I fully understood this when applying this "ugly fix". However, without this the game lagged like _hell_ and rifts was a pain to watch. I realize that the but i dumber, but since it does not lag its good "enough"
What causes these lag spikes?
rrix wrote:
This is likely happening because paths are attempted to be generated around units, gizmo's, and AoE, and if there's no "clean" path it will have to do multiple iterations and it takes longer to do so.