She will keep casting and she won't stand alone even ran out resource.// Shield Bash
if ((Skills.Crusader.ShieldBash.IsActive) && ((TargetUtil.EliteOrTrashInRange(45f) || TargetUtil.AnyMobsInRange(45f)) && Player.PrimaryResource >= 20))
{
return new TrinityPower(SNOPower.X1_Crusader_ShieldBash2, 45f, CurrentTarget.ACDGuid);
}
// Punish
if (IsNull(bastionPower) && CanCast(SNOPower.X1_Crusader_Punish) && closestTarget.RadiusDistance < 15f)
bastionPower = new TrinityPower(SNOPower.X1_Crusader_Punish, 10f, closestTarget.ACDGuid);
Added, thank you junggiHere is fix for Crusader who use Shield bash & punish with bastions of will set.
Trinity/Combat/Abilities/CrusaderCombat.cs, open it.
first, for shield bash.
change to
She will keep casting and she won't stand alone even ran out resource.
for bastions of will with punish.
This changes will cast more perfectly when you out of buff.
Fix in the next buildBuddyMe //
Did you disabled unstucker logic?
Many times she stuck random positon.
Before 2.5.x trinity ver, she will keep move if she stuck an random positon.
Also, I can't see a msg like attempt to unstuck 1/10 like this,
Any?
Same as unstuckerI know its already been mentioned, but it seems both Rain of Vengeance, and Vengeance (at least Seethe rune) are not working. I know its been mentioned by the devs that Rain of Vengeance is being worked on, but didn't see them mention Vengeance. It seems to now work at all if the only use on elites is checked and only very very rarely if its not checked.
Vengeance only started doing this after the bot update.
Here is fix for Crusader who use Shield bash & punish with bastions of will set.
Trinity/Combat/Abilities/CrusaderCombat.cs, open it.
first, for shield bash.
change to
She will keep casting and she won't stand alone even ran out resource.
for bastions of will with punish.
This changes will cast more perfectly when you out of buff.
im getting these errors
Compiler Error: c:\Users\bro\Documents\Duddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(280,28) : error CS0103: The name 'BastionPower' does not exist in the current context
Compiler Error: c:\Users\bro\Documents\Duddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(280,85) : error CS0103: The name 'ClosestTarget' does not exist in the current context
Compiler Error: c:\Users\bro\Documents\Duddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(281,3) : error CS0103: The name 'BastionPower' does not exist in the current context
Compiler Error: c:\Users\bro\Documents\Duddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(281,69) : error CS0103: The name 'ClosestTarget' does not exist in the current context
Here is fix for Crusader who use Shield bash.
Added, thank you junggi![]()
Trinity 2.6.5 is still not very good at killing Corrupted Growth in act 4.
My barb is using Raekor's set and Frenzy as main attack + 2IK items for 3x barbs all the time.
The Shield Bash changes, Does this remove the Improved Targeting for trash? as that was so much of an improvement over the past versions to loose that would be bad as the only issue with SB was not really casting on single target bosses.
i can make it cast on the closest weighted target ?same as before. cuz boss , elite have much high weights. he will cast boss and elite fist even there are so many trashs
i can make it cast on the closest weighted target ?
Check out the my comment before pages.Having a problem with my crusader. Once hes out of wrath he stands around until he can cast Shield bash? Doesn't use primary skill to build more wrath?
Check out the my comment before pages.
i can make it cast on the closest weighted target ?
When the bot gets surrounded, i think it should try to cast on the closest weighted target. The most optimal elite/rare target might not be reachable. Killing the closest target might get the bot out, and then proceed with the normal combat sequence.