well.
 
hi.where i can donate and how ,let me know do i have to donate for all your classes and how much i have to donate ,or iafter i donat i will have access to all classes:).Thanks

Here TUANHA ? The Ultimate Experience

Prices are, as following:

1. $15 for one Routine,
2. $40 for currently released, three routines TUanHA Ultimate Experience Monk, Paladin and DK,
3. $50 for ALL released and ALL upcoming routines (best one imo)

You will also have access to regular updates/fixes for your routine/routines that you donated for when TuanHA release them. :)
 
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Still not sure what happening but according to Apoc reply on my post on Dev forum, it's been there for age :D

I found the best way to avoid it is to check if unit.IsValid before doing anything else.

Could you further elaborate on how to check if unit is valid plz?
 
my dk hit 85 yesterday, so i tested your cc.

migrating it to higher haste values would be fine.

my other questions are still up to date:

will there a unique spell rota dependig on target class? (i recommend this especially for the dk)

which features will the donators version have?

when will you bring the donators vers. live?
I found that not really needed to add diff rotation for each class.

Some keys spell like Death Grip should be use manually depend on situation, other than that CR work fine and it already change rotation depend on enemy class/team for example:
- Necrotic keep 30% slow casting debuff on any healer
- Necrotic absorb heal on target if he got healed
- Ice Touch dispell important buff on high priority (dispel Life Cocoon, Hand of Protection, Master's Call...)
- Ice Touch dispel heal on normal priority (Power Word: Shield, Rejuvenation...)
- And a few other...

I'm not sure it's all you need and if there's better solution, any suggestion are welcome.
 
Could you further elaborate on how to check if unit is valid plz?
Well, there's an API call IsValid in Honorbuddy. Just add 1 more condition IsValid to prevent the [299] error.

For example this line will check for Enemy Low HP, notice the IsValid is right up top before other condition

private static WoWUnit UnitStrangulateLow;

private static bool GetUnitStrangulateLow()
{
UnitStrangulateLow = null;

UnitStrangulateLow = (from unit in NearbyUnFriendlyUnits
where unit.IsValid
where unit.IsPlayer
orderby unit.CurrentHealth ascending
where Attackable(unit, 40)
where unit.HealthPercent <= THSettings.Instance.StrangulateLowHP
select unit).FirstOrDefault();

return UnitStrangulateLow != null;
}
 
For some reason when I try to loginto the SVN it says PW or UN is wrong. Sent you a email.
 
For some reason when I try to loginto the SVN it says PW or UN is wrong. Sent you a email.
Sorry for inconvenience, SVN server just updated, you should be able to access it by now.

And gain, thank you for your support.
 
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