What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

TuanHA Death Knight- The Ultimate Experience

I see you changed settings for blood tap. Now our DKs always have at least 5 stacks up... so we can strangulate whenever we need. Thx for that!

"Blood Presence HP Below xx" << this setting is buggy. Sometimes DK switches into that presence but switches back into frost with low HP. I tried all settings... 20% HP 50% or 90%. Its buggy. Even I don't use this setting he always switches back in Frost presence when infight. Thats not when getting fokused in Arena ^^

Best is to set 99% and switch by urself. :(

Aye mate, my problem on special edition exactly. The reason i cannot use the cc atm for arena. :)
I will repeat my suggestion
Option : [ DO NOT LET THE CC MANAGE STANCES] [x]
 
TuanHA, i was using your CC for my DK for leveling with the Kicks profiles. I didnt want the toon attack monsters if im not in combat.. So i desactivated the checkbox that says: Attack out of combat. Because i only want the toon to attack the neccesary mobs for the quests. But when i desactivated it, the bot doesnt start and get stuck on: "Stop Attack Out of Combat".
Log attached.

I quoted myself because i want someone help me with this. :(
 
i want someone help me with this. :(

Probably what you want instead of ooc is to disable "kill between hotspots" in HB. Afaik HB is the main process handler that determines how combat starts and ends and what mobs are hittable, etc. Whereas the CC determines which mobs to hit and how to kill them. So if you want to not kill mobs nearby, ie farming, you want to disable HB's preference to clear mobs by reducing combat range to 0 and disabling the kill between hotspot option
 
I quoted myself because i want someone help me with this. :(
toliman is correct.

Quest/Grinding Bot decide which mob to target/attack.

Combat Routine decide what spell to use when you got target/in combat.

So please request that feature on Quest/Grinding forum section, nothing I can do to help you for now.
 
I see you changed settings for blood tap. Now our DKs always have at least 5 stacks up... so we can strangulate whenever we need. Thx for that!

"Blood Presence HP Below xx" << this setting is buggy. Sometimes DK switches into that presence but switches back into frost with low HP. I tried all settings... 20% HP 50% or 90%. Its buggy. Even I don't use this setting he always switches back in Frost presence when infight. Thats not when getting fokused in Arena ^^

Best is to set 99% and switch by urself. :(
A fix code for that will be upload to svn soon, thank for the report.
 
i love this i just got through owning this person that ganked my lock with this
 
Hey TuanHA,
Could you explain me what the necrotic strike settings do? I have donor version if it is any different!
WDRr.png

Thanks
 
Performance in arenas is excellent. However, I would really like the CR to save at least ONE CC-breaker (read: Desecrated Ground) for emergency situations. Emergencies would include:
* You have less than X % of maximum health.
* CC-Caster has less than X% health.

Additionally, saving Strangulate for user-specified spells would be great too. Such spells could include:
*Chaos Bolt
*Polymorph
etc.
 
Last edited:
Hey TuanHA,
Could you explain me what the necrotic strike settings do? I have donor version if it is any different!
WDRr.png

Thanks
Necrotic Strike Stack Current Target: When your target got heal from healer (rejuvenation or power word: shield for example) or self heal (rogue recuperation for example) Combat Routine will use Necrotic Strike to absorb that heal instead of Obliterate.

Necrotic Strike Debuff Healer/Caster: Whenever a Healer/Caster get in your melee range (not necessary your current target) combat routine will Necrotic Strike him in order to put the debuff that reduce 30% casting time.

Combat Routine only Necrotic Strike player, never on Boss, NPC, Mob or Pets
 
Performance in arenas is excellent. However, I would really like the CR to save at least ONE CC-breaker (read: Desecrated Ground) for emergency situations. Emergencies would include:
* You have less than X % of maximum health.
* CC-Caster has less than X% health.

Additionally, saving Strangulate for user-specified spells would be great too. Such spells could include:
*Chaos Bolt
*Polymorph
etc.
That a nice suggestion, let me think about the list that need to use Strangulate
 
Just donated to add DK to my Tuanha Combat routine collection. Hope this is as good as the paladin and Monk CR.

Will Unholy be available in the future?
 
Just donated to add DK to my Tuanha Combat routine collection. Hope this is as good as the paladin and Monk CR.

Will Unholy be available in the future?
Thank man for the support.

Unholy is under development, the spec need to control pet and it's complicate to get to decent level (pet stun/charge interrupt, eat trap, attack rogue stealth...) so it's more code to write...

Please give me more time.
 
Anyone can help me?

when i start the bot (lazy etc) and i attack a mob he only spawns Ghul and do one Plague Strike....Autohit till mob dies...any suggenstions???

thnx!
 
That a nice suggestion, let me think about the list that need to use Strangulate

IMO, Strangulate is more for locking the healer before you intend to kill/pressure the enemy team, mean u use a 2-minute-cooldown to force enemies to use at least 1 trinket or 1 defensive cooldown (which is more profitable), if you need to avoid Chaos Bolt, Poly, Cyclone, Rep etc... AMS (1 minute cooldown) is more viable.

Also, here is my suggestion for BloodTap 5stacks==> CC should detect talent, if DK takes Asphyxiate, the 5stacks Bloodtap should be reserved for: (Priority below)
1. Killing Machine procs ==> Obli
2. Stack more Necrotic Strike.
3. Icebound Fortitude

I'm still curious about the Blood/Frost presence management issue that many ppl had. Is it still buggy even if you already UNTICK that option or set its value to 0 (zero)?
 
Last edited:
New revision 39:

Fix Prost/Blood Presence swap issue
Add Bloop Tap use on Blood Charge on GUI
Minor Imprement and Bug fix
 
Good job on the frequent updates tuanha! I'm looking forward to try the unholy spec once it is ready for use.
 
Necrotic Strike Stack Current Target: When your target got heal from healer (rejuvenation or power word: shield for example) or self heal (rogue recuperation for example) Combat Routine will use Necrotic Strike to absorb that heal instead of Obliterate.

Necrotic Strike Debuff Healer/Caster: Whenever a Healer/Caster get in your melee range (not necessary your current target) combat routine will Necrotic Strike him in order to put the debuff that reduce 30% casting time.

Combat Routine only Necrotic Strike player, never on Boss, NPC, Mob or Pets
Okay thanks that's great!
 
Just started using this for frost will see how it works! Leveled to 90 using this for Blood and it was amazing, hope Frost is badass as well.
 
Last edited:
Back
Top