GilesSmith
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Witch Doctors
These class-threads are for posting your questions, requests, or problems that relate specifically to a class, or skills within that class. There will also be recommended build-ideas that have been tested heavily within Trinity posted here in the first post, and there may be advanced tips on custom-tweaks you can make to skills people commonly request changes for with instructions on how to safely edit the code to your liking.
Build Ideas:
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Grave Injustice:

The grave-injustice build requires you to enable critical-mass/grave injustice in Trinity config, combat tab!
It's a very powerful all-round build that works well with any gear, but particularly with high-end gear.
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General Purpose:

This is a very powerful Witch-Doctor build for botting, you can swap Zombie Dogs for Soul Harvest to Increase Survivability. You can use any preferred rune for poison dart.
Make sure grave injustice is *OFF* in your Witch Doctor config tab.
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Acid-Spam:

This build is built around Life on Hit. Plague of Toads could be switched out for Corpse Spiders - Widowmakers for more mana regen. Runes on Zombie Dogs, Gargantuan, Soul Harvest, Spirit Walk are all optional.
Make sure grave injustice is *OFF* in your Witch Doctor config tab.
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Charger-Toads:

Very similar to Acid-Spam - good for anyone with medium-to-good gear.
Make sure grave injustice is *OFF* in your Witch Doctor config tab.
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Customizing Skills:
To customize a skill, you can open the code (the ".cs" file) in any editor you like - even notepad will do! You must find the correct code, and then (carefully) make the changes suggested below, changing numbers or options as you like. If things go wrong and DemonBuddy/Trinity no longer start up, it just means you mis-edited the code - no problem - just try again with a fresh copy and be sure to be very careful!
(custom change suggestions to be added based on common player requests)
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