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Trinity - Demon Hunter Class

hi all, anyone know how to use bot for dh ranged???all the times died going in melee, i've enabled min distance before kite to 5,10,15,20 yard but he died in the same way.
i've a good gear for farming inferno 1 but i dont know what to do!
plz answer soon!
thx for ur time.
 
My DH keep summoning the boar companion too. Does anybody have ideas how to fix it? :) Tyvm
 
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Heres something im just gunna put out there to help out if your trying to farm act 3 with not the greatest gear ... use a windforce yourself, along with your scoundrel using a windforce+multishot (high knockback %'s) and ball lighting with stun rune... So between constant stunning and knockbacks you can really progress. This has helped me greatly, I hardly need to kite at all. Let me know what you guys think of this, Im curious or has it already been thought of. GL all
 
My DH gets stuck constantly on the skycrown battlements, where he will try to shoot those worm things that spit out mobs through one of the torches that you need to light. The DH will just stay there and shoot into the wall until the inactivity timer trips. Is there any easy way around this? I've tried lowering the trigger range for combat but it still gets stuck.
 
My DH seems to be still casting companion despite being already there. It seems most of the times this happens when we're moving, so the companion and follower are a little behind our character.

Hey my DH did this too, go into the skycrown and stone fort.xml files and change the attack radius to 20 or 25, that should fix the issue... or did so for me atleast :)

Also I've typed out a guide for Demon Hunters
http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-guides/82423-botting-101-demon-hunter-champion-farming.html
 
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Hello Comm :)

i have found a new DH Build for patch 1.0.5, it looks very nice.

I already use it. The only problem is, Giles Battle Routine didnt use the balistics!

here is the Video:

Click Me !


my DH:

dmg: 42k
chrit chance: 24%
crit dmg: 116%
Life: 35k
LoH: 854
LSteal: 2,5%
Life per Secong: 665

Armor: 4100
ResisAll: ~380


It works already on Inferno MS0 Very well without the balistic skill. But it Would be nice for higher MS lvls!


greetz


Edit: Build without the Video :)
 
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i would suggest this build
Demon Hunter - Game Guide - Diablo III
works just fine you need
4 - 6 radiant star amethysts
1 - radiant star emerald for your manticore
40 - 50 k
25 - 35 crit chance
105 - 150 k dps
armor 3000 - 4000
all res 500 - 600
a windforce on your follower for knock back
and a manticore on your self with 1100 dps or higher with a socket a socket and life steal is nice but not necessary
this is a tankier build but you dont die and you are very effective
suggestions a
vile ward
blackthorns surcoat black thorns belt for the 2 peice +100 vit chest needs 3 sockets fill with radiant star amethysts
andarials vissage or mempho with socket in helm need attack speed and crit
enjoy botting with this build for over a week and have had 0 deaths
you can build total farming toon for under 20 mil
use GilesTrinity + Rads plugins and Belphegor all in one routine
 
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Got 2 problems:
goblins- the bot starts shooting from max range but doesnt close the distance, if you dont kill it with the first shots the goblin will escape.. is there a way to get the bot to stick closer to the goblin? I have the setting on kamikaze..
Spike trap:
the aim is sometimes off, it will cast a trap away from the bot and or mobs. right after its cast it will redo it and cast it at the right positions: in front of the bot but losing precious hatred
 
I have issue on FoS (NM). When elite winged whatever is near, prepared to spawn my DH starts attacking him -> cant reach it because hes not spawned yet.
 
goblins- the bot starts shooting from max range but doesnt close the distance, if you dont kill it with the first shots the goblin will escape.. is there a way to get the bot to stick closer to the goblin? I have the setting on kamikaze..
I have issue on FoS (NM). When elite winged whatever is near, prepared to spawn my DH starts attacking him -> cant reach it because hes not spawned yet.
I have the same problems. Any fix/workaround?
 
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Requesting fix for teh above stated issue :(
the DH just stands there shooting in the direction that the mobs will spawn ... but wont spawn until you move abit closer ..
Dont know if it would be possible to set some kind of option that is like "if X mobs, be in 30yard range when killing" ish :)

Thanks in advance

**Update**
fixed it myself... its a very very dirty and quick fix ....

Basicly i edited the trinity file so that it will only use multishot and hungering arrow (the 2 skills i use) if there is any mobs in a 50 feet radius (default is 69f)
And since my kill radius is set to 50 its fine for me
That solved it for me...

Hungering arrow:
in line 7737 i changed the "69f" to 50f
So the line will look like this
return new GilesPower(SNOPower.DemonHunter_HungeringArrow, 50f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
Multi shot
Changed line 7637 to 7639 to this
(iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)))
{
return new GilesPower(SNOPower.DemonHunter_Multishot, 50f, targetCurrent.vThisPosition, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);

So now it should only use thoes 2 skills to mobs within a 50 feet radius of the char...
I'm not a specialist, so i'm not sure what this does 100% , but it seems to have fixed the problems with the winged dicks... and to my understanding it will also only shoot at goblins if they are closer then 50 feets.


USE IT AT YOUR OWN RISK!


oh and btw
-still broken.

Its working as it was coded, so its not broken... :)
Its not very useful, but definitely not broken :-)
 
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Requesting fix for teh above stated issue :(
the DH just stands there shooting in the direction that the mobs will spawn ... but wont spawn until you move abit closer ..
Dont know if it would be possible to set some kind of option that is like "if X mobs, be in 30yard range when killing" ish :)

Thanks in advance

**Update**
fixed it myself... its a very very dirty and quick fix ....

Basicly i edited the trinity file so that it will only use multishot and hungering arrow (the 2 skills i use) if there is any mobs in a 50 feet radius (default is 69f)
And since my kill radius is set to 50 its fine for me
That solved it for me...

Hungering arrow:
in line 7737 i changed the "69f" to 50f
So the line will look like this
return new GilesPower(SNOPower.DemonHunter_HungeringArrow, 50f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
Multi shot
Changed line 7637 to 7639 to this
(iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)))
{
return new GilesPower(SNOPower.DemonHunter_Multishot, 50f, targetCurrent.vThisPosition, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);

So now it should only use thoes 2 skills to mobs within a 50 feet radius of the char...
I'm not a specialist, so i'm not sure what this does 100% , but it seems to have fixed the problems with the winged dicks... and to my understanding it will also only shoot at goblins if they are closer then 50 feets.


USE IT AT YOUR OWN RISK!


oh and btw


Its working as it was coded, so its not broken... :)
Its not very useful, but definitely not broken :-)
you sir are king amongst men!
 
Wow, that made my day. A good and simple solution! Thanks man.
Just wondering why it started to happen. Never had this problem before...
 
thanks Momental for the fix!!!
I have made a little modification too and want to share, if you have some gear to do in nightmare with mp and no problems i suggest that change values of the use of rain of vengeance to use it all the time because it will kill monsters for you and don't stop the bot.
 
thanks Momental for the fix!!!
I have made a little modification too and want to share, if you have some gear to do in nightmare with mp and no problems i suggest that change values of the use of rain of vengeance to use it all the time because it will kill monsters for you and don't stop the bot.

what attack did u switch out? hungering arrow or multi shot?
 
Requesting fix for teh above stated issue :(
the DH just stands there shooting in the direction that the mobs will spawn ... but wont spawn until you move abit closer ..
Dont know if it would be possible to set some kind of option that is like "if X mobs, be in 30yard range when killing" ish :)

Thanks in advance

**Update**
fixed it myself... its a very very dirty and quick fix ....

Basicly i edited the trinity file so that it will only use multishot and hungering arrow (the 2 skills i use) if there is any mobs in a 50 feet radius (default is 69f)
And since my kill radius is set to 50 its fine for me
That solved it for me...

Hungering arrow:
in line 7737 i changed the "69f" to 50f
So the line will look like this
return new GilesPower(SNOPower.DemonHunter_HungeringArrow, 50f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
Multi shot
Changed line 7637 to 7639 to this
(iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)))
{
return new GilesPower(SNOPower.DemonHunter_Multishot, 50f, targetCurrent.vThisPosition, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);

So now it should only use thoes 2 skills to mobs within a 50 feet radius of the char...
I'm not a specialist, so i'm not sure what this does 100% , but it seems to have fixed the problems with the winged dicks... and to my understanding it will also only shoot at goblins if they are closer then 50 feets.


USE IT AT YOUR OWN RISK!


oh and btw


Its working as it was coded, so its not broken... :)
Its not very useful, but definitely not broken :-)
where it is correct?
 
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