I think DB counts for the last hour or something. Seems like it.Did Runstats get removed from trinitylogs ? is there a way to get it back or some sort of good exp and legendary per hour counter. DB one seems unreliable.
it seems even with the fix it still does not pick them up past 500uhhh. this part calculates whatever your max is automatically.
MaxBloodShards = 500 + ZetaDia.Me.CommonData.GetAttributeOrDefault<int>(ActorAttributeType.HighestSoloRiftLevel) * 10;
Is there a way to set how far thw WD will attack with poison darts? Because now it runs into melee, and dies alot cause of this. Whatever settings i try, avoid aoe, kite range, etc, nothing seems to work, the bot runs into melee, and starts to shoot there, causing a lot of deaths.
That's only on BuddyMe's fork.Yo man go on Plugins > Trinity > Config > First Page you've got melee / range option.
Is there a way for QuestTools to ignore attempting to upgrade maxed out gems? (gogok, invigorating, boon, new ice gem)? It seems to be a continuous loop since the upgrade button is greyed out. Thanks.
They're right at the bottom, but sooner or later it's their turn to be "upgraded" next.Move them down in the priority.
Could anyone provide the SNO of newest goblins (ex. Gelatinous Sire) ?
I've noticed that DB keeps ignoring these goblins...