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Trinity - Barbarian Class

so bugged this glies. its not using wotb or using it when elite have 2% of hp, it stucks randomly in nothing, its not using revenge on low health, it goes afk randomly, it ignores all void zones

results in 20-30 death\hr both for mp1 or mp5

is there any plugin that can actualy handle combat?
 
so bugged this glies. its not using wotb or using it when elite have 2% of hp, it stucks randomly in nothing, its not using revenge on low health, it goes afk randomly, it ignores all void zones

results in 20-30 death\hr both for mp1 or mp5

is there any plugin that can actualy handle combat?

are you using the unified trinity?? cause it is up to date if you ask me, i know the normal trinity is like out of date
 
PHP:
// Rend spam
                    if (!bOOCBuff && !playerStatus.bIsIncapacitated && hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_Rend) &&
                        iAnythingWithinRange[RANGE_12] >= 1 &&
                        // Doesn't need CURRENT target to be in range, just needs ANYTHING to be within 9 foot, since it's an AOE!
                        (iAnythingWithinRange[RANGE_6] > 0 || targetCurrent.fRadiusDistance <= 6f) &&
                        // Don't use against goblins (they run too quick!)
                        (!targetCurrent.bThisTreasureGoblin || iAnythingWithinRange[RANGE_12] >= 5) &&
                        (
                             // This segment is for people who DON'T have whirlwind
                             (!hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_Whirlwind) &&
                                (
                                // *DON'T* use rend if we currently have wrath/earthquake/call available & needed but need to save up energy energy
                                (!bWaitingForSpecial || playerStatus.dCurrentEnergy >= 75) &&
                                // Bunch of optionals now that go hand in hand with all of the above...
                                    (
                                    // Either off full 4 second or so cooldown...
                                     GilesUseTimer(SNOPower.Barbarian_Rend) ||
                                    // ... or ability to spam rend every 0.4 seconds if more enemies in range than when last used rend...
                                     (iAnythingWithinRange[RANGE_6] > iWithinRangeLastRend && DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Barbarian_Rend]).TotalMilliseconds >= 1000) ||
                                    // ... or ability to spam rend every 1.1 seconds if current primary target changes...
                                     (targetCurrent.iThisACDGUID != iACDGUIDLastRend && DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Barbarian_Rend]).TotalMilliseconds >= 1800) ||
                                    // ... or ability to spam rend every 1.5 seconds with almost full fury
                                     (playerStatus.dCurrentEnergyPct >= 0.85 && DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Barbarian_Rend]).TotalMilliseconds >= 2500) ||
                                    // ... or ability to spam rend every 2 seconds with a lot of fury
                                     (playerStatus.dCurrentEnergyPct >= 0.65 && DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Barbarian_Rend]).TotalMilliseconds >= 3500)
                                    )
                                )) ||
                             // This segment is for people who *DO* have whirlwind
                             (hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_Whirlwind) &&
                              // See if it's off-cooldown and at least 40 fury, or use as a fury dump
                                 (
                                    (settings.bFuryDumpWrath && playerStatus.dCurrentEnergyPct >= 0.92 && GilesHasBuff(SNOPower.Barbarian_WrathOfTheBerserker)) ||
                                    (settings.bFuryDumpAlways && playerStatus.dCurrentEnergyPct >= 0.92) ||
                                    (DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Barbarian_Rend]).TotalMilliseconds >= 2800)
                                 ) &&
                                 // Max once every 1.2 seconds even if fury dumping, so sprint can be fury dumped too
                                 // DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Barbarian_Rend]).TotalMilliseconds >= 1200 &&
                                 // 3+ mobs of any kind at close range *OR* one elite/boss/special at close range
                                 (
                                    (iAnythingWithinRange[RANGE_15] >= 3 && iElitesWithinRange[RANGE_12] >= 1) ||
                                    (iAnythingWithinRange[RANGE_15] >= 3 && targetCurrent.bThisTreasureGoblin && targetCurrent.fRadiusDistance <= 13f) ||
                                    iAnythingWithinRange[RANGE_15] >= 5 ||
                                    ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 13f && iAnythingWithinRange[RANGE_15] >= 3)
                                 )
                             )
                        ) &&
                        // And finally, got at least 20 energy
                        playerStatus.dCurrentEnergy >= 20)
                    {
                        iWithinRangeLastRend = iAnythingWithinRange[RANGE_6];
                        iACDGUIDLastRend = targetCurrent.iThisACDGUID;
                        // Note - we have LONGER animation times for whirlwind-users
                        // Since whirlwind seems to interrupt rend so easily
                        int iPreDelay = 0;
                        int iPostDelay = 0;
                        if (hashPowerHotbarAbilities.Contains(SNOPower.Barbarian_Whirlwind))
                        {
                            if (powerLastSnoPowerUsed == SNOPower.Barbarian_Whirlwind || powerLastSnoPowerUsed == SNOPower.None)
                            {
                                iPreDelay = 5;
                                iPostDelay = 5;
                            }
                        }
                        return new GilesPower(SNOPower.Barbarian_Rend, 0f, playerStatus.vCurrentPosition, iCurrentWorldID, -1, iPreDelay, iPostDelay, USE_SLOWLY);
                    }

Can someone help me editting this section to make it use rend every single time there is 2 mobs without it applied or at least 1 elite? i use a ww barb and this with bloodlust is so OP by hand that i wish i could make it do so botting.
 
nop. ive been using old glies. just updated tho no much changes
also now molten is 100% death

not wwing blood clan mystics = 100% death

ignores desecrator now. = 100% death

20\ hour again
meleeing goblins till them TP
 
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nop. ive been using old glies. just updated tho no much changes
also now molten is 100% death

not wwing blood clan mystics = 100% death

ignores desecrator now. = 100% death

20\ hour again
meleeing goblins till them TP

ok, dunno if we talk about same version at all
 
ww barb.webp

Giles works well enough for me. My barb can plough Act2 MP(7) with ease - minimal deaths, maybe 1 an hour? Acts1 and 3 are a little different, as I have to fall down to MP(6) to minimise deaths - around 4-6 an hour. Thats doing the ciggarc elite runs (or key runs).

It does struggle with Act3 Stonefort and Skycrown battlements... even with the unofficial combat routine update the barb still behaves cowardly around stairs.

EDIT: stats are with Battle Rage and War Cry. 170k Damage.
 
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so i fixed wotb usage by myself. now it actually uses it, fixed totally broken ancient spear. destroying act 4 now with like 2 death\hour

no idea how to fix ignoring voids and random endless throwing in the wall
 
so i fixed wotb usage by myself. now it actually uses it, fixed totally broken ancient spear. destroying act 4 now with like 2 death\hour

no idea how to fix ignoring voids and random endless throwing in the wall
Share the version? Actually share the plugin config window as well and your stats =D
 
Can you include your dps as well as your build specs. Becuase I have around same but about 700 all res and i dont even clear act 5 with ease i average about 3-4 dph..

sorry i attached wrong stats before :p

key farming monster level 6 all acts no problem.

(all stats unbuffed)
 

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Well I have had some problems with WotB not being used on certain elites or bosses at all, but it is using it agianst many, and it does not wait for the mobs to be low health.
 
HulkSmash.webp Here is a nice build that I think farms quicker than WW. found it somewhere online yet can't find the source(cred goes to them, even though I modified it) I don't have probs building crit so I changed mine to have Bthirst and WMaster. I'll try and post my base stats when we are back up and running. my gear isn't horrible, but not top shelf either. Elites and mobs gen go down within 5 hits. 1-2 deaths hour tops in mp4-5. can run act 3 champ run in about 15 min, 10m xp/hr 300k g/hr.

I use a Skorn, base CC is at 53% and CD is around 550% base(not exact on CD% but within 20 points.
 
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In MP(5) 300k gold doesn't seem extroidinairy high. When I was running act3 champs i was getting 17M xp/hr - taken from a 8 hour sample and not using DB counter (peaking over 25M/hr in some sections occording to DB). Gold was around 450-500k; that was ignoring containers etc and gold under 300. Not sure how long the runs took.

That is with WW tornado.

I do not intend to discredit that build, it appears solid. I am only stating that WW tornado has merit.

EDIT: 15min for the short run?
 
No, i'm def not discrediting WW build. it's top spec for a reason. Just not geared well enough for it to make me happy with farming. I have to use it for ubers. 15 min is a long run for me on the hulk build, and currently I have no movement bonus gear. I am just suggesting it for med-lower geared people till they can find better gear like where i'm sitting.

WW build I was doing 2 aps, had 1100+LOH, 11.6-11.8% LS, and 130k dps. 15 min was a short run, but gen was running about 5+ deaths/hour. I know it's my gear :p. my res is running about 400-500, armor is at 6000+(low end of it) and topping out at 225k g/h and like 5-7m xp/hr(dying tends to make you rerun alot lol)

This build, same gear except using a skorn(1225 dps, str, int, 188% cd base + socket I die maybe 2 times an hour if that, 1.3 aps(guess, since I do have ais gear on), runs are 15 min on long side, base dps is I think 170k (website says 205k, but I know it's off) and only LS is passive, and loh is maybe (wild guess since I can't log in atm) 200-300. Low end g/hr is 250k, xp/h is 10m. But as I stated before, with my gear, I cannot do Ubers in this spec currently. Not the best build, but it makes ya feel sexy to 3 hit elite mobs :)

by 3 hit you swing 3 times and they are all dead. friend informed apparently 1 hit means w/o dying? new to this term lol
 
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View attachment 70070 Here is a nice build that I think farms quicker than WW. found it somewhere online yet can't find the source(cred goes to them, even though I modified it) I don't have probs building crit so I changed mine to have Bthirst and WMaster. I'll try and post my base stats when we are back up and running. my gear isn't horrible, but not top shelf either. Elites and mobs gen go down within 5 hits. 1-2 deaths hour tops in mp4-5. can run act 3 champ run in about 15 min, 10m xp/hr 300k g/hr.

I use a Skorn, base CC is at 53% and CD is around 550% base(not exact on CD% but within 20 points.
Ty for this, i'm on 55 cc and cd is 343%, doing 500k dmg, i'm happy =D but, wouldnt it be better to swap into the fray rune to Bloodshed?
 
Ty for this, i'm on 55 cc and cd is 343%, doing 500k dmg, i'm happy =D but, wouldnt it be better to swap into the fray rune to Bloodshed?

Not imo. Fray gives +14 fury chance on crit, and as you can see, ground smash is the only generator I have and it's got a cd. that keeps my fury tank topped off. I could try it out on higher mp lvls for longer battles, but with how killing spree and everything combined for about 80% crit, I think it really leaves a wasted explosion at mp4-5. Elite mobs are only taking 2-3 hits before they go down atm.
 
Stats.webp Here are my stats, no follower, just passives. I know I have a vit gem in the helm, just too lazy to switch it out for the ruby lol
I use the scoundrel for the CC increase, he's playing with a hell rack to slow them down. no real bonuses to exp, mf, or gf.
 
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